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The last decade has seen an upswing in interest and adoption of reinforcement learning (RL) techniques, in large part due to its demonstrated capabilities at performing certain tasks at "super-human levels". This has incentivized the…

Machine Learning · Computer Science 2025-10-29 Pablo Samuel Castro

Math anxiety is negatively correlated with student performance and can result in avoidance of further math/STEM classes and careers. Cooperative learning (i.e., group work) is a proven strategy that can reduce math anxiety and has…

Physics and Society · Physics 2025-06-09 Matthew S. Mizuhara , Katherine Toms , Maya Williams

The use of augmented reality (AR) allows for the integration of digital information onto our perception of the physical world. In this article, we present a comprehensive review of previously published literature on the implementation of…

Physics Education · Physics 2023-12-01 A. Vidak , I. Movre Šapić , V. Mešić , V. Gomzi

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

There has been an increasing trend of females performing better than males academically across the mathematical engineering courses. To confirm this assumption, final marks of two independent samples of students from Calculus courses across…

History and Overview · Mathematics 2023-07-18 Luai Al Labadi , Hishyar Khalil , Nida Siddiqui

This research model uses an emancipatory approach to address challenges of equity in the science, technology, engineering, and math (STEM) workforce. Serious concerns about low minority participation call for a rigorous evaluation of new…

Physics Education · Physics 2018-05-07 K. M. Moorning

The study examines the problem of using augmented and virtual reality in the process of blended learning in general secondary education. The study analyzes the meaning of the concept of "blended learning". The conceptual principles of…

Computers and Society · Computer Science 2022-01-19 Valentyna Kovalenko , Maiia Marienko , Alisa Sukhikh

Dyslexia is a neurodevelopmental disorder estimated to strike approximately 5 to 10 per cent of the population. In particular, phonological dyslexia causes problems in connecting the sounds of words with their written forms. Consequently,…

Human-Computer Interaction · Computer Science 2025-09-01 Jose Manuel Alcalde-Llergo , Andrea Zingoni , Pilar Aparicio-Martinez , Sara Pinzi , Enrique Yeguas-Bolivar

Early adolescence is a time of major social change; a strong sense of belonging and peer connectedness is an essential protective factor in mental health during that period. In this paper we introduce LINA, an augmented reality (AR)…

Human-Computer Interaction · Computer Science 2022-11-14 Gloria Mittmann , Adam Barnard , Ina Krammer , Diogo Martins , João Dias

Understanding electronics is a critical area in the maker scene. Many of the makers' projects require electronics knowledge to connect microcontrollers with sensors and actuators. Yet, learning electronics is challenging, as internal…

Human-Computer Interaction · Computer Science 2022-10-26 Thomas Kosch , Julian Rasch , Albrecht Schmidt , Sebastian Feger

The challenges of solving complex university-level mathematics problems, particularly those from MIT, and Columbia University courses, and selected tasks from the MATH dataset, remain a significant obstacle in the field of artificial…

Computation and Language · Computer Science 2025-09-23 Eishkaran Singh , Tanav Singh Bajaj , Siddharth Nayak

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

Physics Education · Physics 2017-10-13 Angela He

Math anxiety is a highly prevalent problem in education that has consistently shown to lead to poor math performance. This study sought to investigate whether certain behaviours are predictive of math anxiety among students. This study…

History and Overview · Mathematics 2023-02-01 M. Y. K. Chen , A. Jamaludin , A. L. Tan

The paper generically models an augmented reality game-based environment to project the gamification of an online cognitive behavioral therapist that performs instant measurements for patients with a predefined Attention Deficit…

Human-Computer Interaction · Computer Science 2019-11-05 Saad Alqithami , Musaad Alzahrani , Abdulkareem Alzahrani , Ahmed Mostafa

Evacuation is one of the main disaster management solutions to reduce the impact of man-made and natural threats on building occupants. To date, several modern technologies and gamification concepts, e.g. immersive virtual reality and…

Other Computer Science · Computer Science 2018-04-13 Lovreglio Ruggiero

The quality of mathematics education depends largely on the quality of education in general. The main idea may be summarized as follows: in order to educate the younger generation of people to be able to meet adequately the demands of the…

Computers and Society · Computer Science 2018-07-04 Maiia Popel

Practical research was conducted to cultivate students' mathematical computation ability using literature analysis, theoretical practice, and statistical analysis methods. The research involved 171 ninth-grade students from the author's…

History and Overview · Mathematics 2023-03-06 Yang Liu , Xuedan Li

Reinforcement learning (RL) has shown its strength in challenging sequential decision-making problems. The reward function in RL is crucial to the learning performance, as it serves as a measure of the task completion degree. In real-world…

Machine Learning · Computer Science 2024-02-13 Siyuan Li , Shijie Han , Yingnan Zhao , By Liang , Peng Liu

Mathematical literacy plays an important role in supporting individuals to fulfil their professional roles in modern society. The affordances of mobile technologies as well as the emergence of new theories in mobile learning have the…

Computers and Society · Computer Science 2016-06-09 Zaenal Abidin , Anuradha Mathrani , David Parsons , Suriadi Suriadi

Access to quality education remains a global challenge, particularly in crisis-affected regions. This study examines the decline in students' mathematical proficiency and proposes an innovative Moodle-based testing system that incorporates…

History and Overview · Mathematics 2026-04-22 I. V. Orlovskyi , O. A. Tymoshenko