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Perceptual illusions based on the spatial correspondence between objects and displayed images have been pursued by artists and scientists since the 15th century, mastering optics to create crucial techniques as the linear perspective and…

Multimedia · Computer Science 2020-06-01 Alvaro Pastor

We introduce a high resolution spatially adaptive light source, or a projector, into a neural reflectance field that allows to both calibrate the projector and photo realistic light editing. The projected texture is fully differentiable…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Yotam Erel , Daisuke Iwai , Amit H. Bermano

Projection mapping (PM) is a technique that enhances the appearance of real-world surfaces using projected images, enabling multiple people to view augmentations simultaneously, thereby facilitating communication and collaboration. However,…

Graphics · Computer Science 2024-06-06 Masaki Takeuchi , Hiroki Kusuyama , Daisuke Iwai , Kosuke Sato

Projected augmented reality, also called projection mapping or video mapping, is a form of augmented reality that uses projected light to directly augment 3D surfaces, as opposed to using pass-through screens or headsets. The value of…

Graphics · Computer Science 2020-01-03 Brittany Factura , Laura LaPerche , Phil Reyneri , Brett Jones , Kevin Karsch

Existing research on non-verbal cues, e.g., eye gaze or arm movement, may not accurately present a robot's internal states such as perception results and action intent. Projecting the states directly onto a robot's operating environment has…

Robotics · Computer Science 2020-11-05 Zhao Han , Alexander Wilkinson , Jenna Parrillo , Jordan Allspaw , Holly A. Yanco

Random Projection is a foundational research topic that connects a bunch of machine learning algorithms under a similar mathematical basis. It is used to reduce the dimensionality of the dataset by projecting the data points efficiently to…

Machine Learning · Computer Science 2017-10-10 Mahmoud Nabil

This invited talk will present recent projection mapping technologies for augmented reality. First, fundamental technologies are briefly explained, which have been proposed to overcome the technical limitations of ordinary projectors.…

Graphics · Computer Science 2017-04-11 Daisuke Iwai

Projection Mapping (PM) is a technology that projects images onto the surfaces of physical objects, allowing multiple users to share an augmented reality experience without special devices. However, its practical use has been constrained by…

Human-Computer Interaction · Computer Science 2026-03-13 Kotaro Fujimura , Hiroki Kusuyama , Masaki Takeuchi , Daisuke Iwai

Pixel art is a popular artistic style adopted in the gaming industry, and nowadays, it is often accompanied by modern rendering techniques. One example is dynamic lighting for the game sprites, for which normal mapping defines how the light…

Graphics · Computer Science 2022-12-20 Rodrigo D. Moreira , Flávio Coutinho , Luiz Chaimowicz

Light projection is a powerful technique to edit appearances of objects in the real world. Based on pixel-wise modification of light transport, previous techniques have successfully modified static surface properties such as surface color,…

Graphics · Computer Science 2016-03-15 Takahiro Kawabe , Taiki Fukiage , Masataka Sawayama , Shin'ya Nishida

Environment maps are used to simulate reflections off curved objects. We present a technique to reflect a user, or a group of users, in a real environment, onto a virtual object, in a virtual reality application, using the live video feeds…

Graphics · Computer Science 2007-05-23 Paul Anderson , Goncalo Carvalho

This research pioneers a method for generating immersive worlds, drawing inspiration from elements of vintage adventure games like Myst and employing modern text-to-image models. We explore the intricate conversion of 2D panoramas into 3D…

Graphics · Computer Science 2023-12-01 Alexey Tikhonov , Anton Repushko

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Human-Computer Interaction · Computer Science 2022-11-17 Alejandro Martin-Gomez , Alexander Winkler , Rafael de la Tijera Obert , Javad Fotouhi , Daniel Roth , Ulrich Eck , Nassir Navab

Computational photography involves sophisticated capture methods. A new trend is to capture projection of higher dimensional visual signals such as videos, multi-spectral data and lightfields on lower dimensional sensors. Carefully designed…

Computer Vision and Pattern Recognition · Computer Science 2011-09-12 Rohit Pandharkar , Ashok Veeraraghavan , Ramesh Raskar

The Mercator projection is sometimes confused with another mapping technique, specifically the central cylindrical projection, which projects the Earth's surface onto a cylinder tangent to the equator, as if a light source is at the Earth's…

Numerical Analysis · Mathematics 2024-01-25 Mikhail A. Akhukov , Vasiliy A. Es'kin , Mikhail E. Smorkalov

We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Adrian Xuan Wei Lim , Lynnette Hui Xian Ng , Conor Griffin , Nicholas Kyger , Faraz Baghernezhad

The potential benefit of hybrid X-ray and MR imaging in the interventional environment is large due to the combination of fast imaging with high contrast variety. However, a vast amount of existing image enhancement methods requires the…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Bernhard Stimpel , Christopher Syben , Tobias Würfl , Katharina Breininger , Katrin Mentl , Jonathan M. Lommen , Arnd Dörfler , Andreas Maier

In a previous paper, we provided some update in the treatment of the finiteness theorem for rational maps of finite degree from a fixed variety to varieties of general type. In the present paper we present another improvement, introducing…

Algebraic Geometry · Mathematics 2012-03-13 Lucio Guerra , Gian Pietro Pirola

Understanding the 3D world from 2D images involves more than detection and segmentation of the objects within the scene. It also includes the interpretation of the structure and arrangement of the scene elements. Such understanding is often…

Computer Vision and Pattern Recognition · Computer Science 2022-12-07 Or Nachmias , Ohad Fried , Ariel Shamir

In an era where numerous studies claim to achieve almost photorealism with real-time automated environment capture, there is a need for assessments and reproducibility in this domain. This paper presents a transparent and reproducible user…

Human-Computer Interaction · Computer Science 2024-07-03 Sven Kluge , Oliver Staadt
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