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Immersed boundary methods are extensively used for simulations of dynamic solid objects interacting with fluids due to their computational efficiency and modelling flexibility compared to body-fitted grid methods. However, thin geometries,…

Fluid Dynamics · Physics 2022-03-14 Marin Lauber , Gabriel D. Weymouth , Georges Limbert

In this article, a novel explicit approach for designing complex thin-walled structures based on the Moving Morphable Component (MMC) method is proposed, which provides a unified framework to systematically address various design issues,…

Graphics · Computer Science 2023-10-24 Wendong Huo , Chang Liu , Yunpu Liu , Zongliang Du , Weisheng Zhang , Xu Guo

We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Marvin Eisenberger , Zorah Lähner , Daniel Cremers

The intersection of two orthogonal cylinders represents a classical problem in computational geometry with direct applications to engineering design, manufacturing, and numerical simulation. While analytical solutions exist for the fully…

Computational Engineering, Finance, and Science · Computer Science 2025-12-30 Fynn Jerome Aschmoneit , Bastiaan Cockx

Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…

Graphics · Computer Science 2018-01-09 Danielle Ezuz , Justin Solomon , Mirela Ben-Chen

We address the problem of mesh reconstruction from live RGB-D video, assuming a calibrated camera and poses provided externally (e.g., by a SLAM system). In contrast to most existing approaches, we do not fuse depth measurements in a volume…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Thomas Schöps , Torsten Sattler , Marc Pollefeys

In this paper, the Immersed Boundary Method (IBM) proposed by Pinelli is implemented for finite volume approximations of incompressible Navier-Stokes equations solutions in the open source toolbox OpenFOAM version 2.2. Solid obstacles are…

Fluid Dynamics · Physics 2016-09-15 E. Constant , C. Li , J. Favier , M. Meldi , P. Meliga , E. Serre

A new intrinsic volume metric is introduced for the class of convex bodies in $\mathbb{R}^n$. As an application, an inequality is proved for the asymptotic best approximation of the Euclidean unit ball by arbitrarily positioned polytopes…

Metric Geometry · Mathematics 2023-03-15 Florian Besau , Steven Hoehner

This article derives closed-form parametric formulas for the Minkowski sums of convex bodies in d-dimensional Euclidean space with boundaries that are smooth and have all positive sectional curvatures at every point. Under these conditions,…

Metric Geometry · Mathematics 2021-11-04 Sipu Ruan , Gregory S. Chirikjian

The present paper suggests a new approach for geometric representation of 3D spatial models and provides a new compression algorithm for 3D meshes, which is based on mathematical theory of convex geometry. In our approach we represent a 3D…

Computational Geometry · Computer Science 2013-08-13 Rafik Aramyan , Gagik Mkrtchyan , Arman Karapetyan

Recent works in geometric deep learning have introduced neural networks that allow performing inference tasks on three-dimensional geometric data by defining convolution, and sometimes pooling, operations on triangle meshes. These methods,…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Francesco Milano , Antonio Loquercio , Antoni Rosinol , Davide Scaramuzza , Luca Carlone

We present a real-time algorithm that finds the Penetration Depth (PD) between general polygonal models based on iterative and local optimization techniques. Given an in-collision configuration of an object in configuration space, we find…

Graphics · Computer Science 2015-08-26 Changsoo Je , Min Tang , Youngeun Lee , Minkyoung Lee , Young J. Kim

We fully generalize a previously-developed computational geometry tool [1] to perform large-scale simulations of arbitrary two-dimensional faceted surfaces $z = h(x,y)$. Our method uses a three-component facet/edge/junction storage model,…

Mathematical Physics · Physics 2011-10-17 Scott A. Norris , Stephen J. Watson

High-order partial differential equations (PDEs) require derivative regularity that standard $C^0$ finite element infrastructures do not directly provide on unstructured meshes. We propose a mesh-intrinsic generalized finite element method…

Numerical Analysis · Mathematics 2026-04-28 Rong Tian

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

Constructing well-behaved Laplacian and mass matrices is essential for tetrahedral mesh processing. Unfortunately, the \emph{de facto} standard linear finite elements exhibit bias on tetrahedralized regular grids, motivating the development…

Graphics · Computer Science 2024-06-14 Alec Jacobson

This paper presents an algorithm to generate a new kind of polygonal mesh obtained from triangulations. Each polygon is built from a terminal-edge region surrounded by edges that are not the longest-edge of any of the two triangles that…

Computational Geometry · Computer Science 2022-02-07 Sergio Salinas , Nancy Hitschfeld-Kahler , Alejandro Ortiz-Bernardin , Hang Si

We introduce a new way to implicitly represent swept volumes in 3D. We first implicitize the base volume and then apply the time-dependent rigid transformation to build an implicit representation of the swept volume. This way, we build a…

Computational Geometry · Computer Science 2020-03-26 Clément Laroche

We present a numerically robust algorithm for computing the constrained Delaunay tetrahedrization (CDT) of a piecewise-linear complex, which has a 100% success rate on the 4408 valid models in the Thingi10k dataset. We build on the…

Computational Geometry · Computer Science 2023-09-19 Lorenzo Diazzi , Daniele Panozzo , Amir Vaxman , Marco Attene

Tightness is a generalisation of the notion of convexity: a space is tight if and only if it is "as convex as possible", given its topological constraints. For a simplicial complex, deciding tightness has a straightforward exponential time…

Computational Geometry · Computer Science 2018-10-24 Bhaskar Bagchi , Benjamin A. Burton , Basudeb Datta , Nitin Singh , Jonathan Spreer
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