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The voting systems known as Alternative Vote (AV) and Single Transferable Vote (STV) are extensively used for elections in Australia, possibly more than in any other jurisdiction. Often proposed as superior alternatives to Plurality and…

Physics and Society · Physics 2025-07-22 Anthony B. Morton

We present an approximate sampling framework and discuss how risk-limiting audits can compensate for these approximations, while maintaining their "risk-limiting" properties. Our framework is general and can compensate for counting mistakes…

Data Structures and Algorithms · Computer Science 2019-01-04 Mayuri Sridhar , Ronald L. Rivest

Online social networks are used to diffuse opinions and ideas among users, enabling a faster communication and a wider audience. The way in which opinions are conditioned by social interactions is usually called social influence. Social…

Social and Information Networks · Computer Science 2019-07-03 Federico Corò , Emilio Cruciani , Gianlorenzo D'Angelo , Stefano Ponziani

When voter preferences are known in an incomplete (partial) manner, winner determination is commonly treated as the identification of the necessary and possible winners; these are the candidates who win in all completions or at least one…

Computer Science and Game Theory · Computer Science 2020-02-24 Aviram Imber , Benny Kimelfeld

Various risk-limiting audit (RLA) methods have been developed for instant-runoff voting (IRV) elections. A recent method, AWAIRE, is the first efficient approach that can take advantage of but does not require cast vote records (CVRs).…

Computers and Society · Computer Science 2024-12-03 Alexander Ek , Philip B. Stark , Peter J. Stuckey , Damjan Vukcevic

We propose a new graphical format for instant-runoff voting election results. We call this proposal an "accumulation chart." This model, a modification of standard bar charts, is easy to understand, clearly indicates the winner, depicts the…

Physics and Society · Physics 2019-08-27 Bridget Eileen Tenner , Gregory S. Warrington

By classic results in social choice theory, any reasonable preferential voting method sometimes gives individuals an incentive to report an insincere preference. The extent to which different voting methods are more or less resistant to…

Artificial Intelligence · Computer Science 2025-02-25 Wesley H. Holliday , Alexander Kristoffersen , Eric Pacuit

A robust body of evidence demonstrates the adverse effects of implicit bias in various contexts--from hiring to health care. The Rooney Rule is an intervention developed to counter implicit bias and has been implemented in the private and…

Computers and Society · Computer Science 2020-10-22 L. Elisa Celis , Chris Hays , Anay Mehrotra , Nisheeth K. Vishnoi

We consider synchronous iterative voting, where voters are given the opportunity to strategically choose their ballots depending on the outcome deduced from the previous collective choices.We propose two settings for synchronous iterative…

Computer Science and Game Theory · Computer Science 2022-02-11 Benoît Kloeckner

To understand and summarize approval preferences and other binary evaluation data, it is useful to order the items on an axis which explains the data. In a political election using approval voting, this could be an ideological left-right…

Computer Science and Game Theory · Computer Science 2024-05-08 Théo Delemazure , Chris Dong , Dominik Peters , Magdaléna Tydrichová

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

A local bootstrap method is proposed for the analysis of electoral vote-count first-digit frequencies, complementing the Benford's Law limit. The method is calibrated on five presidential-election first rounds (2002--2006) and applied to…

Applications · Statistics 2015-03-13 Boudewijn F. Roukema

Do runoff elections, using the same voting rule as the initial election but just on the winning candidates, increase or decrease the complexity of manipulation? Does allowing revoting in the runoff increase or decrease the complexity…

Computer Science and Game Theory · Computer Science 2014-06-23 Zack Fitzsimmons , Edith Hemaspaandra , Lane A. Hemaspaandra

A "repeat voting" procedure is proposed, whereby voting is carried out in two identical rounds. Every voter can vote in each round, the results of the first round are made public before the second round, and the final result is determined…

Theoretical Economics · Economics 2022-11-30 Sergiu Hart

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

We consider a type of pull voting suitable for discrete numeric opinions which can be compared on a linear scale, for example, 1 ('disagree strongly'), 2 ('disagree'), $\ldots,$ 5 ('agree strongly'). On observing the opinion of a random…

Probability · Mathematics 2023-05-26 Colin Cooper , Tomasz Radzik , Takeharu Shiraga

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

Pull voting is a random process in which vertices of a connected graph have initial opinions chosen from a set of $k$ distinct opinions, and at each step a random vertex alters its opinion to that of a randomly chosen neighbour. If the…

Discrete Mathematics · Computer Science 2024-09-20 Colin Cooper , Tomasz Radzik , Takeharu Shiraga

In light of the classic impossibility results of Arrow and Gibbard and Satterthwaite regarding voting with ordinal rules, there has been recent interest in characterizing how well common voting rules approximate the social optimum. In order…

Computer Science and Game Theory · Computer Science 2017-08-29 Yu Cheng , Shaddin Dughmi , David Kempe