Related papers: Network-Iterated Prisoner's Dilemma
We investigate two paradigms for studying the evolution of cooperation--Prisoner's Dilemma and Snowdrift game in an online friendship network obtained from a social networking site. We demonstrate that such social network has small-world…
This paper presents Networks of Influence Diagrams (NID), a compact, natural and highly expressive language for reasoning about agents beliefs and decision-making processes. NIDs are graphical structures in which agents mental models are…
So far, the theory of equilibrium selection in the infinitely repeated prisoner's dilemma is insensitive to communication possibilities. To address this issue, we incorporate the assumption that communication reduces -- but does not…
Here we study the effects of adopting different strategies against different opponent instead of adopting the same strategy against all of them in the prisoner dilemma structured in well-mixed populations. We consider an evolutionary…
Game theory provides a quantitative framework for analyzing the behavior of rational agents. The Iterated Prisoner's Dilemma in particular has become a standard model for studying cooperation and cheating, with cooperation often emerging as…
Coevolution between strategy and network structure is established as a means to arrive at optimal conditions for resolving social dilemmas. Yet recent research highlights that the interdependence between networks may be just as important as…
In society, mutual cooperation, defection, and asymmetric exploitative relationships are common. Whereas cooperation and defection are studied extensively in the literature on game theory, asymmetric exploitative relationships between…
The recent advancement in real-world critical infrastructure networks has led to an exponential growth in the use of automated devices which in turn has created new security challenges. In this paper, we study the robust and adaptive…
Cooperative behavior, where one individual incurs a cost to help another, is a wide spread phenomenon. Here we study direct reciprocity in the context of the alternating Prisoner's Dilemma. We consider all strategies that can be implemented…
This manuscript explores the research topics and collaborative behaviour of authors in the field of the Prisoner's Dilemma using topic modeling and a graph theoretic analysis of the co-authorship network. The analysis identified five…
This paper studies a strategic security problem in networked control systems under stealthy false data injection attacks. The security problem is modeled as a bilateral cognitive security game between a defender and an adversary, each…
In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…
Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…
Recently, Press and Dyson have proposed a new class of probabilistic and conditional strategies for the two-player iterated Prisoner's Dilemma, so-called zero-determinant strategies. A player adopting zero-determinant strategies is able to…
The dynamics in games involving multiple players, who adaptively learn from their past experience, is not yet well understood. We analyzed a class of stochastic games with Markov strategies in which players choose their actions…
This paper looks at predictability problems, i.e., wherein an agent must choose its strategy in order to optimize the predictions that an external observer could make. We address these problems while taking into account uncertainties on the…
We will study a population of individuals playing the infinitely repeated Prisoner's Dilemma under replicator dynamics. The population consists of three kinds of individuals using the following reactive strategies: ALLD (individuals which…
The evolutionary Prisoner's Dilemma Game (PDG) and the Snowdrift Game (SG) with preferential learning mechanism are studied in the Barab\'asi-Albert network. Simulation results demonstrate that the preferential learning of individuals…
Designing two-sided matching mechanisms is challenging when practical demands for matching outcomes are difficult to formalize and the designed mechanism must satisfy theoretical conditions. To address this, prior work has proposed a…
Imitation is widely observed in populations of decision-making agents. Using our recent convergence results for asynchronous imitation dynamics on networks, we consider how such networks can be efficiently driven to a desired equilibrium…