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Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zhengcen Li , Yueran Li , Linlin Tang , Tong Zhang , Jingyong Su

This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-01 Xikun Zhang , Chang Xu , Xinmei Tian , Dacheng Tao

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

Human skeleton information is important in skeleton-based action recognition, which provides a simple and efficient way to describe human pose. However, existing skeleton-based methods focus more on the skeleton, ignoring the objects…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Hao Wen , Ziqian Lu , Fengli Shen , Zhe-Ming Lu , Jialin Cui

A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge

Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jushang Qiu , Lei Wang

Close and continuous interaction with rich contacts is a crucial aspect of human activities (e.g. hugging, dancing) and of interest in many domains like activity recognition, motion prediction, character animation, etc. However, acquiring…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Baiyi Li , Edmond S. L. Ho , Hubert P. H. Shum , He Wang

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Hao Xing , Darius Burschka

The increasing pace of population aging calls for better care and support systems. Falling is a frequent and critical problem for elderly people causing serious long-term health issues. Fall detection from video streams is not an attractive…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Sania Zahan , Ghulam Mubashar Hassan , Ajmal Mian

Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Zhenyue Qin , Yang Liu , Pan Ji , Dongwoo Kim , Lei Wang , Bob McKay , Saeed Anwar , Tom Gedeon

In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Sunoh Kim , Kimin Yun , Jongyoul Park , Jin Young Choi

Gait recognition, a long-distance biometric technology, has aroused intense interest recently. Currently, the two dominant gait recognition works are appearance-based and model-based, which extract features from silhouettes and skeletons,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Likai Wang , Ruize Han , Wei Feng

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

Prediction of movements is essential for successful cooperation with intelligent systems. We propose a model that integrates organized spatial information as given through the moving body's skeletal structure. This inherent structure is…

Machine Learning · Computer Science 2021-10-12 Luca Hermes , Barbara Hammer , Malte Schilling

The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Yu Guan , Xuming He , Errui Ding

Human action recognition as an important application of computer vision has been studied for decades. Among various approaches, skeleton-based methods recently attract increasing attention due to their robust and superior performance.…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Tingtian Li , Zixun Sun , Xiao Chen

Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Kalpit Thakkar , P J Narayanan

As a fundamental aspect of human life, two-person interactions contain meaningful information about people's activities, relationships, and social settings. Human action recognition serves as the foundation for many smart applications, with…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Yao Liu , Gangfeng Cui , Jiahui Luo , Xiaojun Chang , Lina Yao

Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Han Chen , Yifan Jiang , Hanseok Ko
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