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Coordinate descent with random coordinate selection is the current state of the art for many large scale optimization problems. However, greedy selection of the steepest coordinate on smooth problems can yield convergence rates independent…

Optimization and Control · Mathematics 2018-10-17 Sai Praneeth Karimireddy , Anastasia Koloskova , Sebastian U. Stich , Martin Jaggi

The famous theorem of R.Aumann and M.Maschler states that the sequence of values of an N-stage zero-sum game G_N with incomplete information on one side converges as N tends to infinity, and the error term is bounded by a constant divided…

Computer Science and Game Theory · Computer Science 2013-12-30 Fedor Sandomirskiy

We show that Optimistic Hedge -- a common variant of multiplicative-weights-updates with recency bias -- attains ${\rm poly}(\log T)$ regret in multi-player general-sum games. In particular, when every player of the game uses Optimistic…

Machine Learning · Computer Science 2023-01-26 Constantinos Daskalakis , Maxwell Fishelson , Noah Golowich

Whether a PTAS (polynomial-time approximation scheme) exists for game equilibria has been an open question, and its absence has indications and consequences in three fields: the practicality of methods in algorithmic game theory,…

Computer Science and Game Theory · Computer Science 2025-02-06 Hongbo Sun , Chongkun Xia , Junbo Tan , Bo Yuan , Xueqian Wang , Bin Liang

Let $P$ be a set of $n$ points in the plane. We consider a variation of the classical Erd\H{o}s-Szekeres problem, presenting efficient algorithms with $O(n^3)$ running time and $O(n^2)$ space complexity that compute: (1) A subset $S$ of $P$…

Computational Geometry · Computer Science 2024-12-18 Hernán González-Aguilar , David Orden , Pablo Pérez-Lantero , David Rappaport , Carlos Seara , Javier Tejel , Jorge Urrutia

By definition, a rigid graph in $\mathbb{R}^d$ (or on a sphere) has a finite number of embeddings up to rigid motions for a given set of edge length constraints. These embeddings are related to the real solutions of an algebraic system.…

Combinatorics · Mathematics 2021-10-26 Evangelos Bartzos , Ioannis Z. Emiris , Raimundas Vidunas

This paper is motivated by recent research in the $d$-dimensional stochastic linear bandit literature, which has revealed an unsettling discrepancy: algorithms like Thompson sampling and Greedy demonstrate promising empirical performance,…

Machine Learning · Computer Science 2025-05-20 Yuwei Luo , Mohsen Bayati

In this paper we prove the efficacy of a simple greedy algorithm for a finite horizon online resource allocation/matching problem, when the corresponding static planning linear program (SPP) exhibits a non-degeneracy condition called the…

Data Structures and Algorithms · Computer Science 2022-07-26 Varun Gupta

The Planar Steiner Tree problem is one of the most fundamental NP-complete problems as it models many network design problems. Recall that an instance of this problem consists of a graph with edge weights, and a subset of vertices (often…

Data Structures and Algorithms · Computer Science 2018-11-19 Sándor Kisfaludi-Bak , Jesper Nederlof , Erik Jan van Leeuwen

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-21 Véronique Bruyère , Quentin Hautem , Mickael Randour

We investigate the complexity of several fundamental polynomial-time solvable problems on graphs and on matrices, when the given instance has low treewidth; in the case of matrices, we consider the treewidth of the graph formed by non-zero…

Data Structures and Algorithms · Computer Science 2015-11-05 Fedor V. Fomin , Daniel Lokshtanov , Michał Pilipczuk , Saket Saurabh , Marcin Wrochna

This paper addresses resource allocation problem with a separable objective function under a single linear constraint, formulated as maximizing $\sum_{j=1}^{n}R_j(x_j)$ subject to $\sum_{j=1}^{n}x_j=k$ and $x_j\in\{0,\dots,m\}$. While…

Data Structures and Algorithms · Computer Science 2025-09-10 Song Cao , Taikun Zhu , Kai Jin

We introduce a new parameter, called stretch-width, that we show sits strictly between clique-width and twin-width. Unlike the reduced parameters [BKW '22], planar graphs and polynomial subdivisions do not have bounded stretch-width. This…

Discrete Mathematics · Computer Science 2023-05-23 Édouard Bonnet , Julien Duron

We study the problem of covering a given set of $n$ points in a high, $d$-dimensional space by the minimum enclosing polytope of a given arbitrary shape. We present algorithms that work for a large family of shapes, provided either only…

Computational Geometry · Computer Science 2007-05-23 Rina Panigrahy

We study contextual bandits in the presence of a stage-wise constraint when the constraint must be satisfied both with high probability and in expectation. We start with the linear case where both the reward function and the stage-wise…

Machine Learning · Computer Science 2025-08-22 Aldo Pacchiano , Mohammad Ghavamzadeh , Peter Bartlett

We analyze the orthogonal greedy algorithm when applied to dictionaries $\mathbb{D}$ whose convex hull has small entropy. We show that if the metric entropy of the convex hull of $\mathbb{D}$ decays at a rate of $O(n^{-\frac{1}{2}-\alpha})$…

Statistics Theory · Mathematics 2022-01-25 Jonathan W. Siegel , Jinchao Xu

Given a graph with edge costs and vertex profits and given a budget B, the Orienteering Problem asks for a walk of cost at most B of maximum profit. Additionally, each profit may be given with a time window within it can be collected by the…

Data Structures and Algorithms · Computer Science 2024-10-17 Kevin Buchin , Mart Hagedoorn , Guangping Li , Carolin Rehs

The 2048 game involves tiles labeled with powers of two that can be merged to form bigger powers of two; variants of the same puzzle involve similar merges of other tile values. We analyze the maximum score achievable in these games by…

Discrete Mathematics · Computer Science 2018-04-23 David Eppstein

Learning in games refers to scenarios where multiple players interact in a shared environment, each aiming to minimize their regret. An equilibrium can be computed at a fast rate of $O(1/T)$ when all players follow the optimistic…

Computer Science and Game Theory · Computer Science 2025-02-18 Taira Tsuchiya , Shinji Ito , Haipeng Luo

We provide new algorithms and conditional hardness for the problem of estimating effective resistances in $n$-node $m$-edge undirected, expander graphs. We provide an $\widetilde{O}(m\epsilon^{-1})$-time algorithm that produces with high…

Data Structures and Algorithms · Computer Science 2023-06-27 Rajat Vadiraj Dwaraknath , Ishani Karmarkar , Aaron Sidford
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