English
Related papers

Related papers: TextWorldExpress: Simulating Text Games at One Mil…

200 papers

As quantum computers of non-trivial size become available in the near future, it is imperative to develop tools to emulate small quantum computers. This allows for validation and debugging of algorithms as well as exploring…

Quantum Physics · Physics 2018-01-24 Thomas Häner , Damian S. Steiger , Mikhail Smelyanskiy , Matthias Troyer

TextGrad is a novel approach to text-based automatic differentiation that enables composite AI systems to perform optimization without explicit numerical equations. However, it currently lacks self-verification mechanisms that ensure…

Computation and Language · Computer Science 2025-11-07 Eugenius Mario Situmorang , Adila Alfa Krisnadhi , Ari Wibisono

Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperative scripting language which is then compiled to relational…

Databases · Computer Science 2009-09-15 Benjamin Sowell , Alan Demers , Johannes Gehrke , Nitin Gupta , Haoyuan Li , Walker White

In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…

Recently, model-based reinforcement learning algorithms have demonstrated remarkable efficacy in visual input environments. These approaches begin by constructing a parameterized simulation world model of the real environment through…

Machine Learning · Computer Science 2023-12-27 Weipu Zhang , Gang Wang , Jian Sun , Yetian Yuan , Gao Huang

Recent advances in text-guided image editing enable users to perform image edits through simple text inputs, leveraging the extensive priors of multi-step diffusion-based text-to-image models. However, these methods often fall short of the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Trong-Tung Nguyen , Quang Nguyen , Khoi Nguyen , Anh Tran , Cuong Pham

World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junliang Guo , Yang Ye , Tianyu He , Haoyu Wu , Yushu Jiang , Tim Pearce , Jiang Bian

Enhancing large language models (LLMs) with real-time APIs can help generate more accurate and up-to-date responses. However, evaluating the function calling abilities of LLMs in real-world scenarios remains under-explored due to the…

Computation and Language · Computer Science 2025-01-20 Lucen Zhong , Zhengxiao Du , Xiaohan Zhang , Haiyi Hu , Jie Tang

In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Siyuan Fan , Bo Du , Xiantao Cai , Bo Peng , Longling Sun

Our ability to efficiently and accurately evaluate the quality of machine translation systems has been outrun by the effectiveness of current language models--which limits the potential for further improving these models on more challenging…

Computation and Language · Computer Science 2025-09-25 Syeda Jannatus Saba , Steven Skiena

We designed and validated a novel simulator for efficient development of multi-robot marine missions. To accelerate development of cooperative behaviors, the simulator models the robots' operating conditions with moderately high fidelity…

Deep reinforcement learning agents are notoriously sample inefficient, which considerably limits their application to real-world problems. Recently, many model-based methods have been designed to address this issue, with learning in the…

Machine Learning · Computer Science 2023-03-02 Vincent Micheli , Eloi Alonso , François Fleuret

Despite recent progress on the short-video Text-Visual Question Answering (ViteVQA) task - largely driven by benchmarks such as M4-ViteVQA - existing datasets still suffer from limited video duration and narrow evaluation scopes, making it…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Yangyang Zhong , Ji Qi , Yuan Yao , Pengxin Luo , Yunfeng Yan , Donglian Qi , Zhiyuan Liu , Tat-Seng Chua

Understanding procedural text requires tracking entities, actions and effects as the narrative unfolds. We focus on the challenging real-world problem of action-graph extraction from material science papers, where language is highly…

Machine Learning · Computer Science 2019-04-09 Ronen Tamari , Hiroyuki Shindo , Dafna Shahaf , Yuji Matsumoto

Inferring spatial relations in natural language is a crucial ability an intelligent system should possess. The bAbI dataset tries to capture tasks relevant to this domain (task 17 and 19). However, these tasks have several limitations. Most…

Computation and Language · Computer Science 2022-04-19 Zhengxiang Shi , Qiang Zhang , Aldo Lipani

Large Language Models (LLMs) are evolving from text generators into reasoning agents. This transition makes their ability to use external tools a critical capability. However, evaluating this skill presents a significant challenge. Existing…

Computation and Language · Computer Science 2025-10-14 Fei Lei , Yibo Yang , Wenxiu Sun , Dahua Lin

Real-time graphics is commonly thought of as anything exceeding about 30 fps, where the interactivity of the application becomes fluid enough for high rates of interaction. Inspired by esports and competitive gaming, where players regularly…

Graphics · Computer Science 2022-09-01 Josef Spjut , Arjun Madhusudan , Benjamin Watson , Ben Boudaoud , Joohwan Kim

Text-to-SQL systems have become crucial for translating natural language into SQL queries in various industries, enabling non-technical users to perform complex data operations. The need for accurate evaluation methods has increased as…

Computation and Language · Computer Science 2024-10-29 Heegyu Kim , Taeyang Jeon , Seunghwan Choi , Seungtaek Choi , Hyunsouk Cho

Efficient multi-hop reasoning requires Large Language Models (LLMs) based agents to acquire high-value external knowledge iteratively. Previous work has explored reinforcement learning (RL) to train LLMs to perform search-based document…

Computation and Language · Computer Science 2025-05-27 Ziliang Wang , Xuhui Zheng , Kang An , Cijun Ouyang , Jialu Cai , Yuhang Wang , Yichao Wu

In the deployment of scene-text spotting systems on mobile platforms, lightweight models with low computation are preferable. In concept, end-to-end (E2E) text spotting is suitable for such purposes because it performs text detection and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Ryota Yoshihashi , Tomohiro Tanaka , Kenji Doi , Takumi Fujino , Naoaki Yamashita
‹ Prev 1 4 5 6 7 8 10 Next ›