Related papers: Unsupervised Human Action Recognition with Skeleta…
This paper presents an image classification based approach for skeleton-based video action recognition problem. Firstly, A dataset independent translation-scale invariant image mapping method is proposed, which transformes the skeleton…
Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…
Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…
Skeleton-based human action recognition has recently drawn increasing attentions with the availability of large-scale skeleton datasets. The most crucial factors for this task lie in two aspects: the intra-frame representation for joint…
In skeleton-based action recognition, graph convolutional networks (GCNs), which model human body skeletons using graphical components such as nodes and connections, have achieved remarkable performance recently. However, current…
In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…
Person re-identification (re-ID) via 3D skeletons is an important emerging topic with many merits. Existing solutions rarely explore valuable body-component relations in skeletal structure or motion, and they typically lack the ability to…
This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…
Human Activity Recognition (HAR) is a field of study that focuses on identifying and classifying human activities. Skeleton-based Human Activity Recognition has received much attention in recent years, where Graph Convolutional Network…
Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…
Pose-based action recognition has drawn considerable attention recently. Existing methods exploit the joint positions to extract the body-part features from the activation map of the convolutional networks to assist human action…
Self-supervised learning (SSL), which aims to learn meaningful prior representations from unlabeled data, has been proven effective for skeleton-based action understanding. Different from the image domain, skeleton data possesses sparser…
Learning a good 3D human pose representation is important for human pose related tasks, e.g. human 3D pose estimation and action recognition. Within all these problems, preserving the intrinsic pose information and adapting to view…
The aim of this research is to recognize human actions performed on stage to aid visually impaired and blind individuals. To achieve this, we have created a theatre human action recognition system that uses skeleton data captured by depth…
Human action recognition is an important problem in computer vision. It has a wide range of applications in surveillance, human-computer interaction, augmented reality, video indexing, and retrieval. The varying pattern of spatio-temporal…
Human action recognition is an active research area in computer vision. Although great process has been made, previous methods mostly recognize actions based on depth data at only one scale, and thus they often neglect multi-scale features…
Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…
An unsupervised human action modeling framework can provide useful pose-sequence representation, which can be utilized in a variety of pose analysis applications. In this work we propose a novel temporal pose-sequence modeling framework,…
How humans understand and recognize the actions of others is a complex neuroscientific problem that involves a combination of cognitive mechanisms and neural networks. Research has shown that humans have brain areas that recognize actions…
3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…