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Related papers: Beyond the Metaverse: XV (eXtended meta/uni/Verse)

200 papers

Although access to sufficient screen space is crucial to knowledge work, workers often find themselves with limited access to display infrastructure in remote or public settings. While virtual displays can be used to extend the available…

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Extended reality (XR) is unlocking numerous possibilities and continues attracting individuals and larger groups across different business sectors. With Virtual reality (VR), Augmented reality (AR), or Mixed reality (MR) it is possible to…

Networking and Internet Architecture · Computer Science 2024-12-03 Margarita Gapeyenko , Stefano Paris , Markus Isomaki , Boyan Yanakiev , Abolfazl Amiri , Benoist Sébire , Jorma Kaikkonen , Chunli Wu , Klaus I. Pedersen

As we move towards more ubiquitous computing, the concept of pervasive augmented reality (PAR) could lead to a major evolution in the relationship between humans, computing and the world. The experience of a continuously augmented world can…

Extended Reality (XR) is one of the major innovations to be introduced in 5G/5G-Advanced communication systems. A combination of augmented reality, virtual reality, and mixed reality, supplemented by cloud gaming, revisits the way how…

Networking and Internet Architecture · Computer Science 2023-05-30 Margarita Gapeyenko , Vitaly Petrov , Stefano Paris , Andrea Marcano , Klaus I. Pedersen

What is after presence? Spatial presence, the sense of "being there", is becoming less of a primary objective and more of a baseline expectation of virtual reality. More than six decades after its invention, VR is shifting from a technical…

Human-Computer Interaction · Computer Science 2025-12-05 E. Ch'ng

Improving the interactivity and interconnectivity between people is one of the highlights of the Metaverse. The Metaverse relies on a core approach, digital twinning, which is a means to replicate physical world objects, people, actions and…

Networking and Internet Architecture · Computer Science 2022-09-28 Terence Jie Chua , Wenhan Yu , Jun Zhao

Metaverse has emerged as a novel technology with the objective to merge the physical world into the virtual world. This technology has seen a lot of interest and investment in recent times from prominent organizations including Facebook…

Computers and Society · Computer Science 2024-03-05 Kadhim Hayawi , Sakib Shahriar , Mohamed Adel Serhani , Eiman Alothali

The recent Facebook rebranding to Meta has drawn renewed attention to the metaverse. Technology giants, amongst others, are increasingly embracing the vision and opportunities of a hybrid social experience that mixes physical and virtual…

Human-Computer Interaction · Computer Science 2023-09-25 Liming Xu , Dave Towey , Andrew P. French , Steve Benford

Against all attempts that consider virtuality as a substance (a parallel or alternative reality) or as a modality (like potentiality or possibility), we want to defend the pragmatic point of view that it is rather a dynamic cognitive and…

Human-Computer Interaction · Computer Science 2024-10-18 Charles Bodon

With the advancement of AI technology and increasing attention to deep-sea exploration, the underwater Metaverse is gradually emerging. This paper explores the concept of underwater Metaverse, emerging virtual reality systems and services…

Human-Computer Interaction · Computer Science 2024-03-12 Jingyang Cao , Mu Zhou , Jiacheng Wang , Guangyuan Liu , Dusit Niyato , Shiwen Mao , Zhu Han , Jiawen Kang

Extended Reality (XR) is increasingly used as a productivity tool and recent commercial XR devices have even been specifically designed as productivity tools, or, at least, are heavily advertised for such purposes, such as the Apple Vision…

Human-Computer Interaction · Computer Science 2025-09-08 Verena Biener , Florian Jack Winston , Dieter Schmalstieg , Alexander Plopski

We present Explainable XR, an end-to-end framework for analyzing user behavior in diverse eXtended Reality (XR) environments by leveraging Large Language Models (LLMs) for data interpretation assistance. Existing XR user analytics…

Human-Computer Interaction · Computer Science 2025-03-12 Yoonsang Kim , Zainab Aamir , Mithilesh Singh , Saeed Boorboor , Klaus Mueller , Arie E. Kaufman

Future fully interconnected virtual reality (VR) systems and the Tactile Internet diminish the boundary between virtual (online) and real (offline) worlds, while extending the digital and physical capabilities of humans via edge computing…

Networking and Internet Architecture · Computer Science 2019-06-18 Martin Maier , Amin Ebrahimzadeh

With the development of blockchain and communication techniques, the Metaverse is considered as a promising next-generation Internet paradigm, which enables the connection between reality and the virtual world. The key to rendering a…

Signal Processing · Electrical Eng. & Systems 2022-09-29 Peiyuan Si , Jun Zhao , Huimei Han , Kwok-Yan Lam , Yang Liu

Robotic sensorimotor extensions (supernumerary limbs, prosthesis, handheld tools) are worn devices used to interact with the nearby environment, whether to assist the capabilities of impaired users or to enhance the dexterity of industrial…

Robotics · Computer Science 2022-11-17 Alexis Poignant , Nathanael Jarrasse , Guillaume Morel

The metaverse, enormous virtual-physical cyberspace, has brought unprecedented opportunities for artists to blend every corner of our physical surroundings with digital creativity. This article conducts a comprehensive survey on…

Computers and Society · Computer Science 2021-11-29 Lik-Hang Lee , Zijun Lin , Rui Hu , Zhengya Gong , Abhishek Kumar , Tangyao Li , Sijia Li , Pan Hui

Since Facebook was renamed Meta, a lot of attention, debate, and exploration have intensified about what the Metaverse is, how it works, and the possible ways to exploit it. It is anticipated that Metaverse will be a continuum of rapidly…

Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…

Human-Computer Interaction · Computer Science 2026-04-20 Zaid Ahmed , Omar A. Khan , Hyeongil Nam , Kangsoo Kim

Extended reality (XR) is touted as the next frontier of the digital future. XR includes all immersive technologies of augmented reality (AR), virtual reality (VR), and mixed reality (MR). XR applications obtain the real-world context of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-09-12 Jin Heo , Ketan Bhardwaj , Ada Gavrilovska