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This paper presents the development of a new algorithm for Gaussian based color image enhancement system. The algorithm has been designed into architecture suitable for FPGA/ASIC implementation. The color image enhancement is achieved by…

Hardware Architecture · Computer Science 2014-09-16 M. C. Hanumantharaju , M. Ravishankar , D. R. Rameshbabu

This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recently, some methods on dynamic view synthesis have shown impressive rendering quality. However, their speed is still limited when…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Zhen Xu , Sida Peng , Haotong Lin , Guangzhao He , Jiaming Sun , Yujun Shen , Hujun Bao , Xiaowei Zhou

Pedestrian detection is one of the key problems in emerging self-driving car industry. And HOG algorithm has proven to provide good accuracy for pedestrian detection. There are plenty of research works have been done in accelerating HOG…

Computer Vision and Pattern Recognition · Computer Science 2018-02-08 Vinh Ngo , Arnau Casadevall , Marc Codina , David Castells-Rufas , Jordi Carrabina

We present an improved inverse ray-shooting code based on GPUs for generating microlensing magnification maps. In addition to introducing GPUs for acceleration, we put the efforts in two aspects: (i) A standard circular lens plane is…

Instrumentation and Methods for Astrophysics · Physics 2022-06-08 Wenwen Zheng , Xuechun Chen , Guoliang Li , Hou-zun Chen

Integrating GPUs into serverless computing platforms is crucial for improving efficiency. However, existing solutions for GPU-enabled serverless computing platforms face two significant problems due to coarse-grained GPU management: long…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-24 Han Zhao , Weihao Cui , Quan Chen , Shulai Zhang , Zijun Li , Jingwen Leng , Chao Li , Deze Zeng , Minyi Guo

Despite the remarkable progress of deep learning in stereo matching, there exists a gap in accuracy between real-time models and slower state-of-the-art models which are suitable for practical applications. This paper presents an iterative…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Kumail Raza , René Schuster , Didier Stricker

3D Gaussian Splatting (3DGS) has become a crucial rendering technique for many real-time applications. However, the limited hardware resources on today's mobile platforms hinder these applications, as they struggle to achieve real-time…

Graphics · Computer Science 2025-12-05 Xiaotong Huang , He Zhu , Zihan Liu , Weikai Lin , Xiaohong Liu , Zhezhi He , Jingwen Leng , Minyi Guo , Yu Feng

Real-world stereo image super-resolution has a significant influence on enhancing the performance of computer vision systems. Although existing methods for single-image super-resolution can be applied to improve stereo images, these methods…

Image and Video Processing · Electrical Eng. & Systems 2023-12-14 Yuanbo Zhou , Yuyang Xue , Jiang Bi , Wenlin He , Xinlin Zhang , Jiajun Zhang , Wei Deng , Ruofeng Nie , Junlin Lan , Qinquan Gao , Tong Tong

Fisher vector has been widely used in many multimedia retrieval and visual recognition applications with good performance. However, the computation complexity prevents its usage in real-time video monitoring. In this work, we proposed and…

Computer Vision and Pattern Recognition · Computer Science 2016-04-13 Wenying Ma , Liangliang Cao , Lei Yu , Guoping Long , Yucheng Li

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

Computer Vision and Pattern Recognition · Computer Science 2017-02-23 Julian Ryde , Xuchu , Ding

Computational ghost imaging needs to acquire a large number of correlated measurements between reference patterns and the scene for reconstruction, so extremely high acquisition speed is crucial for fast ghost imaging. With the development…

Optics · Physics 2015-06-11 Jinli Suo , Yudong Xiao , Liheng Bian , Lei Zhang , Qionghai Dai

Estimating depth from RGB images is a long-standing ill-posed problem, which has been explored for decades by the computer vision, graphics, and machine learning communities. Among the existing techniques, stereo matching remains one of the…

Computer Vision and Pattern Recognition · Computer Science 2021-01-26 Hamid Laga , Laurent Valentin Jospin , Farid Boussaid , Mohammed Bennamoun

Depth sensing is a critical function for robotic tasks such as localization, mapping and obstacle detection. There has been a significant and growing interest in depth estimation from a single RGB image, due to the relatively low cost and…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Diana Wofk , Fangchang Ma , Tien-Ju Yang , Sertac Karaman , Vivienne Sze

We introduce GRay, a massively parallel integrator designed to trace the trajectories of billions of photons in a curved spacetime. This GPU-based integrator employs the stream processing paradigm, is implemented in CUDA C/C++, and runs on…

Instrumentation and Methods for Astrophysics · Physics 2015-06-15 Chi-kwan Chan , Dimitrios Psaltis , Feryal Ozel

We describe GPU implementations of the matrix recommender algorithms CCD++ and ALS. We compare the processing time and predictive ability of the GPU implementations with existing multi-core versions of the same algorithms. Results on the…

Information Retrieval · Computer Science 2015-11-10 André Valente Rodrigues , Alípio Jorge , Inês Dutra

The sparse precision matrix plays an essential role in the Gaussian graphical model since a zero off-diagonal element indicates conditional independence of the corresponding two variables given others. In the Gaussian graphical model, many…

Computation · Statistics 2022-03-30 Seunghwan Lee , Sang Cheol Kim , Donghyeon Yu

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yiwen Wang , Siyuan Chen , Ran Yi

State-of-the-art super-resolution (SR) algorithms require significant computational resources to achieve real-time throughput (e.g., 60Mpixels/s for HD video). This paper introduces FAST (Free Adaptive Super-resolution via Transfer), a…

Computer Vision and Pattern Recognition · Computer Science 2017-08-18 Zhengdong Zhang , Vivienne Sze

We introduce an efficient video segmentation system for resource-limited edge devices leveraging heterogeneous compute. Specifically, we design network models by searching across multiple dimensions of specifications for the neural…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Jamie Menjay Lin , Siargey Pisarchyk , Juhyun Lee , David Tian , Tingbo Hou , Karthik Raveendran , Raman Sarokin , George Sung , Trent Tolley , Matthias Grundmann

We investigate the problem of exact set similarity joins using a co-process CPU-GPU scheme. The state-of-the-art CPU solutions split the wok in two main phases. First, filtering and index building takes place to reduce the candidate sets to…

Databases · Computer Science 2018-12-24 Christos Bellas , Anastasios Gounaris