Related papers: K-color region select game
A k-fold x-coloring of a graph is an assignment of (at least) k distinct colors from the set {1, 2, ..., x} to each vertex such that any two adjacent vertices are assigned disjoint sets of colors. The smallest number x such that G admits a…
Chip-firing is a combinatorial game played on a graph in which we place and disperse chips on vertices until a stable state is reached. We study a chip-firing variant played on an infinite rooted directed $k$-ary tree, where we place…
We study in this paper the structure of solutions in the random hypergraph coloring problem and the phase transitions they undergo when the density of constraints is varied. Hypergraph coloring is a constraint satisfaction problem where…
In this paper, we consider the colorful $k$-center problem, which is a generalization of the well-known $k$-center problem. Here, we are given red and blue points in a metric space, and a coverage requirement for each color. The goal is to…
Distance games are games played on graphs in which the players alternately colour vertices, and which vertices can be coloured only depends on the distance to previously coloured vertices. The polynomial profile encodes the number of…
The domination game is played on a graph G. Vertices are chosen, one at a time, by two players Dominator and Staller. Each chosen vertex must enlarge the set of vertices of G dominated to that point in the game. Both players use an optimal…
We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…
The online list coloring game is a two-player graph-coloring game played on a graph $G$ as follows. On each turn, a Lister reveals a new color $c$ at some subset $S \subseteq V(G)$ of uncolored vertices, and then a Painter chooses an…
Consider a vertex colouring game played on a simple graph with $k$ permissible colours. Two players, a maker and a breaker, take turns to colour an uncoloured vertex such that adjacent vertices receive different colours. The game ends once…
We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…
Snort is a two-player game played on a simple graph in which players alternately colour a vertex such that they do not colour adjacent to their opponents' vertex. In combinatorial game theory, the temperature of a position is a measure of…
Conway Checkers is a game played with a checker placed in each square of the lower half of an infinite checkerboard. Pieces move by jumping over an adjacent checker, removing the checker jumped over. Conway showed that it is not possible to…
We consider the k-strong conflict-free coloring of a set of points on a line with respect to a family of intervals: Each point on the line must be assigned a color so that the coloring has to be conflict-free, in the sense that in every…
Combinatorial games are two-player games of pure strategy where the players, usually called Left and Right, move alternately. In this paper, we introduce Cheating Robot games. These arise from simultaneous-play combinatorial games where one…
Maker-Breaker games are played on a hypergraph $(X,\mathcal{F})$, where $\mathcal{F} \subseteq 2^X$ denotes the family of winning sets. Both players alternately claim a predefined amount of edges (called bias) from the board $X$, and Maker…
The Stackelberg Minimum Spanning Tree Game is a two-level combinatorial pricing problem played on a graph representing a network. Its edges are colored either red or blue, and the red edges have a given fixed cost, representing the…
In 1982 Papadimitriou and Yannakakis introduced the Exact Matching problem, in which given a red and blue edge-colored graph $G$ and an integer $k$ one has to decide whether there exists a perfect matching in $G$ with exactly $k$ red edges.…
We study the two-player game where Maker and Breaker alternately color the edges of a given graph $G$ with $k$ colors such that adjacent edges never get the same color. Maker's goal is to play such that at the end of the game, all edges are…
In 2003 Kostochka, Pelsmajer, and West introduced a list analogue of equitable coloring called equitable choosability. A $k$-assignment, $L$, for a graph $G$ assigns a list, $L(v)$, of $k$ available colors to each $v \in V(G)$, and an…
We study novel variations of Voronoi games and associated random processes that we call Voronoi choice games. These games provide a rich framework for studying questions regarding the power of small numbers of choices in multi-player,…