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Unsupervised learning of 3D-aware generative adversarial networks (GANs) using only collections of single-view 2D photographs has very recently made much progress. These 3D GANs, however, have not been demonstrated for human bodies and the…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Alexander W. Bergman , Petr Kellnhofer , Wang Yifan , Eric R. Chan , David B. Lindell , Gordon Wetzstein

Neural radiance field is an emerging rendering method that generates high-quality multi-view consistent images from a neural scene representation and volume rendering. Although neural radiance field-based techniques are robust for scene…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Ka Chun Shum , Jaeyeon Kim , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

In this paper we present a novel representation for deformation fields of 3D shapes, by considering the induced changes in the underlying metric. In particular, our approach allows to represent a deformation field in a coordinate-free way…

Graphics · Computer Science 2017-09-29 Etienne Corman , Maks Ovsjanikov

We present the first method capable of photorealistically reconstructing deformable scenes using photos/videos captured casually from mobile phones. Our approach augments neural radiance fields (NeRF) by optimizing an additional continuous…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Keunhong Park , Utkarsh Sinha , Jonathan T. Barron , Sofien Bouaziz , Dan B Goldman , Steven M. Seitz , Ricardo Martin-Brualla

Cage-based deformation is a fundamental problem in geometry processing, where a cage, a user-specified boundary of a region, is used to deform the ambient space of a given mesh. Traditional 3D cages are typically composed of triangles and…

Graphics · Computer Science 2025-07-21 Dong Xiao , Renjie Chen

Neural radiance field (NeRF) enables the synthesis of cutting-edge realistic novel view images of a 3D scene. It includes density and color fields to model the shape and radiance of a scene, respectively. Supervised by the photometric loss…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Qihang Fang , Yafei Song , Keqiang Li , Liefeng Bo

Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Mark Boss , Raphael Braun , Varun Jampani , Jonathan T. Barron , Ce Liu , Hendrik P. A. Lensch

We present a method for transferring the artistic features of an arbitrary style image to a 3D scene. Previous methods that perform 3D stylization on point clouds or meshes are sensitive to geometric reconstruction errors for complex…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Kai Zhang , Nick Kolkin , Sai Bi , Fujun Luan , Zexiang Xu , Eli Shechtman , Noah Snavely

Dynamic scene representation and reconstruction have undergone transformative advances in recent years, catalyzed by breakthroughs in neural radiance fields and 3D Gaussian splatting techniques. While initially developed for static…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Jinlong Fan , Xuepu Zeng , Jing Zhang , Mingming Gong , Yuxiang Yang , Dacheng Tao

This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Benedict Quartey , Tuluhan Akbulut , Wasiwasi Mgonzo , Zheng Xin Yong

With the introduction of Neural Radiance Fields (NeRFs), novel view synthesis has recently made a big leap forward. At the core, NeRF proposes that each 3D point can emit radiance, allowing to conduct view synthesis using differentiable…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Marie-Julie Rakotosaona , Fabian Manhardt , Diego Martin Arroyo , Michael Niemeyer , Abhijit Kundu , Federico Tombari

Recently, significant progress has been made in the study of methods for 3D reconstruction from multiple images using implicit neural representations, exemplified by the neural radiance field (NeRF) method. Such methods, which are based on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Wooseok Kim , Taiki Fukiage , Takeshi Oishi

Radiance fields have been a major breakthrough in the field of inverse rendering, novel view synthesis and 3D modeling of complex scenes from multi-view image collections. Since their introduction, it was shown that they could be extended…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Thibaud Ehret , Roger Marí , Dawa Derksen , Nicolas Gasnier , Gabriele Facciolo

Face rendering using neural radiance fields (NeRF) is a rapidly developing research area in computer vision. While recent methods primarily focus on controlling facial attributes such as identity and expression, they often overlook the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Hengfei Wang , Zhongqun Zhang , Yihua Cheng , Hyung Jin Chang

In this work we present a novel approach for computing correspondences between non-rigid objects, by exploiting a reduced representation of deformation fields. Different from existing works that represent deformation fields by training a…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Ramana Sundararaman , Riccardo Marin , Emanuele Rodola , Maks Ovsjanikov

Emerging neural radiance fields (NeRF) are a promising scene representation for computer graphics, enabling high-quality 3D reconstruction and novel view synthesis from image observations. However, editing a scene represented by a NeRF is…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Sosuke Kobayashi , Eiichi Matsumoto , Vincent Sitzmann

Modeling arbitrarily large deformations of surfaces smoothly embedded in three-dimensional space is challenging. The difficulties come from two aspects: the existing geometry processing or forward simulation methods penalize the difference…

Graphics · Computer Science 2022-08-10 Jiahao Wen , Bohan Wang , Jernej Barbič

We present a method for handling view-dependent information in radiance fields to help with convergence and quality of 3D reconstruction. Radiance fields with view-dependence suffers from the so called shape-radiance ambiguity, which can…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Sverker Rasmuson , Erik Sintorn , Ulf Assarsson

Neural rendering techniques combining machine learning with geometric reasoning have arisen as one of the most promising approaches for synthesizing novel views of a scene from a sparse set of images. Among these, stands out the Neural…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Albert Pumarola , Enric Corona , Gerard Pons-Moll , Francesc Moreno-Noguer

Radiance fields have gradually become a main representation of media. Although its appearance editing has been studied, how to achieve view-consistent recoloring in an efficient manner is still under explored. We present RecolorNeRF, a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Bingchen Gong , Yuehao Wang , Xiaoguang Han , Qi Dou