Related papers: Learning-based Lossless Point Cloud Geometry Codin…
We present a novel compression framework for 3D Gaussian splatting (3DGS) data that leverages transform coding tools originally developed for point clouds. Contrary to existing 3DGS compression methods, our approach can produce compressed…
Compressing massive LiDAR point clouds in real-time is critical to autonomous machines such as drones and self-driving cars. While most of the recent prior work has focused on compressing individual point cloud frames, this paper proposes a…
Medical image analysis using deep learning has recently been prevalent, showing great performance for various downstream tasks including medical image segmentation and its sibling, volumetric image segmentation. Particularly, a typical…
This paper presents SurfelSoup, an end-to-end learned surface-based framework for point cloud geometry compression, with surface-structured primitives for representation. It proposes a probabilistic surface representation, pSurfel, which…
We present a network architecture for processing point clouds that directly operates on a collection of points represented as a sparse set of samples in a high-dimensional lattice. Naively applying convolutions on this lattice scales…
Robotic manipulation systems benefit from complementary sensing modalities, where each provides unique environmental information. Point clouds capture detailed geometric structure, while RGB images provide rich semantic context. Current…
Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high…
Photo-realistic point cloud capture and transmission are the fundamental enablers for immersive visual communication. The coding process of dynamic point clouds, especially video-based point cloud compression (V-PCC) developed by the MPEG…
The state-of-the-art video-based point cloud compression scheme projects the 3D point cloud to 2D patch by patch and organizes the patches into frames to compress them using the efficient video compression scheme. Such a scheme shows a good…
Local density of point clouds is crucial for representing local details, but has been overlooked by existing point cloud compression methods. To address this, we propose a novel deep point cloud compression method that preserves local…
We present a novel approach to learning a point-wise, meaningful embedding for point-clouds in an unsupervised manner, through the use of neural-networks. The domain of point-cloud processing via neural-networks is rapidly evolving, with…
Understanding point cloud has recently gained huge interests following the development of 3D scanning devices and the accumulation of large-scale 3D data. Most point cloud processing algorithms can be classified as either point-based or…
Inspired by the recently proposed successive subspace learning (SSL) principles, we develop a successive subspace graph transform (SSGT) to address point cloud attribute compression in this work. The octree geometry structure is utilized to…
Deep learning systems extensively use convolution operations to process input data. Though convolution is clearly defined for structured data such as 2D images or 3D volumes, this is not true for other data types such as sparse point…
The Geometry-based Point Cloud Compression (G-PCC) has been developed by the Moving Picture Experts Group to compress point clouds. In its lossy mode, the reconstructed point cloud by G-PCC often suffers from noticeable distortions due to…
In this paper, we propose a new geometry coding method for point cloud compression (PCC), where the points can be fitted and represented by straight lines. The encoding of the linear model can be expressed by two parts, including the…
3D point cloud interpretation is a challenging task due to the randomness and sparsity of the component points. Many of the recently proposed methods like PointNet and PointCNN have been focusing on learning shape descriptions from point…
We propose a method to generate 3D shapes using point clouds. Given a point-cloud representation of a 3D shape, our method builds a kd-tree to spatially partition the points. This orders them consistently across all shapes, resulting in…
The paper presents a simple and effective learning-based method for computing a discriminative 3D point cloud descriptor for place recognition purposes. Recent state-of-the-art methods have relatively complex architectures such as…
Point clouds have been recognized as a crucial data structure for 3D content and are essential in a number of applications such as virtual and mixed reality, autonomous driving, cultural heritage, etc. In this paper, we propose a set of…