Related papers: The $\texttt{Abacus}$ Cosmological $N$-body Code
The mildly non-linear regime of cosmic structure formation holds much of the information that upcoming large-scale structure surveys aim to exploit, making fast and accurate predictions on these scales essential. We present the $N$-body…
We present a novel method for efficient direct integration of gravitational N-body systems with a large variation in characteristic time scales. The method is based on a recursive and adaptive partitioning of the system based on the…
The tree code for the approximate evaluation of gravitational forces is extended and substantially accelerated by including mutual cell-cell interactions. These are computed by a Taylor series in Cartesian coordinates and in a completely…
A revision of Stodolkiewicz's Monte-Carlo code is used to simulate evolution of star clusters. The new method treats each superstar as a single star and follows the evolution and motion of all individual stellar objects. The first…
We describe a modified version of the NBODY6 code for simulating star clusters which greatly improves computational efficiency while sacrificing little in the way of accuracy. The distant force calculator is replaced by a GPU-enabled…
The particle mass used in cosmology N-body simulations is close to $10^{8}M_{\odot}$, which is about $10^{65}$ times larger than the GeV scale expected in particle physics. However, self-gravity interacting particle systems made up of…
We describe the numerical code N-MODY, a parallel particle-mesh code for collisionless N-body simulations in modified Newtonian dynamics (MOND). N-MODY is based on a numerical potential solver in spherical coordinates that solves the…
We revisit the r\^{o}le of discreteness and chaos in the dynamics of self-gravitating systems by means of $N$-body simulations with active and frozen potentials, starting from spherically symmetric stationary states and considering the…
We present the first detailed comparison between million-body globular cluster simulations computed with a H\'enon-type Monte Carlo code, CMC, and a direct $N$-body code, NBODY6++GPU. Both simulations start from an identical cluster model…
Precision measurements of the large scale structure of the Universe require large numbers of high fidelity mock catalogs to accurately assess, and account for, the presence of systematic effects. We introduce and test a scheme for…
We present a ray tracing code to compute integrated cosmological observables on the fly in AMR N-body simulations. Unlike conventional ray tracing techniques, our code takes full advantage of the time and spatial resolution attained by the…
We present sCOLA -- an extension of the N-body COmoving Lagrangian Acceleration (COLA) method to the spatial domain. Similar to the original temporal-domain COLA, sCOLA is an N-body method for solving for large-scale structure in a frame…
We have preliminary results on the parallelization of a Tree-Code for evaluating gravitational forces in N-body astrophysical systems. For our Cray T3D/CRAFT implementation, we have obtained an encouraging speed-up behavior, which reaches a…
The main performance bottleneck of gravitational N-body codes is the force calculation between two particles. We have succeeded in speeding up this pair-wise force calculation by factors between two and ten, depending on the code and the…
We present a new N-body code, gevolution, for the evolution of large scale structure in the Universe. Our code is based on a weak field expansion of General Relativity and calculates all six metric degrees of freedom in Poisson gauge.…
Analysis of large galaxy surveys requires confidence in the robustness of numerical simulation methods. The simulations are used to construct mock galaxy catalogs to validate data analysis pipelines and identify potential systematics. We…
This paper presents a novel approach for accelerating n-body simulations by integrating a physics-informed graph neural networks (GNN) with traditional numerical methods. Our method implements a leapfrog-based simulation engine to generate…
In a previous paper we introduced a new method for simulating collisional gravitational $N$-body systems with linear time scaling on $N$, based on the Multi-Particle Collision (MPC) approach. This allows us to simulate globular clusters…
We intend to make sets of cosmological simulations available, with a large number of different output times that may be placed side-by-side to produce a complete history of the universe stretching back to high redshift. Currently there is…
Upcoming Large Scale Structure surveys aim to achieve an unprecedented level of precision in measuring galaxy clustering. However, accurately modeling these statistics may require theoretical templates that go beyond second-order…