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Mean field game facilitates analyzing multi-armed bandit (MAB) for a large number of agents by approximating their interactions with an average effect. Existing mean field models for multi-agent MAB mostly assume a binary reward function,…

Multiagent Systems · Computer Science 2021-05-11 Xiong Wang , Riheng Jia

We present a Reinforcement Learning (RL) algorithm to solve infinite horizon asymptotic Mean Field Game (MFG) and Mean Field Control (MFC) problems. Our approach can be described as a unified two-timescale Mean Field Q-learning: The…

Optimization and Control · Mathematics 2021-06-01 Andrea Angiuli , Jean-Pierre Fouque , Mathieu Laurière

Mean Field Control (MFC) is a powerful approximation tool to solve large-scale Multi-Agent Reinforcement Learning (MARL) problems. However, the success of MFC relies on the presumption that given the local states and actions of all the…

Machine Learning · Computer Science 2023-05-30 Washim Uddin Mondal , Vaneet Aggarwal , Satish V. Ukkusuri

As large language model agents advance beyond software engineering (SWE) tasks toward machine learning engineering (MLE), verifying agent behavior becomes orders of magnitude more expensive: while SWE tasks can be verified via…

Computation and Language · Computer Science 2026-04-07 Yuhang Zhou , Lizhu Zhang , Yifan Wu , Jiayi Liu , Xiangjun Fan , Zhuokai Zhao , Hong Yan

Multi-agent reinforcement learning (MARL) remains difficult to scale to many agents. Recent MARL using Mean Field Control (MFC) provides a tractable and rigorous approach to otherwise difficult cooperative MARL. However, the strict MFC…

Machine Learning · Computer Science 2024-05-09 Kai Cui , Christian Fabian , Anam Tahir , Heinz Koeppl

Competitive games involving thousands or even millions of players are prevalent in real-world contexts, such as transportation, communications, and computer networks. However, learning in these large-scale multi-agent environments presents…

Optimization and Control · Mathematics 2025-02-04 Batuhan Yardim , Semih Cayci , Niao He

The intersection of Mean Field Games (MFGs) and Reinforcement Learning (RL) has fostered a growing family of algorithms designed to solve large-scale multi-agent systems. However, the field currently lacks a standardized evaluation…

Machine Learning · Computer Science 2026-02-16 Lorenzo Magnino , Jiacheng Shen , Matthieu Geist , Olivier Pietquin , Mathieu Laurière

Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite…

Machine Learning · Computer Science 2025-10-28 Lorenzo Magnino , Kai Shao , Zida Wu , Jiacheng Shen , Mathieu Laurière

Recent advances in mean-field game literature enable the reduction of large-scale multi-agent problems to tractable interactions between a representative agent and a population distribution. However, existing approaches typically assume a…

Multiagent Systems · Computer Science 2026-02-17 Bhavini Jeloka , Yue Guan , Panagiotis Tsiotras

Mean Field Control Games (MFCGs) provide a powerful theoretical framework for analyzing systems of infinitely many interacting agents, blending elements from Mean Field Games (MFGs) and Mean Field Control (MFC). However, solving the coupled…

Machine Learning · Computer Science 2025-01-03 Nianli Peng , Yilin Wang

Many applications, e.g., in shared mobility, require coordinating a large number of agents. Mean-field reinforcement learning addresses the resulting scalability challenge by optimizing the policy of a representative agent interacting with…

Machine Learning · Computer Science 2023-12-29 Matej Jusup , Barna Pásztor , Tadeusz Janik , Kenan Zhang , Francesco Corman , Andreas Krause , Ilija Bogunovic

Average-reward reinforcement learning offers a principled framework for long-term decision-making by maximizing the mean reward per time step. Although Q-learning is a widely used model-free algorithm with established sample complexity in…

Machine Learning · Statistics 2026-01-21 Yuchen Jiao , Jiin Woo , Gen Li , Gauri Joshi , Yuejie Chi

Designing sample-efficient and computationally feasible reinforcement learning (RL) algorithms is particularly challenging in environments with large or infinite state and action spaces. In this paper, we advance this effort by presenting…

Machine Learning · Computer Science 2024-10-04 Zakaria Mhammedi

Mean field games (MFGs) provide a mathematically tractable framework for modelling large-scale multi-agent systems by leveraging mean field theory to simplify interactions among agents. It enables applying inverse reinforcement learning…

Machine Learning · Computer Science 2025-12-02 Yang Chen , Libo Zhang , Jiamou Liu , Michael Witbrock

The recent mean field game (MFG) formalism has enabled the application of inverse reinforcement learning (IRL) methods in large-scale multi-agent systems, with the goal of inferring reward signals that can explain demonstrated behaviours of…

Machine Learning · Computer Science 2022-02-15 Yang Chen , Libo Zhang , Jiamou Liu , Shuyue Hu

The marriage between mean-field theory and reinforcement learning has shown a great capacity to solve large-scale control problems with homogeneous agents. To break the homogeneity restriction of mean-field theory, a recent interest is to…

Multiagent Systems · Computer Science 2026-03-03 Yuanquan Hu , Xiaoli Wei , Junji Yan , Hengxi Zhang

This paper presents a general mean-field game (GMFG) framework for simultaneous learning and decision-making in stochastic games with a large population. It first establishes the existence of a unique Nash Equilibrium to this GMFG, and…

Optimization and Control · Mathematics 2021-10-12 Xin Guo , Anran Hu , Renyuan Xu , Junzi Zhang

Non-cooperative and cooperative games with a very large number of players have many applications but remain generally intractable when the number of players increases. Introduced by Lasry and Lions, and Huang, Caines and Malham\'e, Mean…

We consider learning approximate Nash equilibria for discrete-time mean-field games with nonlinear stochastic state dynamics subject to both average and discounted costs. To this end, we introduce a mean-field equilibrium (MFE) operator,…

Systems and Control · Electrical Eng. & Systems 2022-11-11 Berkay Anahtarcı , Can Deha Karıksız , Naci Saldi

Many large-scale platforms and networked control systems have a centralized decision maker interacting with a massive population of agents under strict observability constraints. Motivated by such applications, we study a cooperative Markov…

Multiagent Systems · Computer Science 2026-05-12 Emile Anand , Ishani Karmarkar