Related papers: A faster algorithm for Cops and Robbers
The 'Cheating Robot' version of Cops and Robbers is played on a finite, simple, connected graph. The players move in the same time period. However, before moving, the robot observes to which vertices the cops are moving and it is fast…
We present three algorithms to compute the complexity $\Vert n\Vert$ of all natural numbers $ n\le N$. The first of them is a brute force algorithm, computing all these complexities in time $O(N^2)$ and space $O(N\log^2 N)$. The main…
A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…
Let ${\mathcal C}$ be a proper minor-closed family of graphs. We present a randomized algorithm that given a graph $G \in {\mathcal C}$ with $n$ vertices, finds a simple cycle of size $k$ in $G$ (if exists) in $2^{O(k)}n$ time. The…
We consider a variant of the Cops and Robber game, introduced by Fomin, Golovach, Kratochvil, in which the robber has unbounded speed, i.e. can take any path from her vertex in her turn, but she is not allowed to pass through a vertex…
In this paper we present the first deterministic polynomial time algorithm for determining the existence of a Hamiltonian cycle and finding a Hamiltonian cycle in general graphs. Our algorithm can also solve the Hamiltonian path problem in…
The problem of finding the shortest path in a graph G(V, E) has been widely studied. However, in many applications it is necessary to compute an arbitrary number of them, k. Even though the problem has raised a lot of interest from…
One of the most fundamental problems in Computer Science is the Knapsack problem. Given a set of n items with different weights and values, it asks to pick the most valuable subset whose total weight is below a capacity threshold T. Despite…
A generalization of hyperopic cops and robber, analogous to the $k$-visibility cops and robber, is introduced in this paper. For a positive integer $k$ the $k$-hyperopic game of cops and robber is defined similarly as the usual cops and…
We consider a variant of Cops and Robbers wherein each edge traversed by the robber is deleted from the graph. The focus is on determining the minimum number of cops needed to capture a robber on a graph $G$, called the {\em bridge-burning…
In this short paper we study the game of Cops and Robbers, played on the vertices of some fixed graph $G$ of order $n$. The minimum number of cops required to capture a robber is called the cop number of $G$. We show that the cop number of…
Efficient computation of shortest cycles which form a homology basis under $\mathbb{Z}_2$-additions in a given simplicial complex $\mathcal{K}$ has been researched actively in recent years. When the complex $\mathcal{K}$ is a weighted graph…
Given a clique-width $k$-expression of a graph $G$, we provide $2^{O(k)}\cdot n$ time algorithms for connectivity constraints on locally checkable properties such as Node-Weighted Steiner Tree, Connected Dominating Set, or Connected Vertex…
We consider a variant of Cops and Robbers in which both the cops and the robber are allowed to traverse up to $s$ edges on each of their turns, where $s \ge 2$. We give several general for this new model as well as establish bounds for the…
Graph isomorphism problem is a known hard problem. In this paper, a novel randomized algorithm is proposed for this problem which is very simple and fast. It solves the graph isomorphism problem with running time O(n^2.373) for any pair of…
Graph coloring is a computationally difficult problem, and currently the best known classical algorithm for $k$-coloring of graphs on $n$ vertices has runtimes $\Omega(2^n)$ for $k\ge 5$. The list coloring problem asks the following more…
In this paper we examined an algorithm for the All-k-Nearest-Neighbor problem proposed in 1980s, which was claimed to have an $O(n\log{n})$ upper bound on the running time. We find the algorithm actually exceeds the so claimed upper bound,…
In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…
In the minimum $k$-cut problem, we want to find the minimum number of edges whose deletion breaks the input graph into at least $k$ connected components. The classic algorithm of Karger and Stein runs in $\tilde O(n^{2k-2})$ time, and…
The cop throttling number $th_c(G)$ of a graph $G$ for the game of Cops and Robbers is the minimum of $k + capt_k(G)$, where $k$ is the number of cops and $capt_k(G)$ is the minimum number of rounds needed for $k$ cops to capture the robber…