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Related papers: EDGE: Editable Dance Generation From Music

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Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing works are still unable to generate high-quality interactive…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Ronghui Li , Youliang Zhang , Yachao Zhang , Yuxiang Zhang , Mingyang Su , Jie Guo , Ziwei Liu , Yebin Liu , Xiu Li

In recent years, the burgeoning interest in diffusion models has led to significant advances in image and speech generation. Nevertheless, the direct synthesis of music waveforms from unrestricted textual prompts remains a relatively…

Sound · Computer Science 2023-09-22 Pengfei Zhu , Chao Pang , Yekun Chai , Lei Li , Shuohuan Wang , Yu Sun , Hao Tian , Hua Wu

Despite the rapid progress in image generation, emotional image editing remains under-explored. The semantics, context, and structure of an image can evoke emotional responses, making emotional image editing techniques valuable for various…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Qing Lin , Jingfeng Zhang , Yew-Soon Ong , Mengmi Zhang

What we appreciate in dance is the ability of people to sponta- neously improvise new movements and choreographies, sur- rendering to the music rhythm, being inspired by the cur- rent perceptions and sensations and by previous experiences,…

Artificial Intelligence · Computer Science 2017-08-02 Agnese Augello , Emanuele Cipolla , Ignazio Infantino , Adriano Manfre , Giovanni Pilato , Filippo Vella

We present a learning-based approach with pose perceptual loss for automatic music video generation. Our method can produce a realistic dance video that conforms to the beats and rhymes of almost any given music. To achieve this, we firstly…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Xuanchi Ren , Haoran Li , Zijian Huang , Qifeng Chen

The subjective evaluation of music generation techniques has been mostly done with questionnaire-based listening tests while ignoring the perspectives from music composition, arrangement, and soundtrack editing. In this paper, we propose an…

Sound · Computer Science 2021-10-26 Wei-Tsung Lu , Meng-Hsuan Wu , Yuh-Ming Chiu , Li Su

Visuals can enhance our experience of music, owing to the way they can amplify the emotions and messages conveyed within it. However, creating music visualization is a complex, time-consuming, and resource-intensive process. We introduce…

Human-Computer Interaction · Computer Science 2023-09-29 Vivian Liu , Tao Long , Nathan Raw , Lydia Chilton

Controllable layout generation refers to the process of creating a plausible visual arrangement of elements within a graphic design (e.g., document and web designs) with constraints representing design intentions. Although recent…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Jian Chen , Ruiyi Zhang , Yufan Zhou , Rajiv Jain , Zhiqiang Xu , Ryan Rossi , Changyou Chen

Music to 3D dance generation aims to synthesize realistic and rhythmically synchronized human dance from music. While existing methods often rely on additional genre labels to further improve dance generation, such labels are typically…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Guangtao Lyu , Chenghao Xu , Qi Liu , Jiexi Yan , Muli Yang , Fen Fang , Cheng Deng

Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…

Graphics · Computer Science 2026-05-20 Habib Slim , Shariq Farooq Bhat , Mohamed Elhoseiny , Yifan Wang , Mike Roberts

Human motion synthesis is an important task in computer graphics and computer vision. While focusing on various conditioning signals such as text, action class, or audio to guide the generation process, most existing methods utilize…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Kebing Xue , Hyewon Seo

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati

Existing gesture generation methods primarily focus on upper body gestures based on audio features, neglecting speech content, emotion, and locomotion. These limitations result in stiff, mechanical gestures that fail to convey the true…

Sound · Computer Science 2026-03-10 Yongkang Cheng , Mingjiang Liang , Shaoli Huang , Gaoge Han , Jifeng Ning , Wei Liu

We propose Lodge, a network capable of generating extremely long dance sequences conditioned on given music. We design Lodge as a two-stage coarse to fine diffusion architecture, and propose the characteristic dance primitives that possess…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Ronghui Li , YuXiang Zhang , Yachao Zhang , Hongwen Zhang , Jie Guo , Yan Zhang , Yebin Liu , Xiu Li

The Song Generation task aims to synthesize music composed of vocals and accompaniment from given lyrics. While the existing method, Jukebox, has explored this task, its constrained control over the generations often leads to deficiency in…

Sound · Computer Science 2024-09-11 Shuochen Gao , Shun Lei , Fan Zhuo , Hangyu Liu , Feng Liu , Boshi Tang , Qiaochu Huang , Shiyin Kang , Zhiyong Wu

Generative art is a rules-driven approach to creating artistic outputs in various mediums. For example, a fluid simulation can govern the flow of colored pixels across a digital display or a rectangle placement algorithm can yield a…

Neural and Evolutionary Computing · Computer Science 2024-07-30 Erik M. Fredericks , Denton Bobeldyk , Jared M. Moore

Audio-driven human gesture synthesis is a crucial task with broad applications in virtual avatars, human-computer interaction, and creative content generation. Despite notable progress, existing methods often produce gestures that are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Xukun Zhou , Fengxin Li , Ming Chen , Yan Zhou , Pengfei Wan , Di Zhang , Yeying Jin , Zhaoxin Fan , Hongyan Liu , Jun He

Recently developed deep neural models like NetGAN, CELL, and Variational Graph Autoencoders have made progress but face limitations in replicating key graph statistics on generating large graphs. Diffusion-based methods have emerged as…

Machine Learning · Computer Science 2023-10-31 Mingyang Wu , Xiaohui Chen , Li-Ping Liu

Music-driven dance generation has garnered significant attention due to its wide range of industrial applications, particularly in the creation of group choreography. During the group dance generation process, however, most existing methods…

Sound · Computer Science 2025-10-07 Yuqin Dai , Wanlu Zhu , Ronghui Li , Xiu Li , Zhenyu Zhang , Jun Li , Jian Yang

Choreography creation is a multimodal endeavor, demanding cognitive abilities to develop creative ideas and technical expertise to convert choreographic ideas into physical dance movements. Previous endeavors have sought to reduce the…

Human-Computer Interaction · Computer Science 2024-02-21 Yimeng Liu , Misha Sra
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