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The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

Artificial Intelligence · Computer Science 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

Rapid design space exploration in early design stage is critical to algorithm-architecture co-design for accelerators. In this work, a pre-RTL cycle-accurate accelerator simulator based on SystemC transaction-level modeling (TLM),…

Hardware Architecture · Computer Science 2020-07-30 Sunwoo Kim , Jooho Wang , Youngho Seo , Sanghun Lee , Yeji Park , Sungkyung Park , Chester Sungchung Park

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Software Engineering is an applied discipline and concepts are difficult to grasp only at a theoretical level alone. In the context of a project management course, we introduced and evaluated the use of software process simulation (SPS)…

Software Engineering · Computer Science 2023-07-25 Nauman bin Ali , Michael Unterkalmsteiner

In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of being controlled by a player'', and outline the problem of its…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche , Pierre De Loor , Olivier Marc

We present RPGBench, the first benchmark designed to evaluate large language models (LLMs) as text-based role-playing game (RPG) engines. RPGBench comprises two core tasks: Game Creation (GC) and Game Simulation (GS). In GC, an LLM must…

Computation and Language · Computer Science 2025-02-04 Pengfei Yu , Dongming Shen , Silin Meng , Jaewon Lee , Weisu Yin , Andrea Yaoyun Cui , Zhenlin Xu , Yi Zhu , Xingjian Shi , Mu Li , Alex Smola

Recently virtual platforms and virtual prototyping techniques have been widely applied for accelerating software development in electronics companies. It has been proved that these techniques can greatly shorten time-to-market and improve…

Software Engineering · Computer Science 2016-01-25 Bin Lin , Dejun Qian

Mobile GUI agents powered by large language models have progressed rapidly, creating urgent needs for realistic and comprehensive evaluation. Existing benchmarks prioritize reproducibility but are often limited to open-source apps or…

Artificial Intelligence · Computer Science 2026-05-26 Guohong Liu , Jialei Ye , Pengzhi Gao , Wei Liu , Jian Luan , Yunxin Liu , Yuanchun Li

A player plays a game by sending messages into the game world using an interaction technique. These messages are then translated into actions performed on or by game objects towards achieving the game's objectives. A game's interaction…

Human-Computer Interaction · Computer Science 2021-06-29 Misbahu S. Zubair , Salim Muhammad

Recent advancements in diffusion models have positioned them at the forefront of image generation. Despite their superior performance, diffusion models are not without drawbacks; they are characterized by complex architectures and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Yuda Song , Zehao Sun , Xuanwu Yin

Automated plot generation for games enhances the player's experience by providing rich and immersive narrative experience that adapts to the player's actions. Traditional approaches adopt a symbolic narrative planning method which limits…

Human-Computer Interaction · Computer Science 2024-11-05 Yi Wang , Qian Zhou , David Ledo

Simulators perform an important role in prototyping, debugging, and benchmarking new advances in robotics and learning for control. Although many physics engines exist, some aspects of the real world are harder than others to simulate. One…

Robotics · Computer Science 2022-02-14 Shaoxiong Wang , Mike Lambeta , Po-Wei Chou , Roberto Calandra

A prevailing paradigm in neural text generation is one-shot generation, where text is produced in a single step. The one-shot setting is inadequate, however, when the constraints the user wishes to impose on the generated text are dynamic,…

Computation and Language · Computer Science 2020-10-27 Felix Faltings , Michel Galley , Gerold Hintz , Chris Brockett , Chris Quirk , Jianfeng Gao , Bill Dolan

Building an embodied agent system with a large language model (LLM) as its core is a promising direction. Due to the significant costs and uncontrollable factors associated with deploying and training such agents in the real world, we have…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Zhonghan Zhao , Wenhao Chai , Xuan Wang , Ke Ma , Kewei Chen , Dongxu Guo , Tian Ye , Yanting Zhang , Hongwei Wang , Gaoang Wang

Creating digital avatars from textual prompts has long been a desirable yet challenging task. Despite the promising results achieved with 2D diffusion priors, current methods struggle to create high-quality and consistent animated avatars…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Zhenglin Zhou , Fan Ma , Hehe Fan , Zongxin Yang , Yi Yang

Recent advancements in latent diffusion models (LDMs) have markedly enhanced text-to-audio generation, yet their iterative sampling processes impose substantial computational demands, limiting practical deployment. While recent methods…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-04 Huadai Liu , Jialei Wang , Rongjie Huang , Yang Liu , Heng Lu , Zhou Zhao , Wei Xue

Diffusion models have recently advanced video restoration, but applying them to real-world video super-resolution (VSR) remains challenging due to high latency, prohibitive computation, and poor generalization to ultra-high resolutions. Our…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Junhao Zhuang , Shi Guo , Xin Cai , Xiaohui Li , Yihao Liu , Chun Yuan , Tianfan Xue

We present Step-Video-TI2V, a state-of-the-art text-driven image-to-video generation model with 30B parameters, capable of generating videos up to 102 frames based on both text and image inputs. We build Step-Video-TI2V-Eval as a new…

Autoregressive and diffusion models drive the recent breakthroughs on text-to-image generation. Despite their huge success of generating high-realistic images, a common shortcoming of these models is their high inference latency -…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Zhangyin Feng , Runyi Hu , Liangxin Liu , Fan Zhang , Duyu Tang , Yong Dai , Xiaocheng Feng , Jiwei Li , Bing Qin , Shuming Shi

The deployment of large-scale text-to-image diffusion models on mobile devices is impeded by their substantial model size and slow inference speed. In this paper, we propose \textbf{MobileDiffusion}, a highly efficient text-to-image…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Yang Zhao , Yanwu Xu , Zhisheng Xiao , Haolin Jia , Tingbo Hou
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