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Fostering data visualization literacy (DVL) as part of childhood education could lead to a more data literate society. However, most work in DVL for children relies on a more formal educational context (i.e., a teacher-led approach) that…

Human-Computer Interaction · Computer Science 2022-08-11 S. Sandra Bae , Rishi Vanukuru , Ruhan Yang , Peter Gyory , Ran Zhou , Ellen Yi-Luen Do , Danielle Albers Szafir

Current resources for data literacy education, such as visualization galleries and datasets, provide useful examples but lack mechanisms for learners to query, compare, and navigate the visualization design space efficiently. This position…

Human-Computer Interaction · Computer Science 2026-04-16 Huyen N. Nguyen , Nils Gehlenborg

In this paper, we describe a research agenda for deriving design principles directly from data. We argue that it is time to go beyond manually curated and applied visualization design guidelines. We propose learning models of visualization…

Human-Computer Interaction · Computer Science 2018-08-17 Bahador Saket , Dominik Moritz , Halden Lin , Victor Dibia , Cagatay Demiralp , Jeffrey Heer

Visual programming environments are increasingly part of the curriculum in schools. Their potential for promoting creative thinking of students is an important factor in their adoption. However, there does not exist a standard approach for…

Human-Computer Interaction · Computer Science 2020-04-14 Anastasia Kovalkov , Avi Segal , Kobi Gal

Many professional services are provided through text and voice systems, from voice calls over the internet to messaging and emails. There is a growing need for both individuals and organizations to understand these online conversations…

Human-Computer Interaction · Computer Science 2019-05-16 Joshua Y. Kim , Rafael A. Calvo , Kalina Yacef , N. J. Enfield

How do we assess people's abilities to interact with data visualizations? The current state-of-the-art visualization literacy tests -- such as VLAT and its derivatives -- only involve the use of static visualizations. Despite advances in…

Human-Computer Interaction · Computer Science 2026-04-20 Gabriela Molina León , Benjamin Bach , Matheus Valentim , Niklas Elmqvist

Technical progress in hardware and software enables us to record gaze data in everyday situations and over long time spans. Among a multitude of research opportunities, this technology enables visualization researchers to catch a glimpse…

Human-Computer Interaction · Computer Science 2023-12-05 Maurice Koch , Kuno Kurzhals , Michael Burch , Daniel Weiskopf

The evolution of science education is a dynamic process driven by advances in pedagogy, technology, and especially, our understanding of how students learn. Educators are exploring innovative teaching and learning methodologies such as…

Physics Education · Physics 2024-07-15 Kalani Hettiarachchilage , Neel Haldolaarachchige

Empirical studies form an integral part of visualization research. Not only can they facilitate the evaluation of various designs, techniques, systems, and practices in visualization, but they can also enable the discovery of the…

Human-Computer Interaction · Computer Science 2019-09-10 Alfie Abdul-Rahman , Rita Borgo , Min Chen , Darren J. Edwards , Brian Fisher

Appropriate evaluation is a key component in visualization research. It is typically based on empirical studies that assess visualization components or complete systems. While such studies often include the user of the visualization,…

Human-Computer Interaction · Computer Science 2019-08-05 Daniel Weiskopf

Whenever a visualization researcher is asked about the purpose of visualization, the phrase "gaining insight" by and large pops out instinctively. However, it is not absolutely factual that all uses of visualization are for gaining a deep…

Human-Computer Interaction · Computer Science 2018-12-04 Min Chen , Luciano Floridi , Rita Borgo

In this paper, we provide an overview of our attempts to harness data physicalizations as pedagogical tools for enhancing the understanding of visual channels. We first elaborate the research goals that we have crafted for the…

Human-Computer Interaction · Computer Science 2024-10-25 Siqi Xie , Yu Liu , Lingyun Yu

Framing -- how designers define and reinterpret problems, shape narratives, and guide audience understanding -- is central to design practice. Yet in visualization research, framing has been examined mostly through its rhetorical and…

Human-Computer Interaction · Computer Science 2025-08-29 Prakash Shukla , Paul Parsons

With increasing popularity in online learning, a surge of E-learning platforms have emerged to facilitate education opportunities for k-12 (from kindergarten to 12th grade) students and with this, a wealth of information on their learning…

Human-Computer Interaction · Computer Science 2019-09-24 Meng Xia , Huan Wei , Min Xu , Leo Yu Ho Lo , Yong Wang , Rong Zhang , Huamin Qu

With the rise of the gig economy, online language tutoring platforms are becoming increasingly popular. These platforms provide temporary and flexible jobs for native speakers as tutors and allow language learners to have one-on-one…

Human-Computer Interaction · Computer Science 2022-04-19 Meng Xia , Yankun Zhao , Jihyeong Hong , Mehmet Hamza Erol , Taewook Kim , Juho Kim

This first workshop on visualization for climate action and sustainability aims to explore and consolidate the role of data visualization in accelerating action towards addressing the current environmental crisis. Given the urgency and…

Human-Computer Interaction · Computer Science 2024-04-04 Benjamin Bach , Fanny Chevalier , Helen-Nicole Kostis , Mark Subbaro , Yvonne Jansen , Robert Soden

Active methodologies aim to develop a critical sense of what is learned, relating theoretical concepts to the practical environment. In this work, we propose an active teaching-learning methodology for laboratory classes in which the…

Physics Education · Physics 2020-05-15 Suzane F. Pinto , Ronan S. Ferreira , Miguel M. Costa , Agmael M. Silva

Visualization tools for supervised learning allow users to interpret, introspect, and gain an intuition for the successes and failures of their models. While reinforcement learning practitioners ask many of the same questions, existing…

Machine Learning · Computer Science 2020-08-20 Shuby Deshpande , Benjamin Eysenbach , Jeff Schneider

In higher education, gamification offers the prospect of providing a pivotal shift from traditional asynchronous forms of engagement, to developing methods to foster greater levels of synchronous interactivity and partnership between and…

General Economics · Economics 2021-04-20 Nicholas Dacre , Vasilis Gkogkidis , Peter Jenkins

There are still many potential literature visualizations to be discovered. By focusing on a single text, the author surveys many existing visualizations across research domains, in the wild, and creates new visualizations. 58 techniques are…

Human-Computer Interaction · Computer Science 2021-10-19 Richard Brath
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