English

Embedded Reflection Mapping

Graphics 2007-05-23 v1

Abstract

Environment maps are used to simulate reflections off curved objects. We present a technique to reflect a user, or a group of users, in a real environment, onto a virtual object, in a virtual reality application, using the live video feeds from a set of cameras, in real-time. Our setup can be used in a variety of environments ranging from outdoor or indoor scenes.

Keywords

Cite

@article{arxiv.cs/0304011,
  title  = {Embedded Reflection Mapping},
  author = {Paul Anderson and Goncalo Carvalho},
  journal= {arXiv preprint arXiv:cs/0304011},
  year   = {2007}
}