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We present an infinite sequence of finite graphs with trivial automorphism group and non-trivial quantum automorphism group. These are the first known examples of graphs with this property. Moreover, to the best of our knowledge, these are…

Quantum Algebra · Mathematics 2025-11-12 Josse van Dobben de Bruyn , David E. Roberson , Simon Schmidt

The Clique Interdiction Problem (CIP) aims to minimize the size of the largest clique in a given graph by removing a given number of vertices. The CIP models a special Stackelberg game and has important applications in fields such as…

Data Structures and Algorithms · Computer Science 2025-05-21 Chenghao Zhu , Yi Zhou , Haoyu Jiang

The paper introduces two player connectivity games played on finite bipartite graphs. Algorithms that solve these connectivity games can be used as subroutines for solving M\"uller games. M\"uller games constitute a well established class…

Computer Science and Game Theory · Computer Science 2025-01-16 Zihui Liang , Bakh Khoussainov , Toru Takisaka , Mingyu Xiao

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga

First, we consider the problem of deciding whether a nonlocal game admits a perfect entangled strategy that uses projective measurements on a maximally entangled shared state. Via a polynomial-time Karp reduction, we show that independent…

Quantum Physics · Physics 2015-06-26 Laura Mančinska , David E. Roberson , Antonios Varvitsiotis

We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…

Combinatorics · Mathematics 2015-11-12 Daniel E. Brown , Lawrence G. Brown

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…

Logic in Computer Science · Computer Science 2016-11-29 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

We prove a coarse version of Halin's Grid Theorem: Every one-ended, locally finite graph that contains the disjoint union of infinitely many rays as an asymptotic minor also contains the half-grid as an asymptotic minor. More generally, we…

Combinatorics · Mathematics 2026-05-27 Sandra Albrechtsen , Matthias Hamann

We introduce the notion of colorful minors, which generalizes the classical concept of rooted minors in graphs. A $q$-colorful graph is defined as a pair $(G, \chi),$ where $G$ is a graph and $\chi$ assigns to each vertex a (possibly empty)…

Combinatorics · Mathematics 2026-05-07 Evangelos Protopapas , Dimitrios M. Thilikos , Sebastian Wiederrecht

In the flavour of categorical quantum mechanics, we extend nonlocal games to allow quantum questions and answers, using quantum sets (special symmetric dagger Frobenius algebras) and the quantum functions of Musto, Reutter, and Verdon…

Quantum Physics · Physics 2026-01-14 Adina Goldberg

It is typical to assume that there is no conflict of interest among leaders. Under such assumption, it is known that, for a multi-agent system with two leaders, if the followers' interaction subgraph is undirected and connected, then…

Systems and Control · Computer Science 2014-10-28 Jingying Ma , Yuanshi Zheng , Bin Wu , Long Wang

A binary constraint system game is a two-player one-round non-local game defined by a system of Boolean constraints. The game has a perfect quantum strategy if and only if the constraint system has a quantum satisfying assignment [R. Cleve…

Quantum Physics · Physics 2013-11-05 Zhengfeng Ji

The pressing game on black-and-white graphs is the following: Given a graph $G(V,E)$ with its vertices colored with black and white, any black vertex $v$ can be pressed, which has the following effect: (a) all neighbors of $v$ change color,…

Discrete Mathematics · Computer Science 2013-03-28 Eliot Bixby , Toby Flint , István Miklós

Our purpose is to study the family of simple undirected graphs whose toric ideal is a complete intersection from both an algorithmic and a combinatorial point of view. We obtain a polynomial time algorithm that, given a graph $G$, checks…

Commutative Algebra · Mathematics 2015-07-14 Isabel Bermejo , Ignacio García-Marco , Enrique Reyes

Let $\gamma_g(G)$ and $\gamma_{tg}(G)$ be the game domination number and the total game domination number of a graph $G$, respectively. Then $G$ is $\gamma_g$-perfect (resp. $\gamma_{tg}$-perfect), if every induced subgraph $F$ of $G$…

Combinatorics · Mathematics 2019-08-27 Csilla Bujtás , Vesna Iršič , Sandi Klavžar

We introduce a two-player nonlocal game, called the $(G,H)$-isomorphism game, where classical players can win with certainty if and only if the graphs $G$ and $H$ are isomorphic. We then define the notions of quantum and non-signalling…

We prove that, to each synchronous non-local game $\mathcal{G}=(I,O,\lambda)$ with $|I|=n$ and $|O|=m \geq 3$, there is an associated graph $G_{\lambda}$ for which approximate winning strategies for the game $\mathcal{G}$ and the…

Quantum Physics · Physics 2024-12-30 Samuel J. Harris

An asymmetric coloring of a graph is a coloring of its vertices that is not preserved by any non-identity automorphism of the graph. The motion of a graph is the minimal degree of its automorphism group, i.e., the minimum number of elements…

Group Theory · Mathematics 2021-11-16 Laszlo Babai

We study the class of potential games that are also graphical games with respect to a given graph $G$ of connections between the players. We show that, up to strategic equivalence, this class of games can be identified with the set of…

Probability · Mathematics 2018-07-27 Yakov Babichenko , Omer Tamuz

Two-player (antagonistic) games on (possibly stochastic) graphs are a prevalent model in theoretical computer science, notably as a framework for reactive synthesis. Optimal strategies may require randomisation when dealing with inherently…

Computer Science and Game Theory · Computer Science 2024-11-25 James C. A. Main , Mickael Randour