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Multiwinner voting rules can be used to select a fixed-size committee from a larger set of candidates. We consider approval-based committee rules, which allow voters to approve or disapprove candidates. In this setting, several voting rules…

Computer Science and Game Theory · Computer Science 2024-11-05 Dominik Peters

In voting with ranked ballots, each agent submits a strict ranking of the form $a \succ b \succ c \succ d$ over the alternatives, and the voting rule decides on the winner based on these rankings. Although this ballot format has desirable…

Computer Science and Game Theory · Computer Science 2026-01-06 Mehrad Abbaszadeh , Ali Ansarifar , Mohamad Latifian , Masoud Seddighin

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

A Ranked candidate voting method based on Phragmen's procedure is described that can be used to produce a top-down proportional candidate list. The method complies with the Droop proportionality criterion satisfied by Single Transferable…

Theoretical Economics · Economics 2026-04-14 Ross Hyman

In the context of voting with ranked ballots, an important class of voting rules is the class of margin-based rules (also called pairwise rules). A voting rule is margin-based if whenever two elections generate the same head-to-head margins…

Theoretical Economics · Economics 2026-03-11 Yifeng Ding , Wesley H. Holliday , Eric Pacuit

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

Proportional representation (PR) is often discussed in voting settings as a major desideratum. For the past century or so, it is common both in practice and in the academic literature to jump to single transferable vote (STV) as the…

Computer Science and Game Theory · Computer Science 2018-06-05 Haris Aziz , Barton Lee

The winner determination problems of many attractive multi-winner voting rules are NP-complete. However, they often admit polynomial-time algorithms when restricting inputs to be single-peaked. Commonly, such algorithms employ dynamic…

Computer Science and Game Theory · Computer Science 2021-04-20 Dominik Peters

Majority voting is considered an effective method to enhance chain-of-thought reasoning, as it selects the answer with the highest "self-consistency" among different reasoning paths (Wang et al., 2023). However, previous chain-of-thought…

Computation and Language · Computer Science 2025-05-19 Weiqin Wang , Yile Wang , Hui Huang

In collective decision making, where a voting rule is used to take a collective decision among a group of agents, manipulation by one or more agents is usually considered negative behavior to be avoided, or at least to be made…

Artificial Intelligence · Computer Science 2013-03-05 Umberto Grandi , Andrea Loreggia , Francesca Rossi , Kristen Brent Venable , Toby Walsh

Many societal decision problems lie in high-dimensional continuous spaces not amenable to the voting techniques common for their discrete or single-dimensional counterparts. These problems are typically discretized before running an…

Multiagent Systems · Computer Science 2018-10-30 Nikhil Garg , Vijay Kamble , Ashish Goel , David Marn , Kamesh Munagala

We introduce the model of line-up elections which captures parallel or sequential single-winner elections with a shared candidate pool. The goal of a line-up election is to find a high-quality assignment of a set of candidates to a set of…

Computer Science and Game Theory · Computer Science 2020-07-10 Niclas Boehmer , Robert Bredereck , Piotr Faliszewski , Andrzej Kaczmarczyk , Rolf Niedermeier

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

Proportional representation plays a crucial role in electoral systems. In ordinal elections, where voters rank candidates based on their preferences, the Single Transferable Vote (STV) is the most widely used proportional voting method. STV…

Computer Science and Game Theory · Computer Science 2025-05-02 Tuva Bardal , Markus Brill , David McCune , Jannik Peters

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

We propose a new single-winner voting system using ranked ballots: Stable Voting. The motivating principle of Stable Voting is that if a candidate A would win without another candidate B in the election, and A beats B in a head-to-head…

Theoretical Economics · Economics 2023-02-14 Wesley H. Holliday , Eric Pacuit

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

Perpetual voting was recently introduced as a framework for long-term collective decision making. In this framework, we consider a sequence of subsequent approval-based elections and try to achieve a fair overall outcome. To achieve…

Computer Science and Game Theory · Computer Science 2021-05-03 Martin Lackner , Jan Maly

This paper contains an extensive combinatorial analysis of the single-peaked domain restriction and investigates the likelihood that an election is single-peaked. We provide a very general upper bound result for domain restrictions that can…

Computer Science and Game Theory · Computer Science 2019-01-30 Marie-Louise Lackner , Martin Lackner

Let $v(n)$ be the minimum number of voters with transitive preferences which are needed to generate any strong preference pattern (ties not allowed) on $n$ candidates. Let $k=\lfloor \log_2 n\rfloor$. We show that $v(n)\le n-k$ if $n$ and…

Combinatorics · Mathematics 2012-06-06 M. A. Fiol
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