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Related papers: The $\texttt{Abacus}$ Cosmological $N$-body Code

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A major goal of computational astrophysics is to simulate the Milky Way Galaxy with sufficient resolution down to individual stars. However, the scaling fails due to some small-scale, short-timescale phenomena, such as supernova explosions.…

The rapidly growing statistical precision of galaxy surveys has lead to a need for ever-more precise predictions of the observables used to constrain cosmological and galaxy formation models. The primary avenue through which such…

Cosmology and Nongalactic Astrophysics · Physics 2019-04-24 Joseph DeRose , Risa H. Wechsler , Jeremy L. Tinker , Matthew R. Becker , Yao-Yuan Mao , Thomas McClintock , Sean McLaughlin , Eduardo Rozo , Zhongxu Zhai

We propose a new quantum simulation method for simulating N-body interactions, which are tensor products of N Pauli operators, in an analytically exact manner. This method iteratively attaches many two-body interactions on one two-body…

Quantum Physics · Physics 2024-11-12 Haochen Zhao , Florian Mintert

The numerical simulations of massive collisional stellar systems, such as globular clusters (GCs), are very time-consuming. Until now, only a few realistic million-body simulations of GCs with a small fraction of binaries (5%) have been…

Instrumentation and Methods for Astrophysics · Physics 2020-07-28 Long Wang , Masaki Iwasawa , Keigo Nitadori , Junichiro Makino

The advent of the new generation of wide field galaxy surveys makes large N-body cosmological simulations a necessary evil. While the cosmological simulation codes have evolved a lot since the first calculations in the 80s, the…

Cosmology and Nongalactic Astrophysics · Physics 2017-09-15 Claudio Llinares

Graphics Processing Units (GPUs) can speed up the numerical solution of various problems in astrophysics including the dynamical evolution of stellar systems; the performance gain can be more than a factor 100 compared to using a Central…

Instrumentation and Methods for Astrophysics · Physics 2015-01-28 Mario Spera

The gravitational $N$-body problem is a nearly universal problem in astrophysics which, despite its deceptive simplicity, still presents a significant computational challenge. For collisional systems such as dense star clusters, the need to…

Astrophysics of Galaxies · Physics 2025-12-03 Kerwann Tep , Brian T. Cook , Carl L. Rodriguez , Jiya Jolly , Eddie Sawin , Michael S. Petersen , Christoph Gaffud

We present accurate many-body results of the electronic densities in several solid materials, including Si, NaCl, and Cu. These results are obtained using the ab initio auxiliary-field quantum Monte Carlo (AFQMC) method working in a…

Materials Science · Physics 2021-02-24 Siyuan Chen , Mario Motta , Fengjie Ma , Shiwei Zhang

Cosmological $N$-body simulations are the standard tool to study the emergence of the observed large-scale structure of the Universe. Such simulations usually solve for the gravitational dynamics of matter within the Newtonian…

Cosmology and Nongalactic Astrophysics · Physics 2016-11-24 Jacob Brandbyge , Cornelius Rampf , Thomas Tram , Florent Leclercq , Christian Fidler , Steen Hannestad

We present a gravitational hierarchical N-body code that is designed to run efficiently on Graphics Processing Units (GPUs). All parts of the algorithm are executed on the GPU which eliminates the need for data transfer between the Central…

Instrumentation and Methods for Astrophysics · Physics 2012-04-12 Jeroen Bédorf , Evghenii Gaburov , Simon Portegies Zwart

We present a code allowing to evolve three-dimensional self-gravitating collisionless systems with a large number of particles N >= 10^7. FLY (Fast Level-based N-bodY code) is a fully parallel code based on a tree algorithm. It adopts…

Astrophysics · Physics 2007-05-23 U. Becciani , V. Antonuccio-Delogu , F. Buonomo , C. Gheller

A wide variety of outstanding problems in astrophysics involve the motion of a large number of particles ($N\gtrsim 10^{6}$) under the force of gravity. These include the global evolution of globular clusters, tidal disruptions of stars by…

Instrumentation and Methods for Astrophysics · Physics 2017-11-29 Cristián Maureira-Fredes , Pau Amaro-Seoane

We present the results of gravitational direct $N$-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the results with GRAPE-6Af special purpose hardware. The force…

Performance · Computer Science 2015-06-25 Simon Portegies Zwart , Robert Belleman , Peter Geldof

We present a new high-resolution N-body algorithm for cosmological simulations. The algorithm employs a traditional particle-mesh technique on a cubic grid and successive multilevel relaxations on the finer meshes, introduced recursively in…

Astrophysics · Physics 2009-10-30 Andrey V. Kravtsov , Anatoly A. Klypin , Alexei M. Khokhlov

We have developed a parallel Particle-Particle, Particle-Mesh (P^3M) simulation code for the T3E well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in cosmological contexts. The…

Astrophysics · Physics 2009-09-25 Tom MacFarland , Jakob Pichlmeier , Frazer Pearce , Hugh Couchman

In this paper, we describe the implementation and performance of GreeM, a massively parallel TreePM code for large-scale cosmological N-body simulations. GreeM uses a recursive multi-section algorithm for domain decomposition. The size of…

Instrumentation and Methods for Astrophysics · Physics 2015-05-14 Tomoaki Ishiyama , Toshiyuki Fukushige , Junichiro Makino

We present a new cosmological galaxy formation model, $\nu^2$GC, as an updated version of our previous model $\nu$GC. We adopt the so-called "semi-analytic" approach, in which the formation history of dark matter halos is computed by ${\it…

We describe the TreePM method for carrying out large N-Body simulations to study formation and evolution of the large scale structure in the Universe. This method is a combination of Barnes and Hut tree code and Particle-Mesh code. It…

Astrophysics · Physics 2009-10-31 J. S. Bagla

We report on the successful completion of a 2 trillion particle cosmological simulation to z=0 run on the Piz Daint supercomputer (CSCS, Switzerland), using 4000+ GPU nodes for a little less than 80h of wall-clock time or 350,000 node…

Instrumentation and Methods for Astrophysics · Physics 2016-09-29 Douglas Potter , Joachim Stadel , Romain Teyssier

Noise is a problem of major concern for N-body simulations of structure formation in the early Universe, of galaxies and plasmas. Here for the first time we use wavelets to remove noise from N-body simulations of disc galaxies, and show…

Astrophysics · Physics 2008-11-26 Alessandro B. Romeo , Cathy Horellou , Joeran Bergh