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In this work, we tackle the challenge of enhancing the realism and expressiveness in talking head video generation by focusing on the dynamic and nuanced relationship between audio cues and facial movements. We identify the limitations of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Linrui Tian , Qi Wang , Bang Zhang , Liefeng Bo

Human motion synthesis is a fundamental task in computer animation. Recent methods based on diffusion models or GPT structure demonstrate commendable performance but exhibit drawbacks in terms of slow sampling speeds and error accumulation.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Vincent Tao Hu , Wenzhe Yin , Pingchuan Ma , Yunlu Chen , Basura Fernando , Yuki M Asano , Efstratios Gavves , Pascal Mettes , Bjorn Ommer , Cees G. M. Snoek

Text-based audio generation models have limitations as they cannot encompass all the information in audio, leading to restricted controllability when relying solely on text. To address this issue, we propose a novel model that enhances the…

Sound · Computer Science 2023-12-29 Zhifang Guo , Jianguo Mao , Rui Tao , Long Yan , Kazushige Ouchi , Hong Liu , Xiangdong Wang

We propose a novel PDE-driven corruption process for generative image synthesis based on advection-diffusion processes which generalizes existing PDE-based approaches. Our forward pass formulates image corruption via a physically motivated…

Graphics · Computer Science 2026-05-05 Grzegorz Gruszczynski , Jakub Meixner , Michal Jan Wlodarczyk , Przemyslaw Musialski

Text-to-motion generation, which synthesizes 3D human motions from text inputs, holds immense potential for applications in gaming, film, and robotics. Recently, diffusion-based methods have been shown to generate more diversity and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wanjiang Weng , Xiaofeng Tan , Junbo Wang , Guo-Sen Xie , Pan Zhou , Hongsong Wang

With the recent advancements in generative AI such as GAN, Diffusion, and VAE, the use of generative AI for dance generation has seen significant progress and received considerable interest. In this study, We propose R-Lodge, an enhanced…

Machine Learning · Computer Science 2025-02-04 Seungho Eum , Ihjoon Cho , Junghyeon Kim

Text-to-image diffusion models have demonstrated an impressive ability to produce high-quality outputs. However, they often struggle to accurately follow fine-grained spatial information in an input text. To this end, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Ran Galun , Sagie Benaim

Generative depth estimation methods leverage the rich visual priors stored in pre-trained text-to-image diffusion models, demonstrating astonishing zero-shot capability. However, parameter updates during training lead to catastrophic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Hongkai Lin , Dingkang Liang , Mingyang Du , Xin Zhou , Xiang Bai

Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Liangdong Qiu , Chengxing Yu , Yanran Li , Zhao Wang , Haibin Huang , Chongyang Ma , Di Zhang , Pengfei Wan , Xiaoguang Han

We introduce a method for generating realistic pedestrian trajectories and full-body animations that can be controlled to meet user-defined goals. We draw on recent advances in guided diffusion modeling to achieve test-time controllability…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Davis Rempe , Zhengyi Luo , Xue Bin Peng , Ye Yuan , Kris Kitani , Karsten Kreis , Sanja Fidler , Or Litany

Recent years have seen substantial progress in diffusion-based controllable video generation. However, achieving precise control in complex scenarios, including fine-grained object parts, sophisticated motion trajectories, and coherent…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Haitao Zhou , Chuang Wang , Rui Nie , Jinlin Liu , Dongdong Yu , Qian Yu , Changhu Wang

Rigged 3D assets are fundamental to 3D deformation and animation. However, existing 3D generation methods face challenges in generating animatable geometry, while rigging techniques lack fine-grained structural control over skeleton…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ruisi Zhao , Haoren Zheng , Zongxin Yang , Hehe Fan , Yi Yang

Generating the motion of orchestral conductors from a given piece of symphony music is a challenging task since it requires a model to learn semantic music features and capture the underlying distribution of real conducting motion. Prior…

Audio and Speech Processing · Electrical Eng. & Systems 2023-11-14 Zhuoran Zhao , Jinbin Bai , Delong Chen , Debang Wang , Yubo Pan

We present a novel method to generate human motion to populate 3D indoor scenes. It can be controlled with various combinations of conditioning signals such as a path in a scene, target poses, past motions, and scenes represented as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Nicolas Ugrinovic , Thomas Lucas , Fabien Baradel , Philippe Weinzaepfel , Gregory Rogez , Francesc Moreno-Noguer

Gait recognition is a valuable biometric task that enables the identification of individuals from a distance based on their walking patterns. However, it remains limited by the lack of large-scale labeled datasets and the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Sirshapan Mitra , Yogesh S. Rawat

Generating graphs that are similar to real ones is an open problem, while the similarity notion is quite elusive and hard to formalize. In this paper, we focus on sparse digraphs and propose SDG, an algorithm that aims at generating graphs…

Data Structures and Algorithms · Computer Science 2018-07-06 Georgios Papoudakis , Philippe Preux , Martin Monperrus

Adversarial generative models, such as Generative Adversarial Networks (GANs), are widely applied for generating various types of data, i.e., images, text, and audio. Accordingly, its promising performance has led to the GAN-based…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Zhiyu Zhu , Huaming Chen , Xinyi Wang , Jiayu Zhang , Zhibo Jin , Kim-Kwang Raymond Choo , Jun Shen , Dong Yuan

With the development of deep neural networks, automatic music composition has made great progress. Although emotional music can evoke listeners' different emotions and it is important for artistic expression, only few researches have…

Sound · Computer Science 2021-12-17 Kaitong Zheng , Ruijie Meng , Chengshi Zheng , Xiaodong Li , Jinqiu Sang , Juanjuan Cai , Jie Wang

Dynamical systems in the life sciences are often composed of complex mixtures of overlapping behavioral regimes. Cellular subpopulations may shift from cycling to equilibrium dynamics or branch towards different developmental fates. The…

Machine Learning · Computer Science 2025-10-13 Nathan Quiblier , Roy Friedman , Matthew Ricci

While diffusion models are best known for their performance in generative tasks, they have also been successfully applied to many other tasks, including audio source separation. However, current generative approaches to music source…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-24 Yun-Ning , Hung , Richard Vogl , Filip Korzeniowski , Igor Pereira
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