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We extend the study of the 2-Solo Chess problem which was first introduced by Aravind, Misra, and Mittal in 2022. 2-Solo Chess is a single-player variant of chess in which the player must clear the board via captures such that only one…

Computational Complexity · Computer Science 2026-05-18 Kolja Kühn , Wendy Yi

We prove that it is NP-complete to determine whether there exists a distance-2 edge coloring (strong edge coloring) with 5 colors of a bipartite 2-inductive graph with girth 6 and maximum degree 3.

Discrete Mathematics · Computer Science 2007-05-23 Jeff Erickson , Shripad Thite , David P. Bunde

A classic three-jug puzzle asks, given three jugs $A$, $B$, and $C$ with fixed maximum capacities, with jug $A$ filled with wine to its maximum capacity, whether is it possible to divide the wine into two halves by pouring it from one jug…

History and Overview · Mathematics 2025-10-03 Suresh Manjanath Hegde , Shashanka Kulamarva

We study the recursive structure of P-positions in the chocolate game $C_{m,m}$, an impartial game played on an $m \times m$ chocolate bar. We show that the set of P-positions exhibits self-similar patterns that can be described and…

Combinatorics · Mathematics 2026-02-25 Tomoro Okubo , Yuzuri Kashiwagi , Nobumitsu Niida

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

Computational Complexity · Computer Science 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch

Makaro is a logic puzzle with an objective to fill numbers into a rectangular grid to satisfy certain conditions. In 2018, Bultel et al. developed a physical zero-knowledge proof (ZKP) protocol for Makaro using a deck of cards, which allows…

Cryptography and Security · Computer Science 2023-01-03 Suthee Ruangwises , Toshiya Itoh

Consider a vertex colouring game played on a simple graph with $k$ permissible colours. Two players, a maker and a breaker, take turns to colour an uncoloured vertex such that adjacent vertices receive different colours. The game ends once…

Combinatorics · Mathematics 2023-06-22 Dominique Andres , Edwin Lock

We study a family of sorting match puzzles on grids, which we call permutation match puzzles. In this puzzle, each row and column of a $n \times n$ grid is labeled with an ordering constraint -- ascending (A) or descending (D) -- and the…

Data Structures and Algorithms · Computer Science 2026-03-12 Kshitij Gajjar , Neeldhara Misra

We prove that deciding whether a given input word contains as subsequence every possible permutation of integers $\{1,2,\ldots,n\}$ is coNP-complete. The coNP-completeness holds even when given the guarantee that the input word contains as…

Computational Complexity · Computer Science 2015-07-10 Przemysław Uznański

We prove that the classic 1994 Taito video game, known as Puzzle Bobble or Bust-a-Move, is NP-complete. Our proof applies to the perfect-information version where the bubble sequence is known in advance, and it uses just three bubble…

Computational Complexity · Computer Science 2015-07-10 Erik D. Demaine , Stefan Langerman

In this paper, we consider the maximum $k$-edge-colorable subgraph problem. In this problem we are given a graph $G$ and a positive integer $k$, the goal is to take $k$ matchings of $G$ such that their union contains maximum number of…

Combinatorics · Mathematics 2025-10-15 Vahan Mkrtchyan

The Honey-Bee game is a two-player board game that is played on a connected hexagonal colored grid or (in a generalized setting) on a connected graph with colored nodes. In a single move, a player calls a color and thereby conquers all the…

Computer Science and Game Theory · Computer Science 2011-02-16 Rudolf Fleischer , Gerhard J. Woeginger

Consider a problem where we are given a bipartite graph H with vertices arranged on two horizontal lines in the plane, such that the two sets of vertices placed on the two lines form a bipartition of H. We additionally require that H admits…

Computational Complexity · Computer Science 2017-12-27 Grzegorz Guśpiel

Circular chromatic number, $\chi_c$ is a natural generalization of chromatic number. It is known that it is \NP-hard to determine whether or not an arbitrary graph $G$ satisfies $\chi(G) = \chi_c(G)$. In this paper we prove that this…

Computational Geometry · Computer Science 2007-05-23 Hamed Hatami , Ruzbeh Tusserkani

Magic squares have been an enthralling topic in mathematics for centuries. They are formed by filling in all the cells of a square matrix with the numbers starting from one so that the sum of all rows, columns, and diagonals is the same.…

History and Overview · Mathematics 2014-02-14 Grasha Jacob , A. Murugan

We consider a game-theoretic variant of an interval scheduling problem. Every job is associated with a length, a weight, and a color. Each player controls all the jobs of a specific color, and needs to decide on a processing interval for…

Computer Science and Game Theory · Computer Science 2026-01-22 Vipin Ravindran Vijayalakshmi , Marc Schroder , Tami Tamir

Edge-matching problems, also called edge matching puzzles, are abstractions of placement problems with neighborhood conditions. Pieces with colored edges have to be placed on a board such that adjacent edges have the same color. The problem…

Data Structures and Algorithms · Computer Science 2017-03-29 Martin Ebbesen , Paul Fischer , Carsten Witt

We show that the maximum success probability of players sharing quantum entanglement in a two-player game with classical questions of logarithmic length and classical answers of constant length is NP-hard to approximate to within constant…

Quantum Physics · Physics 2020-11-24 Anand Natarajan , Thomas Vidick

Over the last decade, Sudoku, a combinatorial number-placement puzzle, has become a favorite pastimes of many all around the world. In this puzzle, the task is to complete a partially filled $9 \times 9$ square with numbers 1 through 9,…

Combinatorics · Mathematics 2017-04-27 Mohammad Mahdian , Ebadollah S. Mahmoodian
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