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Object detection in 3D with stereo cameras is an important problem in computer vision, and is particularly crucial in low-cost autonomous mobile robots without LiDARs. Nowadays, most of the best-performing frameworks for stereo 3D object…

Computer Vision and Pattern Recognition · Computer Science 2021-03-18 Yuxuan Liu , Lujia Wang , Ming Liu

Bloom filters are a fundamental data structure for approximate membership queries, with applications ranging from data analytics to databases and genomics. Several variants have been proposed to accommodate parallel architectures. GPUs,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-18 Daniel Jünger , Kevin Kristensen , Yunsong Wang , Xiangyao Yu , Bertil Schmidt

In this work we propose an accelerated stochastic learning system for very large-scale applications. Acceleration is achieved by mapping the training algorithm onto massively parallel processors: we demonstrate a parallel, asynchronous GPU…

Machine Learning · Computer Science 2017-02-24 Thomas Parnell , Celestine Dünner , Kubilay Atasu , Manolis Sifalakis , Haris Pozidis

Nowadays, several industrial applications are being ported to parallel architectures. In fact, these platforms allow acquire more performance for system modelling and simulation. In the electric machines area, there are many problems which…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-25 Antonio Wendell De Oliveira Rodrigues , Frédéric Guyomarch , Yvonnick Le Menach , Jean-Luc Dekeyser

We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Shanchuan Lin , Linjie Yang , Imran Saleemi , Soumyadip Sengupta

In this paper, we propose a GPU-efficient subgraph isomorphism algorithm using the Gunrock graph analytic framework, GSM (Gunrock Subgraph Matching), to compute graph matching on GPUs. In contrast to previous approaches on the CPU which are…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-12 Leyuan Wang , John D. Owens

Stereo foundation models achieve strong zero-shot generalization but remain computationally prohibitive for real-time applications. Efficient stereo architectures, on the other hand, sacrifice robustness for speed and require costly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Bowen Wen , Shaurya Dewan , Stan Birchfield

A system for live high quality surface reconstruction using a single moving depth camera on a commodity hardware is presented. High accuracy and real-time frame rate is achieved by utilizing graphics hardware computing capabilities via…

Graphics · Computer Science 2013-12-02 Dmitry Trifonov

Real-time remote sensing applications like search and rescue missions, military target detection, environmental monitoring, hazard prevention and other time-critical applications require onboard real time processing capabilities or…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-25 Mahmoud Hossam

In this paper, we present Shift Convolution Network (ShiftConvNet) to provide matching capability between two feature maps for stereo estimation. The proposed method can speedily produce a highly accurate disparity map from stereo images. A…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Jian Xie

We present TemporalStereo, a coarse-to-fine stereo matching network that is highly efficient, and able to effectively exploit the past geometry and context information to boost matching accuracy. Our network leverages sparse cost volume and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Youmin Zhang , Matteo Poggi , Stefano Mattoccia

Transparency rendering is problematic and can be considered an open problem in real-time graphics. There are many different algorithms currently available, but handling complex scenes and achieving accurate, glitch-free results is still…

Graphics · Computer Science 2024-06-04 Krzysztof Jakubowski

The ability to train large-scale neural networks has resulted in state-of-the-art performance in many areas of computer vision. These results have largely come from computational break throughs of two forms: model parallelism, e.g. GPU…

Computer Vision and Pattern Recognition · Computer Science 2013-12-24 Thomas Paine , Hailin Jin , Jianchao Yang , Zhe Lin , Thomas Huang

We present a novel stereo vision algorithm that is capable of obstacle detection on a mobile-CPU processor at 120 frames per second. Our system performs a subset of standard block-matching stereo processing, searching only for obstacles at…

Robotics · Computer Science 2014-07-29 Andrew J. Barry , Russ Tedrake

Graphics Processing Units (GPUs) are high performance co-processors originally intended to improve the use and quality of computer graphics applications. Once, researchers and practitioners noticed the potential of using GPU for general…

Numerical Analysis · Computer Science 2016-07-12 K. Parand , Saeed Zafarvahedian , Sayyed A. Hossayni

Recent studies of deep learning based stereo image super-resolution (StereoSR) have promoted the development of StereoSR. However, existing StereoSR models mainly concentrate on improving quantitative evaluation metrics and neglect the…

Image and Video Processing · Electrical Eng. & Systems 2022-07-15 Chenxi Ma , Bo Yan , Weimin Tan , Xuhao Jiang

Subgraph matching is a core operation in graph analytics, supporting a broad spectrum of applications from social network analysis to bioinformatics. Recent GPU-based approaches accelerate subgraph matching by leveraging parallelism but…

Databases · Computer Science 2026-04-14 Weitian Chen , Shixuan Sun , Cheng Chen , Yongmin Hu , Yingqian Hu , Minyi Guo

Stereo matching is the key step in estimating depth from two or more images. Recently, some tree-based non-local stereo matching methods have been proposed, which achieved state-of-the-art performance. The algorithms employed some tree…

Computer Vision and Pattern Recognition · Computer Science 2015-09-29 Xuan Luo , Xuejiao Bai , Shuo Li , Hongtao Lu , Sei-ichiro Kamata

Similarity search finds application in specialized database systems handling complex data such as images or videos, which are typically represented by high-dimensional features and require specific indexing structures. This paper tackles…

Computer Vision and Pattern Recognition · Computer Science 2018-06-07 Jeff Johnson , Matthijs Douze , Hervé Jégou

Stereo video inpainting, which aims to fill the occluded regions of warped videos with visually coherent content while maintaining temporal consistency, remains a challenging open problem. The regions to be filled are scattered along object…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yuan Huang , Sijie Zhao , Jing Cheng , Hao Xu , Shaohui Jiao
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