English

Unrolling Virtual Worlds for Immersive Experiences

Graphics 2023-12-01 v1 Human-Computer Interaction Machine Learning Multimedia

Abstract

This research pioneers a method for generating immersive worlds, drawing inspiration from elements of vintage adventure games like Myst and employing modern text-to-image models. We explore the intricate conversion of 2D panoramas into 3D scenes using equirectangular projections, addressing the distortions in perception that occur as observers navigate within the encompassing sphere. Our approach employs a technique similar to "inpainting" to rectify distorted projections, enabling the smooth construction of locally coherent worlds. This provides extensive insight into the interrelation of technology, perception, and experiential reality within human-computer interaction.

Keywords

Cite

@article{arxiv.2311.17924,
  title  = {Unrolling Virtual Worlds for Immersive Experiences},
  author = {Alexey Tikhonov and Anton Repushko},
  journal= {arXiv preprint arXiv:2311.17924},
  year   = {2023}
}

Comments

Accepted for NeurIPS 2023 Workshop on Machine Learning for Creativity and Design

R2 v1 2026-06-28T13:35:51.993Z