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We address an open problem on the computability of correlated equilibria in a variant of polymatrix where each player's utility is the maximum of their edge payoffs. We demonstrate that this max-variant game has the polynomial expectation…

Computer Science and Game Theory · Computer Science 2025-11-03 Howard Dai

We consider the orthogonality graph Omega(n) with 2^n vertices corresponding to the 0-1 n-vectors, two vertices adjacent if and only if the Hamming distance between them is n/2. We show that the stability number of Omega(16) is…

Combinatorics · Mathematics 2009-09-29 E. de Klerk , D. V. Pasechnik

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

We introduce the polynomial coefficient matrix and identify maximum rank of this matrix under variable substitution as a complexity measure for multivariate polynomials. We use our techniques to prove super-polynomial lower bounds against…

Computational Complexity · Computer Science 2013-02-15 Mrinal Kumar , Gaurav Maheshwari , Jayalal Sarma M. N

Inspired by a paper of R. W. Rosenthal, we investigate generalized Nash-equilibria of integer programming games. We show that generalized Nash-equilibria always exist and are related to an optimal solution of a so-called N-fold integer…

Optimization and Control · Mathematics 2009-03-27 Raymond Hemmecke , Shmuel Onn , Robert Weismantel

We show that any Algebraic Branching Program (ABP) computing the polynomial $\sum_{i = 1}^n x_i^n$ has at least $\Omega(n^2)$ vertices. This improves upon the lower bound of $\Omega(n\log n)$, which follows from the classical result of Baur…

Computational Complexity · Computer Science 2020-03-19 Prerona Chatterjee , Mrinal Kumar , Adrian She , Ben Lee Volk

We prove communication complexity lower bounds for (possibly mixed) Nash equilibrium in potential games. In particular, we show that finding a Nash equilibrium requires $poly(N)$ communication in two-player $N \times N$ potential games, and…

Computer Science and Game Theory · Computer Science 2020-11-16 Yakov Babichenko , Aviad Rubinstein

Modern transformer attention is internally multi-agent -- heads compete and coordinate -- yet we train it as if it were a monolithic optimizer. We formalize this gap: cross-entropy training induces an implicit potential game among heads,…

Artificial Intelligence · Computer Science 2026-02-03 Kushal Chakrabarti , Nirmal Balachundar

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

Computer Science and Game Theory · Computer Science 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

We show that the complexity of the billiard in a typical polygon grows cubically and the number of saddle connections grows quadratically along certain subsequences. It is known that the set of points whose first n-bounces hits the same…

Dynamical Systems · Mathematics 2023-12-08 Tyll Krueger , Arnaldo Nogueira , Serge Troubetzkoy

We consider $\epsilon$-equilibria notions for constant value of $\epsilon$ in $n$-player $m$-actions games where $m$ is a constant. We focus on the following question: What is the largest grid size over the mixed strategies such that…

Computer Science and Game Theory · Computer Science 2017-01-30 Itai Arieli , Yakov Babichenko

We establish the first polynomial upper bound for the mixing time of random edge flips on rooted quadrangulations: we show that the spectral gap of the edge flip Markov chain on quadrangulations with $n$ faces admits, up to constants, an…

Probability · Mathematics 2022-01-13 Alessandra Caraceni , Alexandre Stauffer

We study the iteration complexity of decentralized learning of approximate correlated equilibria in incomplete information games. On the negative side, we prove that in $\mathit{extensive}$-$\mathit{form}$ $\mathit{games}$, assuming…

Computer Science and Game Theory · Computer Science 2024-06-05 Binghui Peng , Aviad Rubinstein

Recently, Gupta et.al. [GKKS2013] proved that over Q any $n^{O(1)}$-variate and $n$-degree polynomial in VP can also be computed by a depth three $\Sigma\Pi\Sigma$ circuit of size $2^{O(\sqrt{n}\log^{3/2}n)}$. Over fixed-size finite fields,…

Computational Complexity · Computer Science 2014-01-03 Suryajith Chillara , Partha Mukhopadhyay

In this work, we establish near-linear and strong convergence for a natural first-order iterative algorithm that simulates Von Neumann's Alternating Projections method in zero-sum games. First, we provide a precise analysis of Optimistic…

Optimization and Control · Mathematics 2021-08-18 Ioannis Anagnostides , Paolo Penna

We consider stochastic differential games with $N$ players, linear-Gaussian dynamics in arbitrary state-space dimension, and long-time-average cost with quadratic running cost. Admissible controls are feedbacks for which the system is…

Analysis of PDEs · Mathematics 2014-07-10 Martino Bardi , Fabio S. Priuli

We give a lower bound of $\Omega(\sqrt n)$ on the unambiguous randomised parity-query complexity of the approximate majority problem -- that is, on the lowest randomised parity-query complexity of any function over $\{0,1\}^n$ whose value…

Computational Complexity · Computer Science 2024-01-23 Dmytro Gavinsky

We apply the generalized conditional gradient algorithm to potential mean field games and we show its well-posedeness. It turns out that this method can be interpreted as a learning method called fictitious play. More precisely, each step…

Analysis of PDEs · Mathematics 2021-09-14 J Frédéric Bonnans , Pierre Lavigne , Laurent Pfeiffer

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

Nearly a decade ago, Azrieli and Shmaya introduced the class of $\lambda$-Lipschitz games in which every player's payoff function is $\lambda$-Lipschitz with respect to the actions of the other players. They showed that such games admit…

Computer Science and Game Theory · Computer Science 2021-07-09 Paul W. Goldberg , Matthew J. Katzman