Related papers: Against Interaction Design
As Artificial Intelligence (AI) continues to evolve, it has transitioned from a research-focused discipline to a widely adopted technology, enabling intelligent solutions across various sectors. In security, AI's role in strengthening…
AI for supporting designers needs to be rethought. It should aim to cooperate, not automate, by supporting and leveraging the creativity and problem-solving of designers. The challenge for such AI is how to infer designers' goals and then…
Design automation, which involves the use of software tools and technologies to streamline the design process, has been widely adopted in the electronics industry, resulting in significant advancements in product development and…
In this demonstration, we exhibit the initial results of an ongoing body of exploratory work, investigating the potential for creative machines to communicate and collaborate with people through movement as a form of implicit interaction.…
Machines are designed to communicate widely and efficiently. Humans, less so. We evolved social structures that function best as small subgroups interacting within larger populations. Technology changes this dynamic, by allowing all…
The increasing prevalence of artificial agents creates a correspondingly increasing need to manage disagreements between humans and artificial agents, as well as between artificial agents themselves. Considering this larger space of…
Creative design is a nonlinear process where designers generate diverse ideas in the pursuit of an open-ended goal and converge towards consensus through iterative remixing. In contrast, AI-powered design tools often employ a linear…
The rise of consumer augmented reality (AR) technology has opened up new possibilities for interventions intended to disrupt and subvert cultural conventions. From defacing corporate logos to erecting geofenced digital monuments, more and…
I argue for empowering education, adapting Marx's idea of ownership of the means of production, and discuss interactive simulations as one example of a tool in which intentional design can support student ownership of learning. I propose a…
Technological advances continue to redefine the dynamics of human-machine interactions, particularly in task execution. This proposal responds to the advancements in Generative AI by outlining a research plan that probes intent-AI…
How can multiple humans interact with multiple robots? The goal of our research is to create an effective interface that allows multiple operators to collaboratively control teams of robots in complex tasks. In this paper, we focus on a key…
In this paper, an overview of human-robot interactive communication is presented, covering verbal as well as non-verbal aspects of human-robot interaction. Following a historical introduction, and motivation towards fluid human-robot…
Children's agency plays a critical role in shaping children's autonomy, participation, and well-being in their interactions with digital systems, particularly in emerging child-AI contexts. However, how designers currently understand and…
The science of Human-Computer Interaction (HCI) is populated by isolated empirical findings, often tied to specific technologies, designs, and tasks. This situation probably lies in observing the wrong object of study, that is to say,…
Employees work in increasingly digital environments that enable advanced analytics. Yet, they lack oversight over the systems that process their data. That means that potential analysis errors or hidden biases are hard to uncover. Recent…
While human-AI collaboration systems have increasingly been built to increase efficiency or support creativity, little work has examined how the design of interactions shapes the social connection between human and artificial agent. We…
Children today encounter social issues -- climate change, conflict, inequality -- through digital technologies, and the design of that encounter shapes whether young people move toward lasting civic engagement or toward anxiety and…
Recent advancements in artificial intelligence (AI) and its sub-branch machine learning (ML) promise machines that go beyond the boundaries of automation and behave autonomously. Applications of these machines in creative practices such as…
The aim of this paper is to define what we shall call open graphic dynamics, their interactions and the dynamics produced by those interactions. It prepares the study of "open sub-categorical dynamics" and "open categorical dynamics".
We ideate a future design workflow that involves AI technology. Drawing from activity and communication theory, we attempt to isolate the new value large AI models can provide design compared to past technologies. We arrive at three…