English
Related papers

Related papers: Unsupervised Human Action Recognition with Skeleta…

200 papers

Skeleton-based human action recognition has received widespread attention in recent years due to its diverse range of application scenarios. Due to the different sources of human skeletons, skeleton data naturally exhibit heterogeneity. The…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Hongsong Wang , Xiaoyan Ma , Jidong Kuang , Jie Gui

Recently, there has been a remarkable increase in the interest towards skeleton-based action recognition within the research community, owing to its various advantageous features, including computational efficiency, representative features,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Ayman Ali , Ekkasit Pinyoanuntapong , Pu Wang , Mohsen Dorodchi

In this paper, we focus on unsupervised representation learning for skeleton-based action recognition. Existing approaches usually learn action representations by sequential prediction but they suffer from the inability to fully learn…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Shihao Xu , Haocong Rao , Xiping Hu , Bin Hu

In this work, we study self-supervised representation learning for 3D skeleton-based action recognition. We extend Bootstrap Your Own Latent (BYOL) for representation learning on skeleton sequence data and propose a new data augmentation…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Olivier Moliner , Sangxia Huang , Kalle Åström

We propose a novel hierarchical spatiotemporal vector quantization framework for unsupervised skeleton-based temporal action segmentation. We first introduce a hierarchical approach, which includes two consecutive levels of vector…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Umer Ahmed , Syed Ahmed Mahmood , Fawad Javed Fateh , M. Shaheer Luqman , M. Zeeshan Zia , Quoc-Huy Tran

Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jushang Qiu , Lei Wang

Combining skeleton structure with graph convolutional networks has achieved remarkable performance in human action recognition. Since current research focuses on designing basic graph for representing skeleton data, these embedding features…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Dong Yang , Monica Mengqi Li , Hong Fu , Jicong Fan , Zhao Zhang , Howard Leung

Graph convolutional networks (GCNs) have been very successful in skeleton-based human action recognition where the sequence of skeletons is modeled as a graph. However, most of the GCN-based methods in this area train a deep feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Negar Heidari , Alexandros Iosifidis

Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Liang Xu , Cuiling Lan , Wenjun Zeng , Cewu Lu

Unsupervised skeleton based action recognition has achieved remarkable progress recently. Existing unsupervised learning methods suffer from severe overfitting problem, and thus small networks are used, significantly reducing the…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Chuankun Li , Shuai Li , Yanbo Gao , Ping Chen , Jian Li , Wanqing Li

In recent years, self-supervised representation learning for skeleton-based action recognition has advanced with the development of contrastive learning methods. However, most of contrastive paradigms are inherently discriminative and often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Dang Dinh Nguyen , Decky Aspandi Latif , Titus Zaharia

Human Activity Recognition supports applications in healthcare, manufacturing, and human-machine interaction. LiDAR point clouds offer a privacy-preserving alternative to cameras and are robust to illumination. We propose a HAR method based…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Sasan Sharifipour , Constantino Álvarez Casado , Le Nguyen , Tharindu Ekanayake , Manuel Lage Cañellas , Nhi Nguyen , Miguel Bordallo López

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Person re-identification (Re-ID) via gait features within 3D skeleton sequences is a newly-emerging topic with several advantages. Existing solutions either rely on hand-crafted descriptors or supervised gait representation learning. This…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Haocong Rao , Siqi Wang , Xiping Hu , Mingkui Tan , Yi Guo , Jun Cheng , Xinwang Liu , Bin Hu

Current state-of-the-art methods for skeleton-based temporal action segmentation are predominantly supervised and require annotated data, which is expensive to collect. In contrast, existing unsupervised temporal action segmentation methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Uzay Gökay , Federico Spurio , Dominik R. Bach , Juergen Gall

With the prevalence of accessible depth sensors, dynamic human body skeletons have attracted much attention as a robust modality for action recognition. Previous methods model skeletons based on RNN or CNN, which has limited expressive…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Xiang Gao , Wei Hu , Jiaxiang Tang , Jiaying Liu , Zongming Guo

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Sijie Yan , Yuanjun Xiong , Dahua Lin

3D skeleton-based motion prediction and activity recognition are two interwoven tasks in human behaviour analysis. In this work, we propose a motion context modeling methodology that provides a new way to combine the advantages of both…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Dianhao Zhang , Ngo Anh Vien , Mien Van , Sean McLoone

Current self-supervised approaches for skeleton action representation learning often focus on constrained scenarios, where videos and skeleton data are recorded in laboratory settings. When dealing with estimated skeleton data in real-world…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

Graph Semi-Supervised learning is an important data analysis tool, where given a graph and a set of labeled nodes, the aim is to infer the labels to the remaining unlabeled nodes. In this paper, we start by considering an optimization-based…

Machine Learning · Computer Science 2023-09-26 Sara Venturini , Andrea Cristofari , Francesco Rinaldi , Francesco Tudisco