Related papers: Psychology-guided Controllable Story Generation
In this paper, we use a large-scale play scripts dataset to propose the novel task of theatrical cue generation from dialogues. Using over one million lines of dialogue and cues, we approach the problem of cue generation as a controlled…
Speech synthesis has recently seen significant improvements in fidelity, driven by the advent of neural vocoders and neural prosody generators. However, these systems lack intuitive user controls over prosody, making them unable to rectify…
Customized image generation, which seeks to synthesize images with consistent characters, holds significant relevance for applications such as storytelling, portrait generation, and character design. However, previous approaches have…
Despite significant advancements in natural language generation, controlling language models to produce texts with desired attributes remains a formidable challenge. In this work, we introduce RSA-Control, a training-free controllable text…
A world model enables an intelligent agent to imagine, predict, and reason about how the world evolves in response to its actions, and accordingly to plan and strategize. While recent video generation models produce realistic visual…
In recent years, large language models have shown substantial potential in psychological support tasks. However, existing psychological counseling data mostly rely on single-turn question answering or short multi-turn dialogues, making it…
One of the key challenges of automatic story generation is how to generate a long narrative that can maintain fluency, relevance, and coherence. Despite recent progress, current story generation systems still face the challenge of how to…
A single image can convey a compelling story through logically connected visual clues, forming Chains-of-Reasoning (CoRs). We define these semantically rich images as Storytelling Images. By conveying multi-layered information that inspires…
Generalist robot policies can now perform a wide range of manipulation skills, but evaluating and improving their ability with unfamiliar objects and instructions remains a significant challenge. Rigorous evaluation requires a large number…
Creating engaging narratives from visual data is crucial for automated digital media consumption, assistive technologies, and interactive entertainment. This survey covers methodologies used in the generation of these narratives, focusing…
Previous work has demonstrated the effectiveness of planning for story generation exclusively in a monolingual setting focusing primarily on English. We consider whether planning brings advantages to automatic story generation across…
Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…
Natural Language Generation (NLG) for task-oriented dialogue systems focuses on communicating specific content accurately, fluently, and coherently. While these attributes are crucial for a successful dialogue, it is also desirable to…
Transformer-based language model approaches to automated story generation currently provide state-of-the-art results. However, they still suffer from plot incoherence when generating narratives over time, and critically lack basic…
Today's probabilistic language generators fall short when it comes to producing coherent and fluent text despite the fact that the underlying models perform well under standard metrics, e.g., perplexity. This discrepancy has puzzled the…
As generative models become ubiquitous, there is a critical need for fine-grained control over the generation process. Yet, while controlled generation methods from prompting to fine-tuning proliferate, a fundamental question remains…
We propose a method leveraging the naturally time-related expressivity of our voice to control an animation composed of a set of short events. The user records itself mimicking onomatopoeia sounds such as "Tick", "Pop", or "Chhh" which are…
The stories and characters that captivate us as we grow up shape unique fantasy worlds, with images serving as the primary medium for visually experiencing these realms. Personalizing generative models through fine-tuning with…
In this paper, we propose a controllable neural generation framework that can flexibly guide dialogue summarization with personal named entity planning. The conditional sequences are modulated to decide what types of information or what…
We present a theory-inspired visual narrative generator that incorporates comic-authoring idioms, which transfers the conceptual principles of comics into system layers that integrate the theories to create comic content. The generator…