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Reusing and making sense of other scientists' computational notebooks. However, making sense of existing notebooks is a struggle, as these reference notebooks are often exploratory, have messy structures, include multiple alternatives, and…

Human-Computer Interaction · Computer Science 2023-12-19 Souti Chattopadhyay , Zixuan Feng , Emily Arteaga , Audrey Au , Gonzalo Ramos , Titus Barik , Anita Sarma

Recent studies from all over the world show that more boys than girls play video games. The numbers are different for mobile gaming apps, where 65% of women are identified as gamers. Adapting game design activities for academic purposes is…

Computers and Society · Computer Science 2019-10-30 Bernadette Spieler , Vesna Krnjic , Wolfgang Slany

Computational micromagnetics has become an essential tool in academia and industry to support fundamental research and the design and development of devices. Consequently, computational micromagnetics is widely used in the community, and…

Computational Physics · Physics 2021-05-19 Marijan Beg , Martin Lang , Hans Fangohr

Computational notebooks (e.g., Jupyter, Google Colab) are widely used for interactive data science and machine learning. In those frameworks, users can start a session, then execute cells (i.e., a set of statements) to create variables,…

Databases · Computer Science 2025-03-12 Zhaoheng Li , Pranav Gor , Rahul Prabhu , Hui Yu , Yuzhou Mao , Yongjoo Park

[Background] The game industry faces fierce competition and games are developed on short deadlines and tight budgets. Continuously testing and experimenting with new ideas and features is essential in validating and guiding development…

Software Engineering · Computer Science 2024-11-27 Johan Linåker , Elizabeth Bjarnason , Fabian Fagerholm

Simulation has become an essential component of designing and developing scientific experiments. The conventional procedural approach to coding simulations of complex experiments is often error-prone, hard to interpret, and inflexible,…

Computational Physics · Physics 2023-08-09 Peter Sun , John A. Marohn

Jupyter notebook allows data scientists to write machine learning code together with its documentation in cells. In this paper, we propose a new task of code documentation generation (CDG) for computational notebooks. In contrast to the…

Software Engineering · Computer Science 2021-09-10 Xuye Liu , Dakuo Wang , April Wang , Yufang Hou , Lingfei Wu

Quantum computers offer promising approaches to various fields. To use current noisy quantum computers, developers need to examine the compilation of a logical circuit, the status of available hardware, and noises in results. As those tasks…

Human-Computer Interaction · Computer Science 2024-09-26 Hyeok Kim , Kaitlin N. Smith

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

Computers and Society · Computer Science 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

Nowadays, technology has become dominant in the daily lives of most people around the world. From children to older people, technology is present, helping in the most diverse daily tasks and allowing accessibility. However, many times these…

Human-Computer Interaction · Computer Science 2022-08-09 Edelberto Franco Silva , Bruno José Dembogurski , Gustavo Silva Semaan

The computational notebook serves as a versatile tool for data analysis. However, its conventional user interface falls short of keeping pace with the ever-growing data-related tasks, signaling the need for novel approaches. With the rapid…

Human-Computer Interaction · Computer Science 2024-04-11 Sungwon In , Erick Krokos , Kirsten Whitley , Chris North , Yalong Yang

Data wrangling, the process of preparing raw data for further analysis in computational notebooks, is a crucial yet time-consuming step in data science. Code generation has the potential to automate the data wrangling process to reduce…

Software Engineering · Computer Science 2024-09-23 Junjie Huang , Daya Guo , Chenglong Wang , Jiazhen Gu , Shuai Lu , Jeevana Priya Inala , Cong Yan , Jianfeng Gao , Nan Duan , Michael R. Lyu

This chapter reports an empirical teaching experience integrating newsgame creation-serious games addressing current events and contributing to public debate-into an introductory game design course for engineering students. From 2010 to…

Computers and Society · Computer Science 2026-01-13 Damien Djaouti , Julian Alvarez

Experimentation is a cornerstone of successful game development and live operations, enabling teams to optimize player engagement, retention, and monetization. This article provides a comprehensive guide to implementing experimentation in…

Human-Computer Interaction · Computer Science 2025-04-22 Julian Runge

Pen computing tools such as Tablet PC, Tablet Monitors and its various supporting software tool offer another dimension to enhance our today's digitally integrated and connected classroom learning environment. This paper first reviews the…

Computers and Society · Computer Science 2014-03-25 Hong Cao

Future computing systems, from handhelds to supercomputers, will undoubtedly be more parallel and heterogeneous than todays systems to provide more performance and energy efficiency. Thus, GPUs are increasingly being used to accelerate…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-18 Saeed Taheri , Apan Qasem , Martin Burtscher

Programming is essential to modern scientific research, yet most scientists report inadequate training for the software development their work demands. Generative AI tools capable of code generation may support scientific programmers, but…

Software Engineering · Computer Science 2026-04-13 Gabrielle O'Brien , Alexis Parker , Nasir Eisty , Jeffrey Carver

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

Human-Computer Interaction · Computer Science 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

Jupyter notebooks are increasingly being adopted by teachers to deliver interactive practical sessions to their students. Notebooks come with many attractive features, such as the ability to combine textual explanations, multimedia content,…

Computers and Society · Computer Science 2023-09-29 Christophe Casseau , Jean-Rémy Falleri , Thomas Degueule , Xavier Blanc

Design prototyping involves creating mockups of products or concepts to gather feedback and iterate on ideas. While prototyping often requires specific parts of objects, such as when constructing a novel creature for a video game, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Mo Zhou , Josh Myers-Dean , Danna Gurari
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