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In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

Computer Science and Game Theory · Computer Science 2012-09-17 Yaron Velner , Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Alexander Rabinovich , Jean-Francois Raskin

We present a new scaling algorithm for maximum (or minimum) weight perfect matching on general, edge weighted graphs. Our algorithm runs in $O(m\sqrt{n}\log(nN))$ time, $O(m\sqrt{n})$ per scale, which matches the running time of the best…

Data Structures and Algorithms · Computer Science 2017-10-10 Ran Duan , Seth Pettie , Hsin-Hao Su

Pseudo-games are a natural and well-known generalization of normal-form games, in which the actions taken by each player affect not only the other players' payoffs, as in games, but also the other players' strategy sets. The solution…

Computer Science and Game Theory · Computer Science 2022-10-20 Denizalp Goktas , Amy Greenwald

The goal of the thesis is to leverage fast graph algorithms and modern algorithmic techniques for problems in model checking and synthesis on graphs, MDPs, and game graphs. The results include symbolic algorithms, a well-known class of…

Logic in Computer Science · Computer Science 2022-02-08 Alexander Svozil

This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we…

Computer Science and Game Theory · Computer Science 2009-01-20 Oliver Friedmann

The greedy algorithm adapted from Kruskal's algorithm is an efficient and folklore way to produce a $k$-spanner with girth at least $k+2$. The greedy algorithm has shown to be `existentially optimal', while it's not `universally optimal'…

Data Structures and Algorithms · Computer Science 2024-11-05 Yeyuan Chen

We consider the problem of counting the number of vertices reachable from each vertex in a digraph $G$, which is equal to computing all the out-degrees of the transitive closure of $G$. The current (theoretically) fastest algorithms run in…

Data Structures and Algorithms · Computer Science 2022-02-28 Naoto Ohsaka

The family of $(k, \ell)$-sparse graphs, introduced by Lorea, plays a central role in combinatorial optimization and has a wide range of applications, particularly in rigidity theory. A key algorithmic challenge is to compute a…

Data Structures and Algorithms · Computer Science 2025-11-27 Bence Deák , Péter Madarasi

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-15 Véronique Bruyère , Quentin Hautem , Mickael Randour

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-21 Véronique Bruyère , Quentin Hautem , Mickael Randour

Two-player games on graphs is central in many problems in formal verification and program analysis such as synthesis and verification of open systems. In this work we consider solving recursive game graphs (or pushdown game graphs) that can…

Logic in Computer Science · Computer Science 2016-05-17 Krishnendu Chatterjee , Yaron Velner

We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…

Machine Learning · Computer Science 2013-02-12 H. Brendan McMahan

We study the maximum weight perfect $f$-factor problem on any general simple graph $G=(V,E,w)$ with positive integral edge weights $w$, and $n=|V|$, $m=|E|$. When we have a function $f:V\rightarrow \mathbb{N}_+$ on vertices, a perfect…

Data Structures and Algorithms · Computer Science 2020-03-18 Ran Duan , Haoqing He , Tianyi Zhang

Computing the winning set for B{\"u}chi objectives in alternating games on graphs is a central problem in computer aided verification with a large number of applications. The long standing best known upper bound for solving the problem is…

Computer Science and Game Theory · Computer Science 2015-03-19 Krishnendu Chatterjee , Monika Henzinger

We study the fundamental problem of guessing cryptographic keys, drawn from some non-uniform probability distribution $D$, as e.g. in LPN, LWE or for passwords. The optimal classical algorithm enumerates keys in decreasing order of…

Cryptography and Security · Computer Science 2025-09-09 Timo Glaser , Alexander May , Julian Nowakowski

To model complex real-world systems, such as traders in stock markets, or the dissemination of contagious diseases, graphon mean-field games (GMFG) have been proposed to model many agents. Despite the empirical success, our understanding of…

Computer Science and Game Theory · Computer Science 2024-10-14 Jing Dong , Baoxiang Wang , Yaoliang Yu

We investigate the complexity of several fundamental polynomial-time solvable problems on graphs and on matrices, when the given instance has low treewidth; in the case of matrices, we consider the treewidth of the graph formed by non-zero…

Data Structures and Algorithms · Computer Science 2015-11-05 Fedor V. Fomin , Daniel Lokshtanov , Michał Pilipczuk , Saket Saurabh , Marcin Wrochna

This paper develops an efficient algorithm for computing the Euclidean projection onto the top-k-sum constraint, a key operation in financial risk management and matrix optimization problems. Existing projection methods rely on sorting and…

Optimization and Control · Mathematics 2025-12-12 Jianting Pan , Ming Yan

In the Proper Interval Completion problem we are given a graph G and an integer k, and the task is to turn G using at most k edge additions into a proper interval graph, i.e., a graph admitting an intersection model of equal-length…

Data Structures and Algorithms · Computer Science 2014-02-17 Ivan Bliznets , Fedor V. Fomin , Marcin Pilipczuk , Michał Pilipczuk

One of the most fundamental problems in Computer Science is the Knapsack problem. Given a set of n items with different weights and values, it asks to pick the most valuable subset whose total weight is below a capacity threshold T. Despite…

Data Structures and Algorithms · Computer Science 2018-07-16 Kyriakos Axiotis , Christos Tzamos