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Related papers: Proportionality in Approval-Based Participatory Bu…

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Participatory budgeting is one of the exciting developments in deliberative grassroots democracy. We concentrate on approval elections and propose proportional representation axioms in participatory budgeting, by generalizing relevant…

Computer Science and Game Theory · Computer Science 2017-11-23 Haris Aziz , Barton Lee , Nimrod Talmon

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of community members. PB outcomes are commonly evaluated for how they reflect voters preferences (e.g., social welfare) and the extent…

Computer Science and Game Theory · Computer Science 2024-12-03 Roy Fairstein , Reshef Meir , Kobi Gal

We study multiwinner elections with approval-based preferences. An instance of a multiwinner election consists of a set of alternatives, a population of voters---each voter approves a subset of alternatives, and the desired committee size…

Computer Science and Game Theory · Computer Science 2019-10-15 Piotr Skowron

We study voting rules for participatory budgeting, where a group of voters collectively decides which projects should be funded using a common budget. We allow the projects to have arbitrary costs, and the voters to have arbitrary additive…

Computer Science and Game Theory · Computer Science 2022-10-18 Dominik Peters , Grzegorz Pierczyński , Piotr Skowron

Despite extensive theoretical research on proportionality in approval-based multiwinner voting, its impact on which committees and candidates can be selected in practice remains poorly understood. We address this gap by (i) analyzing the…

Computer Science and Game Theory · Computer Science 2025-11-13 Niclas Boehmer , Lara Glessen , Jannik Peters

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

We contribute to the programme of lifting proportionality axioms from the multi-winner voting setting to participatory budgeting. We define novel proportionality axioms for participatory budgeting and test them on known…

Computer Science and Game Theory · Computer Science 2022-05-05 Maaike Los , Zoé Christoff , Davide Grossi

In participatory budgeting we are given a set of projects---each with a cost, an available budget, and a set of voters who in some form express their preferences over the projects. The goal is to select---based on voter preferences---a…

Multiagent Systems · Computer Science 2020-09-08 Piotr Skowron , Arkadii Slinko , Stanisław Szufa , Nimrod Talmon

In this paper, we study the problem of Participatory Budgeting (PB) with approval ballots, inspired by Multi-Winner Voting schemes. We present generalized preference aggregation methods for participatory budgeting, especially for finding…

Computational Engineering, Finance, and Science · Computer Science 2024-10-10 Rutvik Page , Arnav Doifode , Jitendra Tembhurne , Aishwarya Sagar Anand Ukey

We study situations where a group of voters need to take a collective decision over a number of public issues, with the goal of getting a result that reflects the voters' opinions in a proportional manner. Our focus is on interconnected…

Computer Science and Game Theory · Computer Science 2025-09-25 Julian Chingoma , Umberto Grandi , Arianna Novaro

Participatory budgeting refers to the practice of allocating public resources by collecting and aggregating individual preferences. Most existing studies in this field often assume an additive utility function, where each individual holds a…

Computer Science and Game Theory · Computer Science 2024-06-21 Jing Yuan , Shaojie Tang

In an indivisible participatory budgeting (PB) framework, we have a limited budget that is to be distributed among a set of projects, by aggregating the preferences of voters for the projects. All the prior work on indivisible PB assumes…

Computer Science and Game Theory · Computer Science 2023-05-19 Gogulapati Sreedurga

We initiate the study of the proportionality degree for participatory budgeting, with a particular focus on two popular methods: the Method of Equal Shares (MES) and Phragmen's Sequential Rule. Among other results, we derive tight bounds…

Computer Science and Game Theory · Computer Science 2026-03-11 Aris Filos-Ratsikas , Sreedurga Gogulapati , Georgios Kalantzis

In this paper we extend the principle of proportional representation to rankings. We consider the setting where alternatives need to be ranked based on approval preferences. In this setting, proportional representation requires that…

Computer Science and Game Theory · Computer Science 2016-12-06 Piotr Skowron , Martin Lackner , Markus Brill , Dominik Peters , Edith Elkind

We study the problem of fair sequential decision making given voter preferences. In each round, a decision rule must choose a decision from a set of alternatives where each voter reports which of these alternatives they approve. Instead of…

Computer Science and Game Theory · Computer Science 2025-03-18 Nikhil Chandak , Shashwat Goel , Dominik Peters

We introduce a family of normative principles to assess fairness in the context of participatory budgeting. These principles are based on the fundamental idea that budget allocations should be fair in terms of the resources invested into…

Computer Science and Game Theory · Computer Science 2023-02-21 Jan Maly , Simon Rey , Ulle Endriss , Martin Lackner

Multiwinner voting rules can be used to select a fixed-size committee from a larger set of candidates. We consider approval-based committee rules, which allow voters to approve or disapprove candidates. In this setting, several voting rules…

Computer Science and Game Theory · Computer Science 2024-11-05 Dominik Peters

We study a generalization of the standard approval-based model of participatory budgeting (PB), in which voters are providing approval ballots over a set of predefined projects and -- in addition to a global budget limit, there are several…

Computer Science and Game Theory · Computer Science 2020-12-10 Pallavi Jain , Krzysztof Sornat , Nimrod Talmon , Meirav Zehavi
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