Related papers: Arkhipov's theorem, graph minors, and linear syste…
Interdiction problems are leader-follower games in which the leader is allowed to delete a certain number of edges from the graph in order to maximally impede the follower, who is trying to solve an optimization problem on the impeded…
Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…
We give new characterizations of core imputations for the following games: * The assignment game. * Concurrent games, i.e., general graph matching games having non-empty core. * The unconstrained bipartite $b$-matching game (edges can be…
The $H$-Induced Minor Containment problem ($H$-IMC) consists in deciding if a fixed graph $H$ is an induced minor of a graph $G$ given as input, that is, whether $H$ can be obtained from $G$ by deleting vertices and contracting edges.…
This paper, and its companion [BCLV24], are devoted to a negative resolution of the Aldous--Lyons Conjecture [AL07, Ald07]. In this part we study tailored non-local games. This is a subclass of non-local games -- combinatorial objects which…
It has been demonstrated that adversarial graphs, i.e., graphs with imperceptible perturbations, can cause deep graph models to fail on classification tasks. In this work, we extend the concept of adversarial graphs to the community…
The class of Guaranteed Scoring Games (GS) are two-player combinatorial games with the property that Normal-play games (Conway et. al.) are ordered embedded into GS. They include, as subclasses, the scoring games considered by Milnor…
We extend previous work on injectivity in chemical reaction networks to general interaction networks. Matrix- and graph-theoretic conditions for injectivity of these systems are presented. A particular signed, directed, labelled, bipartite…
Game theory is the mathematical framework for analyzing strategic interactions in conflict and competition situations. In recent years quantum game theory has earned the attention of physicists, and has emerged as a branch of quantum…
Treewidth is an important graph invariant, relevant for both structural and algorithmic reasons. A necessary condition for a graph class to have bounded treewidth is the absence of large cliques. We study graph classes closed under taking…
The graph coloring game is a two-player game in which, given a graph G and a set of k colors, the two players, Alice and Bob, take turns coloring properly an uncolored vertex of G, Alice having the first move. Alice wins the game if and…
A team of players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his or her own hat color by looking…
We exhibit a new obstacle to the nascent algorithmic theory for classes excluding an induced minor. We indeed show that on the class of string graphs -- which avoids the 1-subdivision of, say, $K_5$ as an induced minor -- Induced 2-Disjoint…
We study turn-based quantitative multiplayer non zero-sum games played on finite graphs with reachability objectives. In such games, each player aims at reaching his own goal set of states as soon as possible. A previous work on this model…
In complexity theory, gap-preserving reductions play a crucial role in studying hardness of approximation and in analyzing the relative complexity of multiprover interactive proof systems. In the quantum setting, multiprover interactive…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
We analyze the problem of identifying large cliques in graphs that are affected by adversarial uncertainty. More specifically, we consider a new formulation, namely the adversarial maximum clique problem, which extends the classical…
Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…
An infinite graph is quasi-transitive if its vertex set has finitely many orbits under the action of its automorphism group. In this paper we obtain a structure theorem for locally finite quasi-transitive graphs avoiding a minor, which is…
A graph $H$ is said to be an induced minor of a graph $G$ if $H$ can be obtained from $G$ by a sequence of vertex deletions and edge contractions. Equivalently, $H$ is an induced minor of $G$ if there exists an induced minor model of $H$ in…