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Given a planar graph $G$ and an integer $b$, OrthogonalPlanarity is the problem of deciding whether $G$ admits an orthogonal drawing with at most $b$ bends in total. We show that OrthogonalPlanarity can be solved in polynomial time if $G$…
We analyze task orderings in continual learning for linear regression, assuming joint realizability of training data. We focus on orderings that greedily maximize dissimilarity between consecutive tasks, a concept briefly explored in prior…
Recent work has pinned down the existentially optimal size bounds for vertex fault-tolerant spanners: for any positive integer $k$, every $n$-node graph has a $(2k-1)$-spanner on $O(f^{1-1/k} n^{1+1/k})$ edges resilient to $f$ vertex…
Two standard algorithms for approximately solving two-player zero-sum concurrent reachability games are value iteration and strategy iteration. We prove upper and lower bounds of 2^(m^(Theta(N))) on the worst case number of iterations…
We present a highly optimized implementation of tiered vectors, a data structure for maintaining a sequence of $n$ elements supporting access in time $O(1)$ and insertion and deletion in time $O(n^\epsilon)$ for $\epsilon > 0$ while using…
We study an iterative selection problem over N i.i.d. discrete-time stochastic processes with independent increments. At each stage, a fixed number of processes are retained based on their observed values. Under this simple model, we prove…
Width parameterizations of SAT, such as tree-width and path-width, enable the study of computationally more tractable and practical SAT instances. We give two simple algorithms. One that runs simultaneously in time-space…
We investigate the strategic surplus obtainable against a Follow-the-Regularized-Leader (FTRL) learner with constant step size $\eta$ in $n\times m$ two-player zero-sum games played over $T$ rounds against a clairvoyant optimizer. In…
Reduced bases have been introduced for the approximation of parametrized PDEs in applications where many online queries are required. Their numerical efficiency for such problems has been theoretically confirmed in \cite{BCDDPW,DPW}, where…
We prove essentially optimal fine-grained lower bounds on the gap between a data structure and a partially retroactive version of the same data structure. Precisely, assuming any one of three standard conjectures, we describe a problem that…
Models based on recursive adaptive partitioning such as decision trees and their ensembles are popular for high-dimensional regression as they can potentially avoid the curse of dimensionality. Because empirical risk minimization (ERM) is…
In any attempt at designing an efficient algorithm for the minimum vertex cover problem, obtaining good upper and lower bounds for the vertex cover number could be crucial. In this article we present a modified greedy algorithm of…
In memory-constrained algorithms we have read-only access to the input, and the number of additional variables is limited. In this paper we introduce the compressed stack technique, a method that allows to transform algorithms whose space…
A bipartite graph $G(U,V;E)$ that admits a perfect matching is given. One player imposes a permutation $\pi$ over $V$, the other player imposes a permutation $\sigma$ over $U$. In the greedy matching algorithm, vertices of $U$ arrive in…
This paper studies the convergence of the Optimistic Multiplicative Weights Update algorithm (OMWU) in two player zero-sum games. Recent works have identified instances on which the last-iterate of OMWU can converge arbitrarily slowly, but…
We prove that a sufficiently strong parallel repetition theorem for a special case of multiplayer (multiprover) games implies super-linear lower bounds for multi-tape Turing machines with advice. To the best of our knowledge, this is the…
In this paper, we study the outerplanarity of planar graphs, i.e., the number of times that we must (in a planar embedding that we can initially freely choose) remove the outerface vertices until the graph is empty. It is well-known that…
We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…
We study stochastic linear optimization problem with bandit feedback. The set of arms take values in an $N$-dimensional space and belong to a bounded polyhedron described by finitely many linear inequalities. We provide a lower bound for…
Parity games have witnessed several new quasi-polynomial algorithms since the breakthrough result of Calude et al. (STOC 2017). The combinatorial object underlying these approaches is a universal tree, as identified by Czerwi\'nski et al.…