English
Related papers

Related papers: Software Product Line for Metaverse: Preliminary R…

200 papers

This work proposes a WebXR-based cross-platform conceptual architecture, leveraging the A-Frame and Networked-Aframe frameworks, in order to facilitate the development of an open, accessible, and interoperable metaverse. By introducing the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Giuseppe Macario

The Metaverse encompasses technologies related to the internet, virtual and augmented reality, and other domains toward smart interfaces that are hyper-connected, immersive, and engaging. However, Metaverse applications face inherent…

Human-Computer Interaction · Computer Science 2023-01-24 Jie Guan , Jay Irizawa , Alexis Morris

Extended reality (XR) is at the center of attraction in the research community due to the emergence of augmented, mixed, and virtual reality applications. The performance of such applications needs to be uptight to maintain the requirements…

Networking and Internet Architecture · Computer Science 2024-05-14 Anik Mallik , Jiang Xie , Zhu Han

Extended reality (XR) is touted as the next frontier of the digital future. XR includes all immersive technologies of augmented reality (AR), virtual reality (VR), and mixed reality (MR). XR applications obtain the real-world context of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-09-12 Jin Heo , Ketan Bhardwaj , Ada Gavrilovska

As an emerging technology that enables seamless integration between the physical and virtual worlds, the Metaverse has great potential to be deployed in the industrial production field with the development of extended reality (XR) and…

Computational Engineering, Finance, and Science · Computer Science 2025-04-22 Shiying Zhang , Jun Li , Long Shi , Ming Ding , Dinh C. Nguyen , Wen Chen , Zhu Han

System reuse and cost are very important in software product line design area. Developers goal is to increase system reuse and decreasing cost and efforts for building components from scratch for each software configuration. This can be…

Software Engineering · Computer Science 2013-11-14 Ola Younis , Said Ghoul , Mohammad H. Alomari

A software product line is a set of software products that are distinguished in terms of features (i.e., end-user--visible units of behavior). Feature interactions ---situations in which the combination of features leads to emergent and…

Software Engineering · Computer Science 2015-03-19 Sven Apel , Hendrik Speidel , Philipp Wendler , Alexander von Rhein , Dirk Beyer

As technology advances, the integration of physical, virtual, and social worlds has led to a complex landscape of ``Realities'' such as Virtual Reality (VR), Augmented Reality (AR), metaverse, spatial computing, and other emerging…

Human-Computer Interaction · Computer Science 2025-01-03 Steve Mann , Martin Cooper , Bran Ferren , Thomas M. Coughlin , Paul Travers

The metaverse, i.e., the collection of technologies that provide a virtual twin of the real world via mixed reality, internet of things, and others, is gaining prominence. However, the metaverse faces challenges as it grows toward…

Human-Computer Interaction · Computer Science 2023-06-05 Jie Guan , Alexis Morris , Jay Irizawa

Dating apps such as Tinder have announced plans for a dating metaverse: the incorporation of XR technologies into the online dating process to augment interactions between potential sexual partners across virtual and physical worlds. While…

Human-Computer Interaction · Computer Science 2022-05-10 Sarath S. Shanker , Douglas Zytko

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

Networking and Internet Architecture · Computer Science 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

The Unified Modeling Language (UML) community has started to define so-called profiles in order to better suit the needs of specific domains or settings. Product lines1 represent a special breed of systems they are extensible semi-finished…

Software Engineering · Computer Science 2014-10-16 Wolfgang Pree , Marcus Fontoura , Bernhard Rumpe

The Metaverse refers to a virtual-physical blended space in which multiple users can concurrently interact with a unified computer-generated environment and other users, which can be regarded as the next significant milestone of the current…

Multimedia · Computer Science 2022-06-08 Lik-Hang Lee , Pengyuan Zhou , Tristan Braud , Pan Hui

Metaverse applications desire to communicate with semantically identified objects among a diverse set of cyberspace entities, such as cameras for collecting images from, sensors for sensing environment, and users collaborating with each…

Networking and Internet Architecture · Computer Science 2024-07-23 Tianyuan Yu , Xinyu Ma , Varun Patil , Yekta Kocaogullar , Lixia Zhang

With the emergence of Cloud computing, Internet of Things-enabled Human-Computer Interfaces, Generative Artificial Intelligence, and high-accurate Machine and Deep-learning recognition and predictive models, along with the Post Covid-19…

Human-Computer Interaction · Computer Science 2023-08-25 Leila Ismail , Rajkumar Buyya

In the literature, the definition of product in a Software Product Line (SPL) is based upon the notion of consistency of the constraints, imposed by variability and traceability relations on the elements of the SPL. In this paper, we…

Software Engineering · Computer Science 2012-01-04 Shankara Narayanan Krishna , Ganesh Narwane , Ramesh S. , Swarup Mohalik , Jean-Vivien Millo

Context and motivation: Software Product Lines (SPL) enable the creation of software product families with shared core components using feature models to model variability. Choosing features from a feature model to generate a product may…

Software Engineering · Computer Science 2024-03-26 David de Castro , Alejandro Cortiñas , Miguel R. Luaces , Oscar Pedreira , Ángeles Saavedra Places

This scoping review examines the broad applications, risks, and ethical challenges associated with Extended Reality (XR) technologies, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), within the context of…

Human-Computer Interaction · Computer Science 2024-11-08 Panagiotis Kourtesis

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…

Multimedia · Computer Science 2024-03-25 Haopeng Wang , Roberto Martinez-Velazquez , Haiwei Dong , Abdulmotaleb El Saddik

Applications of the Extended Reality (XR) spectrum, a superset of Mixed, Augmented and Virtual Reality, are gaining prominence and can be employed in a variety of areas, such as virtual museums. Examples can be found in the areas of…

Graphics · Computer Science 2021-01-12 Efstratios Geronikolakis , George Papagiannakis