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What is a visualization? There is limited utility in trifling with definitions, except insofar as one serves as a tool for communicating and conceptualizing our subject matter; a statement of identity for a community. To establish…
Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…
As several critical issues in computing such as algorithmic bias, discriminatory practices, and techno-solutionism have become more visible, numerous efforts are being proposed to integrate criticality in K-16 computing education. Yet, how…
Prior natural language datasets for data visualization have focused on tasks such as visualization literacy assessment, insight generation, and visualization generation from natural language instructions. These studies often rely on…
This paper explores the use of scenario-based visualisation examples as a pedagogical strategy for teaching students the complexities of data insight, representation, and interpretation. Teaching data visualisation often involves explaining…
Narrative visualization transforms data into engaging stories, making complex information accessible to a broad audience. Foundation models, with their advanced capabilities such as natural language processing, content generation, and…
Using learning objectives to define designer intents for communicative visualizations can be a powerful design tool. Cognitive and affective objectives are concrete and specific, which can be translated to assessments when creating,…
Selecting appropriate visual encodings is critical to designing effective visualization recommendation systems, yet few findings from graphical perception are typically applied within these systems. We observe two significant limitations in…
A variety of activities are commonly used in college physics courses including lab, tutorials, and studio curricula. Instructors must choose among using research-based activities, designing their own activities or modifying existing…
With the increasing amount of data globally, analyzing and visualizing data are becoming essential skills across various professions. It is important to equip university students with these essential data skills. To learn, design, and…
We explore the potential of visualization to support musicians in instrument practice through real-time feedback and reflection on their playing. Musicians often struggle to observe the patterns in their playing and interpret them with…
We develop a new perspective on research conducted through visualization design study that emphasizes design as a method of inquiry and the broad range of knowledge-contributions achieved through it as multiple, subjective, and socially…
Teachers have tried to teach their students by introducing text books along with verbal instructions in traditional education system. However, teaching and learning methods could be changed for developing Information and Communication…
We contribute a first design space on visualizations in motion and the design of a pilot study we plan to run in the fall. Visualizations can be useful in contexts where either the observation is in motion or the whole visualization is…
Data visualization is a core part of statistical practice and is ubiquitous in many fields. Although there are numerous books on data visualization, instructors in statistics and data science may be unsure how to teach data visualization,…
We redesigned an advanced physics laboratory course to include a project component. The intention was to address learning outcomes such as modeling, design of experiments, teamwork, and developing technical skills in using apparatus and…
Computational visual storytelling produces a textual description of events and interpretations depicted in a sequence of images. These texts are made possible by advances and cross-disciplinary approaches in natural language processing,…
Creativity, i.e., the process of generating and developing fresh and original ideas or products that are useful or effective, is a valuable skill in a variety of domains. Creativity is called an essential 21st-century skill that should be…
This entry introduces educational games in secondary schools. Educational games include three main types of educational activities with a playful learning intention supported by digital technologies: educational serious games, educational…
Transfer of learning is an important objective of education. However, students usually have difficulties in solving physics transfer tasks even after having solved similar problems previously. We investigated if instruction provided using…