English
Related papers

Related papers: VRKitchen2.0-IndoorKit: A Tutorial for Augmented I…

200 papers

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Martin JJ. Bucher , Iro Armeni

The rapid expansion of the open-source language model landscape presents an opportunity to merge the competencies of these model checkpoints by combining their parameters. Advances in transfer learning, the process of fine-tuning pretrained…

Computation and Language · Computer Science 2025-01-13 Charles Goddard , Shamane Siriwardhana , Malikeh Ehghaghi , Luke Meyers , Vlad Karpukhin , Brian Benedict , Mark McQuade , Jacob Solawetz

We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our proposed scene representation is inspired by recent successes in…

Scene Classification has been addressed with numerous techniques in computer vision literature. However, with the increasing number of scene classes in datasets in the field, it has become difficult to achieve high accuracy in the context…

Robotics · Computer Science 2019-08-29 Bao Xin Chen , Raghavender Sahdev , Dekun Wu , Xing Zhao , Manos Papagelis , John K. Tsotsos

Recent advances in Virtual Reality (VR) technology and the increased availability of VR-equipped devices enable a wide range of consumer-oriented applications. For novice developers, however, creating interactive scenes for VR applications…

Human-Computer Interaction · Computer Science 2021-07-02 Enes Yigitbas , Jonas Klauke , Sebastian Gottschalk , Gregor Engels

Decision making in uncertain scenarios is an ubiquitous challenge in real world systems. Tools to deal with this challenge include simulations to gather information and statistical emulation to quantify uncertainty. The machine learning…

Machine Learning · Computer Science 2021-10-27 Andrei Paleyes , Mark Pullin , Maren Mahsereci , Cliff McCollum , Neil D. Lawrence , Javier Gonzalez

Cooking requires not only following instructions but also understanding, executing, and monitoring each step - a process that can be challenging without visual guidance. Although recipe images and videos offer helpful cues, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Oleh Kuzyk , Zuoyue Li , Marc Pollefeys , Xi Wang

Computer graphics can not only generate synthetic images and ground truth but it also offers the possibility of constructing virtual worlds in which: (i) an agent can perceive, navigate, and take actions guided by AI algorithms, (ii)…

Computer Vision and Pattern Recognition · Computer Science 2016-09-07 Weichao Qiu , Alan Yuille

IVISIT is a generic interactive visual simulation tool that is based on Python/Numpy and can be used for system simulation, parameter optimization, parameter management, and visualization of system dynamics as required, for example,for…

Human-Computer Interaction · Computer Science 2024-08-13 Andreas Knoblauch

When designing simulation models, it is favourable to reuse existing models as far as possible to reduce the effort from the first idea to simulation results. Thanks to the OMNeT++ community, there are several toolboxes available covering a…

Software Engineering · Computer Science 2015-09-14 Raphael Riebl , Christian Facchi

We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We make comprehensive contributions to all levels of the embodied AI stack - data,…

Modern vision-language models (VLMs) are expected to have abilities of spatial reasoning with diverse scene complexities, but evaluating such abilities is difficult due to the lack of benchmarks that are not only diverse and scalable but…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Haoming Wang , Qiyao Xue , Wei Gao

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

3D point cloud understanding has made great progress in recent years. However, one major bottleneck is the scarcity of annotated real datasets, especially compared to 2D object detection tasks, since a large amount of labor is involved in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Yongming Rao , Benlin Liu , Yi Wei , Jiwen Lu , Cho-Jui Hsieh , Jie Zhou

We introduce a recipe for generating immersive 3D worlds from a single image by framing the task as an in-context learning problem for 2D inpainting models. This approach requires minimal training and uses existing generative models. Our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Katja Schwarz , Denys Rozumnyi , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder

The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Weilin Chen , Jiahao Rao , Wenhao Wang , Xinyang Li , Xuan Cheng , Liujuan Cao

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

Robotics · Computer Science 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

Data harmonization remains a major bottleneck for integrative analysis due to heterogeneity in schemas, value representations, and domain-specific conventions. BDI-Kit provides an extensible toolkit for schema and value matching. It exposes…

Artificial Intelligence · Computer Science 2026-04-09 Roque Lopez , Yurong Liu , Christos Koutras , Juliana Freire

As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-09 Aryaman Gupta , Ulrik Günther , Pietro Incardona , Ata Deniz Aydin , Raimund Dachselt , Stefan Gumhold , Ivo F. Sbalzarini

Recent advances in 3D scene reconstruction enable real-time viewing in virtual and augmented reality. To support interactive operations for better immersiveness, such as moving or editing objects, 3D scene inpainting methods are proposed to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Junqi You , Chieh Hubert Lin , Weijie Lyu , Zhengbo Zhang , Ming-Hsuan Yang
‹ Prev 1 4 5 6 7 8 10 Next ›