Related papers: Parallel Repetition for the GHZ Game: Exponential …
Consider a logharmonic polynomial; that is, a product of the form $p(z)\overline{q(z)}$, where $p$, $q$ are holomorphic polynomials. Assume $q$ is linear and denote by $n$ the degree of $p$. It was recently shown in arXiv:2302.04339…
In [5] Graham and Rothschild consider a geometric Ramsey problem: finding the least n such that if all edges of the complete graph on the points {+1,-1}^n are 2-colored, there exist 4 coplanar points such that the 6 edges between them are…
We prove that finding an $\epsilon$-approximate Nash equilibrium is PPAD-complete for constant $\epsilon$ and a particularly simple class of games: polymatrix, degree 3 graphical games, in which each player has only two actions. As…
The border rank of the matrix multiplication operator for n by n matrices is a standard measure of its complexity. Using techniques from algebraic geometry and representation theory, we show the border rank is at least 2n^2-n. Our bounds…
We consider stochastic differential games with $N$ nearly identical players, linear-Gaussian dynamics, and infinite horizon discounted quadratic cost. Admissible controls are feedbacks for which the system is ergodic. We first study the…
We prove an asymptotic Lipschitz estimate for value functions of tug-of-war games with varying probabilities defined in $\Omega\subset \mathbb R^n$. The method of the proof is based on a game-theoretic idea to estimate the value of a…
We study the performance of Fictitious Play, when used as a heuristic for finding an approximate Nash equilibrium of a 2-player game. We exhibit a class of 2-player games having payoffs in the range [0,1] that show that Fictitious Play…
We study the problem of guarding the boundary of a simple polygon with a minimum number of guards such that each guard covers a contiguous portion of the boundary. First, we present a simple greedy algorithm for this problem that returns a…
This paper is our third step towards developing a theory of testing monomials in multivariate polynomials and concentrates on two problems: (1) How to compute the coefficients of multilinear monomials; and (2) how to find a maximum…
We study a competitive optimization version of $\alpha'(G)$, the maximum size of a matching in a graph $G$. Players alternate adding edges of $G$ to a matching until it becomes a maximal matching. One player (Max) wants that matching to be…
This paper presents a new exponential lower bound for the two most popular deterministic variants of the strategy improvement algorithms for solving parity, mean payoff, discounted payoff and simple stochastic games. The first variant…
We provide a unifying, black-box tool for establishing existence of approximate equilibria in weighted congestion games and, at the same time, bounding their Price of Stability. Our framework can handle resources with general…
In this paper we prove lower bounds on randomized multiparty communication complexity, both in the \emph{blackboard model} (where each message is written on a blackboard for all players to see) and (mainly) in the \emph{message-passing…
Polynomial solving algorithms are essential to applied mathematics and the sciences. As such, reduction of their complexity has become an incredibly important field of topological research. We present a topological approach to constructing…
$f,g_1,...,g_m$ be elements of the polynomial ring $\mathbb{R}[x_1,...,x_n]$. The paper deals with the general problem of computing a lower bound for $f$ on the subset of $\mathbb{R}^n$ defined by the inequalities $g_i\ge 0$, $i=1,...,m$.…
We prove for every $n\ge4$ the existence of an $n$-player game in normal form with integer payoffs that has a unique Nash equilibrium, which is fully mixed. In the equilibrium, each probability weight is an algebraic number of degree…
The famous theorem of R.Aumann and M.Maschler states that the sequence of values of an N-stage zero-sum game G_N with incomplete information on one side converges as N tends to infinity, and the error term is bounded by a constant divided…
We study two-player (zero-sum) concurrent mean-payoff games played on a finite-state graph. We focus on the important sub-class of ergodic games where all states are visited infinitely often with probability 1. The algorithmic study of…
If $G$ is a bipartite graph, Hall's theorem \cite{H35} gives a condition for the existence of a matching of $G$ covering one side of the bipartition. This theorem admits a well-known algorithmic proof involving the repeated search of…
We consider the massive scalar field equation $\Box_{g_{RN}} \phi = m^2 \phi$ on any subextremal Reissner--Nordstr\"{o}m exterior metric $g_{RN}$. We prove that solutions with localized initial data decay pointwise-in-time at the polynomial…