English
Related papers

Related papers: Deforming Radiance Fields with Cages

200 papers

Modeling dynamic scenes is important for many applications such as virtual reality and telepresence. Despite achieving unprecedented fidelity for novel view synthesis in dynamic scenes, existing methods based on Neural Radiance Fields…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Jia-Wei Liu , Yan-Pei Cao , Weijia Mao , Wenqiao Zhang , David Junhao Zhang , Jussi Keppo , Ying Shan , Xiaohu Qie , Mike Zheng Shou

We present a fast and simple technique to convert images into a radiance surface-based scene representation. Building on existing radiance volume reconstruction algorithms, we introduce a subtle yet impactful modification of the loss…

Planar scene representations have recently witnessed increased interests for modeling scenes from images, as their lightweight planar structure enables compatibility with image-based models. Notably, K-Planes have gained particular…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Karim Kassab , Antoine Schnepf , Jean-Yves Franceschi , Laurent Caraffa , Jeremie Mary , Valérie Gouet-Brunet

While neural radiance fields (NeRF) have shown promise in novel view synthesis, their implicit representation limits explicit control over object manipulation. Existing research has proposed the integration of explicit geometric proxies to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Zherui Qiu , Chenqu Ren , Kaiwen Song , Xiaoyi Zeng , Leyuan Yang , Juyong Zhang

We present an algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video. The task poses two core challenges. First, most existing radiance field reconstruction approaches rely on accurate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Andreas Meuleman , Yu-Lun Liu , Chen Gao , Jia-Bin Huang , Changil Kim , Min H. Kim , Johannes Kopf

Modeling hand-object interactions is a fundamentally challenging task in 3D computer vision. Despite remarkable progress that has been achieved in this field, existing methods still fail to synthesize the hand-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2024-02-12 Zhongqun Zhang , Jifei Song , Eduardo Pérez-Pellitero , Yiren Zhou , Hyung Jin Chang , Aleš Leonardis

We present a novel framework for dynamic radiance field prediction given monocular video streams. Unlike previous methods that primarily focus on predicting future frames, our method goes a step further by generating explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Di Qi , Tong Yang , Beining Wang , Xiangyu Zhang , Wenqiang Zhang

Latent 3D reconstruction has shown great promise in empowering 3D semantic understanding and 3D generation by distilling 2D features into the 3D space. However, existing approaches struggle with the domain gap between 2D feature space and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Chaoyi Zhou , Xi Liu , Feng Luo , Siyu Huang

As recent advances in Neural Radiance Fields (NeRF) have enabled high-fidelity 3D face reconstruction and novel view synthesis, its manipulation also became an essential task in 3D vision. However, existing manipulation methods require…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Sungwon Hwang , Junha Hyung , Daejin Kim , Min-Jung Kim , Jaegul Choo

We propose a novel explicit dense 3D reconstruction approach that processes a set of images of a scene with sensor poses and calibrations and estimates a photo-real digital model. One of the key innovations is that the underlying volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Samir Aroudj , Steven Lovegrove , Eddy Ilg , Tanner Schmidt , Michael Goesele , Richard Newcombe

Neural Radiance Fields (NeRFs) are a very recent and very popular approach for the problems of novel view synthesis and 3D reconstruction. A popular scene representation used by NeRFs is to combine a uniform, voxel-based subdivision of the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Jonas Kulhanek , Torsten Sattler

Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to reconstruct such non-rigid scenes is through the use of a…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Keunhong Park , Utkarsh Sinha , Peter Hedman , Jonathan T. Barron , Sofien Bouaziz , Dan B Goldman , Ricardo Martin-Brualla , Steven M. Seitz

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Sida Peng , Zhen Xu , Junting Dong , Qianqian Wang , Shangzhan Zhang , Qing Shuai , Hujun Bao , Xiaowei Zhou

Modeling wave properties of light is an important milestone for advancing physically-based rendering. In this paper, we propose complex-valued holographic radiance fields, a method that optimizes scenes without relying on intensity-based…

Graphics · Computer Science 2026-03-27 Yicheng Zhan , Dong-Ha Shin , Seung-Hwan Baek , Kaan Akşit

We present radiance field propagation (RFP), a novel approach to segmenting objects in 3D during reconstruction given only unlabeled multi-view images of a scene. RFP is derived from emerging neural radiance field-based techniques, which…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Xinhang Liu , Jiaben Chen , Huai Yu , Yu-Wing Tai , Chi-Keung Tang

Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature of point-based representations, they are difficult to apply…

Graphics · Computer Science 2025-08-12 Kaiwen Song , Jinkai Cui , Zherui Qiu , Juyong Zhang

3D Gaussian Splatting (GS) is one of the most promising novel 3D representations that has received great interest in computer graphics and computer vision. While various systems have introduced editing capabilities for 3D GS, such as those…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianhao Xie , Noam Aigerman , Eugene Belilovsky , Tiberiu Popa

Radiance field methods such as Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS), have revolutionized graphics and novel view synthesis. Their ability to synthesize new viewpoints with photo-realistic quality, as well as…

Robotics · Computer Science 2025-05-19 Maximum Wilder-Smith , Vaishakh Patil , Marco Hutter

Radiance Fields (RF) are popular to represent casually-captured scenes for new view synthesis and several applications beyond it. Mixed reality on personal spaces needs understanding and manipulating scenes represented as RFs, with semantic…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rahul Goel , Dhawal Sirikonda , Saurabh Saini , PJ Narayanan

Neural radiance fields (NeRFs) have demonstrated state-of-the-art performance for 3D computer vision tasks, including novel view synthesis and 3D shape reconstruction. However, these methods fail in adverse weather conditions. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Wei-Ting Chen , Wang Yifan , Sy-Yen Kuo , Gordon Wetzstein