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Related papers: Network-Iterated Prisoner's Dilemma

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In this work, we develop a reinforcement learning protocol for a multiagent coordination task in a discrete state and action space: an iterated prisoner's dilemma game extended into a team based, winner-take all tournament, which forces the…

Computer Science and Game Theory · Computer Science 2018-06-18 Aaron Goodman

We study Nowak and May's spatial prisoners' dilemma game driven by mutations (random choices of suboptimal strategies) on empirical social networks. The time evolution of the cooperation level is highly complex containing spikes and steps…

Disordered Systems and Neural Networks · Physics 2007-05-23 Petter Holme , Ala Trusina , Beom Jun Kim , Petter Minnhagen

The Iterated Prisoner's Dilemma (IPD) is a well studied framework for understanding direct reciprocity and cooperation in pairwise encounters. However, measuring the morality of various IPD strategies is still largely lacking. Here, we…

Physics and Society · Physics 2023-02-28 Grant Molnar , Caroline Hammond , Feng Fu

We investigate symmetric equilibria of mutual reinforcement learning when both players alternately learn the optimal memory-two strategies against the opponent in the repeated prisoners' dilemma game. We provide a necessary condition for…

Physics and Society · Physics 2023-01-03 Masahiko Ueda

We study an independent best-response dynamics on network games in which the nodes (players) decide to revise their strategies independently with some probability. We provide several bounds on the convergence time to an equilibrium as a…

Computer Science and Game Theory · Computer Science 2019-02-07 Paolo Penna , Laurent Viennot

Pavlov, a well-known strategy in game theory, has been shown to have some advantages in the Iterated Prisoner's Dilemma (IPD) game. However, this strategy can be exploited by inveterate defectors. We modify this strategy to mitigate the…

Computer Science and Game Theory · Computer Science 2011-02-21 Martin Dyer , Velumailum Mohanaraj

In this paper we address the cooperation problem in structured populations by considering the prisoner's dilemma game as metaphor of the social interactions between individuals with imitation capacity. We present a new strategy update rule…

Computer Science and Game Theory · Computer Science 2013-03-19 Ignacio Gomez Portillo

We develop a neural-network framework for multi-period risk--reward stochastic control problems with constrained two-step feedback policies that may be discontinuous in the state. We allow a broad class of objectives built on a…

Computational Finance · Quantitative Finance 2026-03-09 Chang Chen , Duy-Minh Dang

Smale's approach \cite{Smale80} to the classical two-players repeated Prisoner's Dilemma game is revisited here for $N$-players and Network games in the framework of Blackwell's approachability, stochastic approximations and differential…

Optimization and Control · Mathematics 2016-04-08 Kashi Behrstock , Michel Benaïm , Morris W. Hirsch

We studied the effect of three strategy updating rules in coevolving prisoner's dilemma games where agents (nodes) can switch both the strategy and social partners. Under two node-based strategy updating rules, strategy updating occurs…

Physics and Society · Physics 2018-09-25 Hirofumi Takesue

Stochastic games have become a prevalent framework for studying long-term multi-agent interactions, especially in the context of multi-agent reinforcement learning. In this work, we comprehensively investigate the concept of constant-memory…

Computer Science and Game Theory · Computer Science 2025-10-16 Fengming Zhu , Fangzhen Lin

Mutual relationships, such as cooperation and exploitation, are the basis of human and other biological societies. The foundations of these relationships are rooted in the decision making of individuals, and whether they choose to be…

Optimization and Control · Mathematics 2021-09-29 Yuma Fujimoto , Kunihiko Kaneko

Traditional evolutionary game theory describes how certain strategy spreads throughout the system where individual player imitates the most successful strategy among its neighborhood. Accordingly, player doesn't have own authority to change…

Multiagent Systems · Computer Science 2016-04-14 Sundong Kim , Jin-Jae Lee

In this paper I present a mathematically novel approach to the Prisoner's Dilemma. I do so by first defining recursively a distinct action type, what I call 'universalizing', that I add to the original prisoner's dilemma. Such a modified…

Economics · Quantitative Finance 2015-10-05 Paul Studtmann

We present an extended version of the Iterated Prisoner's Dilemma game in which agents with limited memory receive recommendations about the unknown opponent to decide whether to play with. Since agents can receive more than one…

Computer Science and Game Theory · Computer Science 2021-02-26 Zeynep B. Cinar , Haluk O. Bingol

Language models are increasingly deployed in interactive online environments, from personal chat assistants to domain-specific agents, raising questions about their cooperative and competitive behavior in multi-party settings. While prior…

Artificial Intelligence · Computer Science 2025-09-08 Mukul Singh , Arjun Radhakrishna , Sumit Gulwani

We study the evolution of cooperation among selfish individuals in the stochastic strategy spatial prisoner's dilemma game. We equip players with the particle swarm optimization technique, and find that it may lead to highly cooperative…

Physics and Society · Physics 2011-12-30 Jianlei Zhang , Chunyan Zhang , Tianguang Chu , Matjaz Perc

The Internet has enabled the emergence of collective problem solving, also known as crowdsourcing, as a viable option for solving complex tasks. However, the openness of crowdsourcing presents a challenge because solutions obtained by it…

Computer Science and Game Theory · Computer Science 2014-01-20 Koji Oishi , Manuel Cebrian , Andres Abeliuk , Naoki Masuda

This paper presents research comparing the effects of different environments on the outcome of an extended Prisoner's Dilemma, in which agents have the option to abstain from playing the game. We consider three different pure strategies:…

Computer Science and Game Theory · Computer Science 2016-08-18 Marcos Cardinot , Maud Gibbons , Colm O'Riordan , Josephine Griffith

When trying to maximize the adoption of a behavior in a population connected by a social network, it is common to strategize about where in the network to seed the behavior, often with an element of randomness. Selecting seeds uniformly at…

Methodology · Statistics 2020-06-22 Alex Chin , Dean Eckles , Johan Ugander
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