Related papers: Real-Time High-Quality Stereo Matching System on a…
We design, implement, and evaluate GPU-based algorithms for the maximum cardinality matching problem in bipartite graphs. Such algorithms have a variety of applications in computer science, scientific computing, bioinformatics, and other…
In this paper, we propose CGI-Stereo, a novel neural network architecture that can concurrently achieve real-time performance, competitive accuracy, and strong generalization ability. The core of our CGI-Stereo is a Context and Geometry…
3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…
Photoacoustic (PA) imaging has been widely applied in both preclinical and clinical applications. With a significantly increasing number of data acquisition channels, fast and high-quality image reconstruction for real-time PA imaging is an…
Visual tracking is one of the most important application areas of computer vision. At present, most algorithms are mainly implemented on PCs, and it is difficult to ensure real-time performance when applied in the real scenario. In order to…
Many computer vision and human-computer interaction applications developed in recent years need evaluating complex and continuous mathematical functions as an essential step toward proper operation. However, rigorous evaluation of this kind…
The stereo-matching problem, i.e., matching corresponding features in two different views to reconstruct depth, is efficiently solved in biology. Yet, it remains the computational bottleneck for classical machine vision approaches. By…
Subgraph matching is a basic operation widely used in many applications. However, due to its NP-hardness and the explosive growth of graph data, it is challenging to compute subgraph matching, especially in large graphs. In this paper, we…
In this work, we survey the role of GPUs in real-time systems. Originally designed for parallel graphics workloads, GPUs are now widely used in time-critical applications such as machine learning, autonomous vehicles, and robotics due to…
The performance of image based stereo estimation suffers from lighting variations, repetitive patterns and homogeneous appearance. Moreover, to achieve good performance, stereo supervision requires sufficient densely-labeled data, which are…
The field of remote sensing is nowadays faced with huge amounts of data. While this offers a variety of exciting research opportunities, it also yields significant challenges regarding both computation time and space requirements. In…
As an important application of spatial databases in pathology imaging analysis, cross-comparing the spatial boundaries of a huge amount of segmented micro-anatomic objects demands extremely data- and compute-intensive operations, requiring…
Parallel computing can offer an enormous advantage regarding the performance for very large applications in almost any field: scientific computing, computer vision, databases, data mining, and economics. GPUs are high performance many-core…
In this paper, we present a novel approach to detect ground control points (GCPs) for stereo matching problem. First of all, we train a convolutional neural network (CNN) on a large stereo set, and compute the matching confidence of each…
Recent advances in stereo matching have focused on accuracy, often at the cost of significantly increased model size. Traditionally, the community has regarded efficient models as incapable of zero-shot ability due to their limited…
Graphics Processing Units (GPUs) support dynamic voltage and frequency scaling (DVFS) in order to balance computational performance and energy consumption. However, there still lacks simple and accurate performance estimation of a given GPU…
We present a versatile GPU-based parallel version of Logistic Regression (LR), aiming to address the increasing demand for faster algorithms in binary classification due to large data sets. Our implementation is a direct translation of the…
Disparity by Block Matching stereo is usually used in applications with limited computational power in order to get depth estimates. However, the research on simple stereo methods has been lesser than the energy based counterparts which…
Systems of polynomial equations arise frequently in computer vision, especially in multiview geometry problems. Traditional methods for solving these systems typically aim to eliminate variables to reach a univariate polynomial, e.g., a…
The rapidly advancing field of Augmented and Virtual Reality (AR/VR) demands real-time, photorealistic rendering on resource-constrained platforms. 3D Gaussian Splatting, delivering state-of-the-art (SOTA) performance in rendering…