Related papers: Lights Out On A Random Graph
Consider a random multigraph G* with given vertex degrees d_1,...,d_n, contructed by the configuration model. We show that, asymptotically for a sequence of such multigraphs with the number of edges (d_1+...+d_n)/2 tending to infinity, the…
In the branch of mathematics known as graph theory, graphs are considered as a set of points, called vertices, with connections between these points, called edges. The purpose of this paper is to study mappings between two graphs that have…
We study the following problem - How many arbitrary edges can be removed from a complete geometric graph with 2n vertices such that the resulting graph always contains a perfect non-crossing matching? We first address the case where the…
Is there a joint distribution of $n$ random variables over the natural numbers, such that they always form an increasing sequence and whenever you take two subsets of the set of random variables of the same cardinality, their distribution…
We prove a theorem computing the number of solutions to a system of equations which is generic subject to the sparsity conditions embodied in a graph. We apply this theorem to games obeying graphical models and to extensive-form games. We…
In [1] the problem of finding a sharp lower bound on lower against number of a general graph is mentioned as an open question. We solve the problem by establishing a tight lower bound on lower against number of a general graph in terms of…
We prove that every graph $G$ on $n$ vertices with no isolated vertices contains an induced subgraph of size at least $n/10000$ with all degrees odd. This solves an old and well-known conjecture in graph theory.
Existence of a perfect matching in a random bipartite digraph with bipartition $(V_1, V_2)$, $|V_i|=n$, is studied. The graph is generated in two rounds of random selections of a potential matching partner such that the average number of…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
An integer partition is called graphical if it is the degree sequence of a simple graph. We prove that the probability that a uniformly chosen partition of size $n$ is graphical decreases to zero faster than $n^{-.003}$, answering a…
We consider the problem of sampling an edge almost uniformly from an unknown graph, $G = (V, E)$. Access to the graph is provided via queries of the following types: (1) uniform vertex queries, (2) degree queries, and (3) neighbor queries.…
Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…
A graph $G=(V,E)$ is called $(k,k')$-choosable if for any total list assignment $L$ which assigns to each vertex $v$ a set $L(v)$ of $k$ real numbers, and assigns to each edge $e$ a set $L(e)$ of $k'$ real numbers, there is a mapping…
NP-complete problems should be hard on some instances but those may be extremely rare. On generic instances many such problems, especially related to random graphs, have been proven easy. We show the intractability of random instances of a…
We study countable graphs that -- up to isomorphism and with probability one -- arise from a random process, in a similar fashion as the Rado graph. Unlike in the classical case, we do not require that probabilities assigned to pairs of…
We study the paintability, an on-line version of choosability, of complete multipartite graphs. We do this by considering an equivalent chip game introduced by Duraj, Gutowski, and Kozik. We consider complete multipartite graphs with $ n $…
A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of $2^N$ into a set $\mathcal{L}$ of losing coalitions $L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…
In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…
In any vertex coloring of a graph some edges have differently colored ends (\emph{good} edges) and some are monochromatic (\emph{bad} edges). In a proper coloring all edges are good. In a \emph{majority coloring} it is enough that for every…
A graph $G=(V,E)$ is total weight $(k,k')$-choosable if the following holds: For any list assignment $L$ which assigns to each vertex $v$ a set $L(v)$ of $k$ real numbers, and assigns to each edge $e$ a set $L(e)$ of $k'$ real numbers,…