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Related papers: Proportionality in Approval-Based Participatory Bu…

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When selecting committees based on preferences of voters, a variety of different criteria can be considered. Two natural objectives are maximizing the utilitarian welfare (the sum of voters' utilities) and coverage (the number of…

Computer Science and Game Theory · Computer Science 2023-12-14 Markus Brill , Jannik Peters

We study proportional representation in the temporal voting model, where collective decisions are made repeatedly over time over a fixed horizon. Prior work has extensively investigated how proportional representation axioms from…

Computer Science and Game Theory · Computer Science 2026-05-13 Nicholas Teh

Even though proportional representation is a fundamental goal in multiwinner voting and a plethora of proportionality notions has been introduced, the normative justifications for choosing one notion over another remain poorly understood.…

Computer Science and Game Theory · Computer Science 2026-05-07 Chris Dong , Jannik Peters

We study ways of evaluating the performance of losing projects in participatory budgeting (PB) elections by seeking actions that would have led to their victory. We focus on lowering the projects' costs, obtaining additional approvals for…

Computer Science and Game Theory · Computer Science 2025-02-19 Niclas Boehmer , Piotr Faliszewski , Łukasz Janeczko , Dominik Peters , Grzegorz Pierczyński , Šimon Schierreich , Piotr Skowron , Stanisław Szufa

Participatory budgeting engages the public in the process of allocating public money to different types of projects. PB designs differ in how voters are asked to express their preferences over candidate projects and how these preferences…

Computer Science and Game Theory · Computer Science 2023-02-28 Roy Fairstein , Gerdus Benadè , Kobi Gal

In multiwinner approval voting, the goal is to select $k$-member committees based on voters' approval ballots. A well-studied concept of proportionality in this context is the justified representation (JR) axiom, which demands that no large…

Computer Science and Game Theory · Computer Science 2024-09-10 Edith Elkind , Piotr Faliszewski , Ayumi Igarashi , Pasin Manurangsi , Ulrike Schmidt-Kraepelin , Warut Suksompong

The legitimacy of bottom-up democratic processes for the distribution of public funds by policy-makers is challenging and complex. Participatory budgeting is such a process, where voting outcomes may not always be fair or inclusive.…

Multiagent Systems · Computer Science 2023-07-25 Srijoni Majumdar , Evangelos Pournaras

Consider the decision-making setting where agents elect a panel by expressing both positive and negative preferences. Prominently, in constitutional AI, citizens democratically select a slate of ethical preferences on which a foundation…

Computer Science and Game Theory · Computer Science 2025-03-05 Sonja Kraiczy , Georgios Papasotiropoulos , Grzegorz Pierczyński , Piotr Skowron

In participatory budgeting (PB), voters decide through voting which subset of projects to fund within a given budget. Proportionality in the context of PB is crucial to ensure equal treatment of all groups of voters. However, pure…

Computer Science and Game Theory · Computer Science 2025-07-08 Georgios Papasotiropoulos , Seyedeh Zeinab Pishbin , Oskar Skibski , Piotr Skowron , Tomasz Wąs

We consider a model where a subset of candidates must be selected based on voter preferences, subject to general constraints that specify which subsets are feasible. This model generalizes committee elections with diversity constraints,…

Computer Science and Game Theory · Computer Science 2026-02-10 Piotr Skowron

Participatory Budgeting (PB) is a process in which voters decide how to allocate a common budget; most commonly it is done by ordinary people -- in particular, residents of some municipality -- to decide on a fraction of the municipal…

Multiagent Systems · Computer Science 2021-11-16 Ariel Rosenfeld , Nimrod Talmon

Participatory Budgeting (PB) is commonly studied from an axiomatic perspective, where the aim is to design procedurally fair and economically efficient rules for voters with full information regarding their preferences. In contrast, we take…

Computer Science and Game Theory · Computer Science 2026-01-28 Qishen Han , Artem Ivaniuk , Edith Elkind , Lirong Xia

Participatory budgeting (PB) is a voting paradigm for distributing a divisible resource, usually called a budget, among a set of projects by aggregating the preferences of individuals over these projects. It is implemented quite extensively…

Computer Science and Game Theory · Computer Science 2024-10-29 Gogulapati Sreedurga

The budget is the key means for effecting policy in democracies, yet its preparation is typically an excluding, opaque, and arcane process. We aim to rectify this by providing for the democratic creation of complete budgets --- for…

Computer Science and Game Theory · Computer Science 2018-06-21 Ehud Shapiro , Nimrod Talmon

When selecting a subset of candidates (a so-called committee) based on the preferences of voters, proportional representation is often a major desideratum. When going beyond simplistic models such as party-list or district-based elections,…

Computer Science and Game Theory · Computer Science 2023-02-07 Markus Brill , Jannik Peters

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

Participatory Budgeting (PB) is a popular voting method by which a limited budget is divided among a set of projects, based on the preferences of voters over the projects. PB is broadly categorised as divisible PB (if the projects are…

Computer Science and Game Theory · Computer Science 2022-05-02 Gogulapati Sreedurga , Mayank Ratan Bhardwaj , Y. Narahari

We initiate the study of voting rules for participatory budgeting using the so-called epistemic approach, where one interprets votes as noisy reflections of some ground truth regarding the objectively best set of projects to fund. Using…

Computer Science and Game Theory · Computer Science 2024-09-05 Simon Rey , Ulle Endriss

Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of members of the community. Different rules have been used to aggregate participants' votes. Past research has studied the trade-off…

Computer Science and Game Theory · Computer Science 2022-05-26 Roy Fairstein , Reshef Meir , Dan Vilenchik , Kobi Gal

Approval voting is a common method of preference aggregation where voters vote by ``approving'' of a subset of candidates and the winner(s) are those who are approved of by the largest number of voters. In approval voting, the degree to…

Computer Science and Game Theory · Computer Science 2023-07-19 Hari Sarang Nathan