Related papers: Fast construction on a restricted budget
We study the following game version of the generalized graph Tur\'an problem. For two fixed graphs $F$ and $H$, two players, Constructor and Blocker, alternately claim unclaimed edges of the complete graph $K_n$. Constructor can only claim…
We consider the following definition of connectivity in $k$-uniform hypergraphs: Two $j$-sets are $j$-connected if there is a walk of edges between them such that two consecutive edges intersect in at least $j$ vertices. We determine the…
In this paper, we study the problem of fast constructions of source-wise round-trip spanners in weighted directed graphs. For a source vertex set $S\subseteq V$ in a graph $G(V,E)$, an $S$-sourcewise round-trip spanner of $G$ of stretch $k$…
Given an edge-weighted graph $G$ on $n$ nodes, the NP-hard Max-Cut problem asks for a node bipartition such that the sum of edge weights joining the different partitions is maximized. We propose a fixed-parameter tractable algorithm…
In an $r$-uniform hypergraph on $n$ vertices a tight Hamilton cycle consists of $n$ edges such that there exists a cyclic ordering of the vertices where the edges correspond to consecutive segments of $r$ vertices. We provide a first…
The generation of random graphs using edge swaps provides a reliable method to draw uniformly random samples of sets of graphs respecting some simple constraints, e.g. degree distributions. However, in general, it is not necessarily…
The Constraint Shortest Path (CSP) problem is as follows. An $n$-vertex graph is given, each edge/arc assigned two weights. Let us call them "cost" and "length" for definiteness. Finding a min-cost upper-bounded length path between a given…
In this paper we reassess the parameterized complexity and approximability of the well-studied Steiner Forest problem in several graph classes of bounded width. The problem takes an edge-weighted graph and pairs of vertices as input, and…
This paper leverages the framework of algorithms-with-predictions to design data structures for two fundamental dynamic graph problems: incremental topological ordering and cycle detection. In these problems, the input is a directed graph…
This work introduces two techniques for the design and analysis of branching algorithms, illustrated through the case study of the Vertex Cover problem. First, we present a method for automatically generating branching rules through a…
We study a new optimal stopping problem: Let $G$ be a fixed graph with $n$ vertices which become active on-line in time, one by another, in a random order. The active part of $G$ is the subgraph induced by the active vertices. Find a…
Graph reconstruction can efficiently detect the underlying topology of massive networks such as the Internet. Given a query oracle and a set of nodes, the goal is to obtain the edge set by performing as few queries as possible. An algorithm…
Let $X_1,..., X_n$ be independent, uniformly random points from $[0,1]^2$. We prove that if we add edges between these points one by one by order of increasing edge length then, with probability tending to 1 as the number of points $n$…
We first consider the following problem. We are given a fixed perfect matching $M$ of $[n]$ and we add random edges one at a time until there is a Hamilton cycle containing $M$. We show that w.h.p. the hitting time for this event is the…
We study a discrete time self interacting random process on graphs, which we call Greedy Random Walk. The walker is located initially at some vertex. As time evolves, each vertex maintains the set of adjacent edges touching it that have not…
In this paper we describe an algorithm that embeds a graph metric $(V,d_G)$ on an undirected weighted graph $G=(V,E)$ into a distribution of tree metrics $(T,D_T)$ such that for every pair $u,v\in V$, $d_G(u,v)\leq d_T(u,v)$ and…
For a graph G, a monotone increasing graph property P and positive integer q, we define the Client-Waiter game to be a two-player game which runs as follows. In each turn Waiter is offering Client a subset of at least one and at most q+1…
Given a connected graph $G$ with some subset of its vertices excited and a fixed target vertex, in the geodesic-biased random walk on $G$, a random walker moves as follows: from an unexcited vertex, she moves to a uniformly random…
In the classic online graph balancing problem, edges arrive sequentially and must be oriented immediately upon arrival, to minimize the maximum in-degree. For adversarial arrivals, the natural greedy algorithm is $O(\log n)$-competitive,…
In this paper we consider positional games where the winning sets are tree universal graphs. Specifically, we show that in the unbiased Maker-Breaker game on the complete graph $K_n$, Maker has a strategy to occupy a graph which contains…