Related papers: Psychology-guided Controllable Story Generation
Most work on neural natural language generation (NNLG) focus on controlling the content of the generated text. We experiment with controlling several stylistic aspects of the generated text, in addition to its content. The method is based…
Great novels create immersive worlds with rich character arcs, well-structured plots, and nuanced writing styles. However, current novel generation methods often rely on brief, simplistic story outlines and generate details using plain,…
The generation of a long story consisting of several thousand words is a sub-task in the field of long text generation~(LTG). Previous research has addressed this challenge through outline-based generation, which employs a multi-stage…
We introduce the Chronicle Challenge as an optional addition to the Settlement Generation Challenge in Minecraft. One of the foci of the overall competition is adaptive procedural content generation (PCG), an arguably under-explored problem…
Understanding narrative text requires capturing characters' motivations, goals, and mental states. This paper proposes an Entity-based Narrative Graph (ENG) to model the internal-states of characters in a story. We explicitly model…
Different users find different images generated for the same prompt desirable. This gives rise to personalized image generation which involves creating images aligned with an individual's visual preference. Current generative models are,…
Character description generation is an important capability for narrative-focused applications such as summarization, story analysis, and character-driven simulations. However, generating accurate character descriptions from long-form…
Paraphrase generation has been widely used in various downstream tasks. Most tasks benefit mainly from high quality paraphrases, namely those that are semantically similar to, yet linguistically diverse from, the original sentence.…
Attribute-based Controlled Text Generation (CTG) refers to generating sentences that satisfy desirable attributes (e.g., emotions and topics). Existing works often utilize fine-tuning or resort to extra attribute classifiers, yet suffer…
This paper shows how to construct genre patterns, whose purpose is to guide interactive story composition in a way that enforces thematic consistency. To start the discussion we argue, based on previous seminal works, for the existence of…
Characters are important in narratives. They move the plot forward, create emotional connections, and embody the story's themes. Visual storytelling methods focus more on the plot and events relating to it, without building the narrative…
Despite the remarkable progress of image captioning, existing captioners typically lack the controllable capability to generate desired image captions, e.g., describing the image in a rough or detailed manner, in a factual or emotional…
Text generation in image-based platforms, particularly for music-related content, requires precise control over text styles and the incorporation of emotional expression. However, existing approaches often need help to control the…
Intrinsic Motivation (IM) aims to train agents without external rewards, enabling useful behavior to emerge from the agent's interaction with its environment alone. However, the dominant IM approaches rely on information-theoretic…
Mixed-initiative dialogue tasks involve repeated exchanges of information and conversational control. Conversational agents gain control by generating responses that follow particular dialogue intents or strategies, prescribed by a policy…
This paper proposes an explanation of the cognitive change that occurs as the creative process proceeds. During the initial, intuitive phase, each thought activates, and potentially retrieves information from, a large region containing many…
Many tasks require flexibly modifying perception and behavior based on current goals. Humans can retrieve episodic memories from days to years ago, using them to contextualize and generalize behaviors across novel but structurally related…
Self-triggered control, a well-documented technique for reducing the communication overhead while ensuring desired system performance, is gaining increasing popularity. However, existing methods for self-triggered control require explicit…
Controllable text generation is a growing field within natural language generation (NLG) that focuses on producing text that meets specific constraints in real-world applications. Previous approaches, such as plug-and-play controllers…
This paper presents Dynamic Context Prompting/Programming (DCP/P), a novel framework for interacting with LLMs to generate graph-based content with a dynamic context window history. While there is an existing study utilizing LLMs to…