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Problem-driven visualization work is rooted in deeply understanding the data, actors, processes, and workflows of a target domain. However, an individual's personality traits and cognitive abilities may also influence visualization use.…

Human-Computer Interaction · Computer Science 2021-08-06 Kyle Wm. Hall , Anthony Kouroupis , Anastasia Bezerianos , Danielle Albers Szafir , Christopher Collins

In recent years, narrative visualization has gained much attention. Researchers have proposed different design spaces for various narrative visualization genres and scenarios to facilitate the creation process. As users' needs grow and…

Human-Computer Interaction · Computer Science 2023-03-23 Qing Chen , Shixiong Cao , Jiazhe Wang , Nan Cao

We attempt to automate various artistic processes by inventing a set of drawing games, analogous to the approach taken by emergent language research in inventing communication games. A critical difference is that drawing games demand much…

Artificial Intelligence · Computer Science 2020-12-11 Chrisantha Fernando , Daria Zenkova , Stanislav Nikolov , Simon Osindero

Augmenting teaching with visualization can help students understand concepts better. Researchers have leveraged visualization to teach conventional mathematics some examples being spatial and origami visualizations. Apart from conventional…

Computers and Society · Computer Science 2022-05-19 Noble Saji Mathews , Akhila Sri Manasa Venigalla , Sridhar Chimalakonda

When designing communicative visualizations, we often focus on goals that seek to convey patterns, relations, or comparisons (cognitive learning objectives). We pay less attention to affective intents--those that seek to influence or…

Human-Computer Interaction · Computer Science 2022-08-09 Elsie Lee-Robbins , Eytan Adar

Learning data storytelling involves a complex web of skills. Professional and academic educational offerings typically focus on the computational literacies required, but professionals in the field employ many non-technical methods;…

Human-Computer Interaction · Computer Science 2021-08-24 R. Bhargava , D. Williams , D. D'Ignazio

Understanding how helpful a visualization is from experimental results is difficult because the observed performance is confounded with aspects of the study design, such as how useful the information that is visualized is for the task. We…

Human-Computer Interaction · Computer Science 2023-08-21 Yifan Wu , Ziyang Guo , Michails Mamakos , Jason Hartline , Jessica Hullman

Teaching graph theory with the most adequate tools requires time and ideas. We present how an open community of teachers shares contents and ideas on an innovative platform. The objective is to get the students autonomous in their training…

Discrete Mathematics · Computer Science 2022-09-13 Nicolas Catusse , Hadrien Cambazard , Nadia Brauner , Bernard Penz , Florian Fontan

E-learning platforms that personalise content selection with AI are often criticised for lacking transparency and controllability. Researchers have therefore proposed solutions such as open learner models and letting learners select from…

Human-Computer Interaction · Computer Science 2024-12-23 Jeroen Ooge , Arno Vanneste , Maxwell Szymanski , Katrien Verbert

Management education scholarship has long outlined the need to enhance student engagement and participation in business schools, using more innovative teaching practices. This is increasingly motivating scholars to strive for more…

Computers and Society · Computer Science 2021-04-20 Vasilis Gkogkidis , Nicholas Dacre

We present and discuss the results of a qualitative analysis of visualization images to derive an image-based typology of visualizations. For each image, we seek to identify its main focus or the essential stimuli. As a result, we derived…

Human-Computer Interaction · Computer Science 2025-01-08 Jian Chen , Petra Isenberg , Robert S. Laramee , Tobias Isenberg , Michael Sedlmair , Torsten Moeller , Rui Li

Education is a goal-oriented field. But if we want to treat education scientifically so we can accumulate, evaluate, and refine what we learn, then we must develop a theoretical framework that is strongly rooted in objective observations…

Physics Education · Physics 2007-05-23 Edward F. Redish

In this paper we present our experience in using visualization in mathematics education. The experience with our university courses: "Computer tools in matematics" and "Symbolic algebra" provides the basis for mathematics teacher education…

Computers and Society · Computer Science 2019-10-15 Branko Malesevic , Ivana Jovovic , Bojan Banjac

Science communication skills are considered essential learning objectives for undergraduate physics students. However, high enrollment and limited class resources present significant barriers to providing students ample opportunities to…

Physics Education · Physics 2024-09-17 Steven W. Tarr , Emily Alicea-Muñoz

Graphical perception studies typically measure visualization encoding effectiveness using the error of an "average observer", leading to canonical rankings of encodings for numerical attributes: e.g., position > area > angle > volume. Yet…

Human-Computer Interaction · Computer Science 2022-12-22 Russell Davis , Xiaoying Pu , Yiren Ding , Brian D. Hall , Karen Bonilla , Mi Feng , Matthew Kay , Lane Harrison

Data visualization design often requires creativity, and research is needed to understand its nature and means for promoting it. The current visualization literature on creativity is not well developed, especially with respect to the…

Human-Computer Interaction · Computer Science 2021-08-17 Paul Parsons , Prakash Shukla , Chorong Park

Data-art exhibitions offer a unique and real-world setting to foster creative visualisation skills among students. They serve as real-world platform for students to display their work, bridging the gap between classroom learning and…

Human-Computer Interaction · Computer Science 2024-08-30 Jonathan C. Roberts

Game-Based Learning has proven to be an effective method for enhancing engagement with educational material. However, gaining a deeper understanding of player strategies remains challenging. Sequential game-state and action-based tracking…

Human-Computer Interaction · Computer Science 2025-07-03 Braden Roper , William Thompson , Chris Weaver

Human creativity is a multifaceted phenomenon with cognitive, attitudinal, intrapersonal interpersonal, practical, socio-cultural, economic, and environmental aspects. It can be challenging to incorporate creativity in classrooms. Teachers…

Neurons and Cognition · Quantitative Biology 2013-10-14 Apara Ranjan , Liane Gabora

Data visualization is powerful in persuading an audience. However, when it is done poorly or maliciously, a visualization may become misleading or even deceiving. Visualizations give further strength to the dissemination of misinformation…

Human-Computer Interaction · Computer Science 2022-04-21 Leo Yu-Ho Lo , Ayush Gupta , Kento Shigyo , Aoyu Wu , Enrico Bertini , Huamin Qu