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Related papers: Proportionality in Approval-Based Participatory Bu…

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We consider the participatory budgeting problem where each of $n$ voters specifies additive utilities over $m$ candidate projects with given sizes, and the goal is to choose a subset of projects (i.e., a committee) with total size at most…

Computer Science and Game Theory · Computer Science 2026-01-07 Kamesh Munagala , Yiheng Shen , Kangning Wang

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

As the world's democratic institutions are challenged by dissatisfied citizens, political scientists and also computer scientists have proposed and analyzed various (innovative) methods to select representative bodies, a crucial task in…

Multiagent Systems · Computer Science 2023-04-07 Manon Revel , Niclas Boehmer , Rachael Colley , Markus Brill , Piotr Faliszewski , Edith Elkind

Abstraction and realization are bilateral processes that are key in deriving intelligence and creativity. In many domains, the two processes are approached through rules: high-level principles that reveal invariances within similar yet…

Machine Learning · Computer Science 2018-03-13 Haizi Yu , Tianxi Li , Lav R. Varshney

In this short note, we describe an approval-based committee selection rule that admits a polynomial-time algorithm and satisfies the Extended Justified Representation (EJR) axiom. This rule is based on approximately maximizing the PAV…

Computer Science and Game Theory · Computer Science 2017-04-04 Piotr Skowron , Martin Lackner , Edith Elkind , Luis Sánchez-Fernández

Multi-winner voting rules based on approval ballots have received increased attention in recent years. In particular Satisfaction Approval Voting (SAV) and its variants have been proposed. In this note, we show that the winning set can be…

Computer Science and Game Theory · Computer Science 2015-01-12 Haris Aziz , Toby Walsh

Participatory budgeting is a method used by city governments to select public projects to fund based on residents' votes. Many cities use participatory budgeting at a district level. Typically, a budget is divided among districts…

Computer Science and Game Theory · Computer Science 2021-02-12 D Ellis Hershkowitz , Anson Kahng , Dominik Peters , Ariel D. Procaccia

We provide a library of participatory budgeting data (Pabulib) and open source tools (Pabutools and Pabustats) for analysing this data. We analyse how the results of participatory budgeting elections would change if a different selection…

Computer Science and Game Theory · Computer Science 2023-05-19 Piotr Faliszewski , Jarosław Flis , Dominik Peters , Grzegorz Pierczyński , Piotr Skowron , Dariusz Stolicki , Stanisław Szufa , Nimrod Talmon

Justified representation (JR) and extended justified representation (EJR) are well-established proportionality axioms in approval-based multiwinner voting. Both axioms are always satisfiable, but they rely on a fixed quota (typically Hare…

Computer Science and Game Theory · Computer Science 2026-02-18 Patrick Becker , Fabian Frank

We consider three algorithms for allocating parliamentary seats by proportional representation. The usual approach to describing such algorithms is to compute a quota of votes that each party uses to "acquire'' representatives. This kind of…

Data Structures and Algorithms · Computer Science 2023-11-07 Raul Rojas

This paper studies power indices based on average representations of a weighted game. If restricted to account for the lack of power of dummy voters, average representations become coherent measures of voting power, with power distributions…

Computer Science and Game Theory · Computer Science 2017-10-10 Serguei Kaniovski , Sascha Kurz

We establish a link between multiwinner elections and apportionment problems by showing how approval-based multiwinner election rules can be interpreted as methods of apportionment. We consider several multiwinner rules and observe that…

Computer Science and Game Theory · Computer Science 2021-04-21 Markus Brill , Jean-François Laslier , Piotr Skowron

In previous work cite{Ha98:Towards} we presented a case-based approach to eliciting and reasoning with preferences. A key issue in this approach is the definition of similarity between user preferences. We introduced the probabilistic…

Artificial Intelligence · Computer Science 2013-01-14 Vu A. Ha , Peter Haddawy , John Miyamoto

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

The well-known Condorcet Jury Theorem states that, under majority rule, the better of two alternatives is chosen with probability approaching one as the population grows. We study an asymmetric setting where voters face varying…

Computer Science and Game Theory · Computer Science 2025-10-22 Reshef Meir , Ganesh Ghalme

Current alignment pipelines presume a single, universal notion of desirable behavior. However, human preferences often diverge across users, contexts, and cultures. As a result, disagreement collapses into the majority signal and minority…

Machine Learning · Computer Science 2025-06-10 Daniel Halpern , Evi Micha , Ariel D. Procaccia , Itai Shapira

Large Language Models (LLMs) are increasingly expected to handle complex decision-making tasks, yet their ability to perform structured resource allocation remains underexplored. Evaluating their reasoning is also difficult due to data…

Artificial Intelligence · Computer Science 2025-08-11 Sankarshan Damle , Boi Faltings

Among the various forms of reasoning studied in the context of artificial intelligence, qualitative reasoning makes it possible to infer new knowledge in the context of imprecise, incomplete information without numerical values. In this…

Artificial Intelligence · Computer Science 2026-02-10 Quentin Cohen-Solal , Alexandre Niveau , Maroua Bouzid

Choice functions constitute a simple, direct and very general mathematical framework for modelling choice under uncertainty. In particular, they are able to represent the set-valued choices that typically arise from applying decision rules…

Artificial Intelligence · Computer Science 2018-06-05 Jasper De Bock , Gert de Cooman

We address the question of aggregating the preferences of voters in the context of participatory budgeting. We scrutinize the voting method currently used in practice, underline its drawbacks, and introduce a novel scheme tailored to this…

Computer Science and Game Theory · Computer Science 2020-09-16 Ashish Goel , Anilesh K. Krishnaswamy , Sukolsak Sakshuwong , Tanja Aitamurto